Player Matchup

Charybdis
Charybdis
Dovahkiin8336
Charybdis
Level 6
God Stats
3W - 5L
1,136 SR
Queue Stats
134W - 183L
959 Elo+
Solo
Ares
Ares
Gameryisus517
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
NickTorment
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
772 Elo+
Solo
Merlin
Merlin
PaTaTa269
Merlin
Level 12
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 2
Scylla
Scylla
kikoteminii
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 2
Team Averages
Level 9
1,380 SR
1,137 Elo+

VS

Team Averages
Level 26
1,403 SR
1,277 Elo+
Arachne
Arachne
AnoxicToxxic
Arachne
Level 61
God Stats
26W - 26L
1,514 SR
Queue Stats
279W - 323L
1,301 Elo+
Party 1
Amaterasu
Amaterasu
Downey lacy
Amaterasu
Level 5
God Stats
26W - 30L
1,304 SR
Queue Stats
67W - 68L
1,199 Elo+
Party 1
Poseidon
Poseidon
Porco-Aranha4i20
Poseidon
Level 27
God Stats
15W - 14L
1,344 SR
Queue Stats
173W - 197L
1,303 Elo+
Solo
Tiamat
Tiamat
YANAIRAPR
Tiamat
Level 18
God Stats
4W - 4L
1,354 SR
Queue Stats
9W - 9L
1,210 Elo+
Solo
Sol
Sol
Yo Stefoe
Sol
Level 21
God Stats
6W - 1L
1,500 SR
Queue Stats
88W - 79L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dovahkiin8336
Charybdis
17
6 / 14 / 2
11,338
540
12,912
20,895
7,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 5 / 1
5,854
279
1,292
5,728
4,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
NickTorment
Nemesis
13
4 / 13 / 3
9,138
435
8,439
20,963
9,170
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
PaTaTa269
Merlin
14
4 / 12 / 2
9,240
440
6,392
13,584
4,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
13
1 / 14 / 6
8,768
418
6,339
17,202
4,520
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AnoxicToxxic
Arachne
20
21 / 0 / 5
13,868
660
16,221
16,639
9,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Downey lacy
Amaterasu
17
11 / 4 / 16
12,457
593
12,661
17,730
11,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 4 / 19
12,328
587
11,952
14,846
4,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
YANAIRAPR
Tiamat
16
7 / 7 / 10
11,765
560
10,941
12,920
6,387
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
10 / 3 / 7
13,139
626
13,789
12,857
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
115
15
Kills
58
58
Deaths
18
14
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Arachne
AnoxicToxxic
Arachne
21
0
5
23.5
L
Charybdis
Dovahkiin8336
Charybdis
6
14
2
0.5
W
Amaterasu
Downey lacy
Amaterasu
11
4
16
4.75
L
0
5
1
0.1
L
Nemesis
NickTorment
Nemesis
4
13
3
0.42
L
Merlin
PaTaTa269
Merlin
4
12
2
0.42
W
9
4
19
4.63
W
Tiamat
YANAIRAPR
Tiamat
7
7
10
1.71
W
10
3
7
4.5
L
Scylla
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,374
Damage
65,564
78,372
Taken
74,992
29,035
Mitigated
35,313
2,541
Healing
24,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AnoxicToxxic
Arachne
16,221
10,759
324
9,796
16,639
9,102
733
2,701
13,938
0
140,456
L
Charybdis
Dovahkiin8336
Charybdis
12,912
8,454
0
0
20,895
7,081
0
12,987
7,324
0
50,235
W
Amaterasu
Downey lacy
Amaterasu
12,661
4,924
92
5,906
17,730
11,137
625
4,349
13,381
0
50,998
L
1,292
37
0
57
5,728
4,131
0
2,599
3,089
3,227
0
L
Nemesis
NickTorment
Nemesis
8,439
3,202
0
1,720
20,963
9,170
0
10,977
9,830
0
29,082
L
Merlin
PaTaTa269
Merlin
6,392
545
0
0
13,584
4,133
517
5,165
8,160
33,257
0
W
11,952
2,609
0
2,521
14,846
4,303
1,608
1,733
13,113
54,916
0
W
Tiamat
YANAIRAPR
Tiamat
10,941
989
0
2,876
12,920
6,387
4,191
4,144
8,776
48,974
0
W
13,789
4,007
0
3,423
12,857
4,384
5,659
1,159
11,698
63,017
0
L
Scylla
6,339
679
9
755
17,202
4,520
631
4,120
13,025
21,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,338
Gold Earned
63,557
215
Minions Killed
523
0
Camps Cleared
0
1,305,505
Distance Traveled
2,033,376
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,868
660
154
7
0
517,824
0
L
Charybdis
11,338
540
84
4
0
267,666
0
W
Amaterasu
12,457
593
82
4
0
431,046
2
L
Ares
5,854
279
7
0
0
58,468
0
L
Nemesis
9,138
435
44
2
0
349,086
0
L
Merlin
9,240
440
56
3
0
312,930
0
W
Poseidon
12,328
587
82
4
0
364,266
6
W
Tiamat
11,765
560
81
4
0
321,891
0
W
Sol
13,139
626
124
6
0
398,349
0
L
Scylla
8,768
418
24
1
0
317,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role