Player Matchup

Loki
Loki
Comat31
Loki
Level 29
God Stats
35W - 25L
1,675 SR
Queue Stats
218W - 218L
1,480 Elo+
Solo
Thoth
Thoth
EBonnz
Thoth
Level 26
God Stats
20W - 22L
1,456 SR
Queue Stats
126W - 101L
1,576 Elo+
Solo
Bellona
Bellona
Player93
Bellona
Level 27
God Stats
5W - 4L
1,460 SR
Queue Stats
93W - 65L
1,475 Elo+
Solo
Hera
Hera
odion666
Hera
Level 28
God Stats
16W - 12L
1,593 SR
Queue Stats
80W - 71L
1,500 Elo+
Solo
Artemis
Artemis
zakt4n
Artemis
Level 29
God Stats
7W - 2L
1,717 SR
Queue Stats
22W - 25L
1,407 Elo+
Solo
Team Averages
Level 28
1,580 SR
1,488 Elo+

VS

Team Averages
Level 58
1,562 SR
1,493 Elo+
Hera
Hera
Anomili
Hera
Level 99
God Stats
11W - 9L
1,466 SR
Queue Stats
156W - 212L
1,460 Elo+
Party 1
Rama
Rama
Papalingo
Rama
Level 143
God Stats
2W - 2L
1,821 SR
Queue Stats
85W - 68L
1,618 Elo+
Party 2
Osiris
Osiris
PingTheJungler
Osiris
Level 26
God Stats
0W - 1L
1,505 SR
Queue Stats
38W - 23L
1,526 Elo+
Solo
Loki
Loki
Regnar55
Loki
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,504 Elo+
Party 1
Cerberus
Cerberus
thecatgirl7
Cerberus
Level 11
God Stats
2W - 2L
1,517 SR
Queue Stats
4W - 10L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Comat31
Loki
18
9 / 0 / 23
11,323
1,258
14,021
9,863
6,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
EBonnz
Thoth
18
18 / 3 / 17
12,372
1,375
18,012
11,155
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Player93
Bellona
17
4 / 2 / 24
9,532
1,059
9,674
10,630
5,749
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
18
4 / 1 / 29
10,586
1,176
12,263
6,204
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
zakt4n
Artemis
17
10 / 2 / 17
10,901
1,211
14,699
8,192
3,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Anomili
Hera
14
1 / 12 / 5
8,822
980
9,047
15,928
4,737
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
15
6 / 5 / 1
10,461
1,162
17,977
14,209
4,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 6 / 4
8,167
907
4,010
10,862
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
15
1 / 11 / 4
9,084
1,009
5,649
14,349
3,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
thecatgirl7
Cerberus
15
0 / 11 / 3
8,304
923
5,036
18,992
17,495
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
25
45
Kills
8
8
Deaths
45
110
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
Anomili
Hera
1
12
5
0.29
W
Loki
Comat31
Loki
9
0
23
20.5
W
Thoth
EBonnz
Thoth
18
3
17
8.83
L
Rama
6
5
1
1.3
L
0
6
4
0.33
W
Bellona
Player93
Bellona
4
2
24
8
L
Loki
1
11
4
0.27
W
Hera
4
1
29
18.5
L
Cerberus
thecatgirl7
Cerberus
0
11
3
0.14
W
Artemis
zakt4n
Artemis
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,669
Damage
41,719
46,044
Taken
74,340
22,370
Mitigated
36,086
4,981
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Anomili
Hera
9,047
1,798
141
596
15,928
4,737
0
5,438
10,490
29,973
0
W
Loki
Comat31
Loki
14,021
3,978
0
311
9,863
6,515
0
2,883
6,980
0
30,192
W
Thoth
EBonnz
Thoth
18,012
1,564
116
2,192
11,155
4,294
0
2,459
8,696
32,042
0
L
Rama
17,977
10,867
0
1,376
14,209
4,359
0
4,804
9,405
0
52,007
L
4,010
1,020
0
216
10,862
5,912
0
4,438
6,424
0
10,055
W
Bellona
Player93
Bellona
9,674
3,568
0
296
10,630
5,749
0
4,220
6,410
0
16,595
L
Loki
5,649
2,157
0
0
14,349
3,583
0
6,930
7,419
0
20,787
W
Hera
12,263
4,013
0
850
6,204
2,311
0
2,104
4,100
31,675
0
L
Cerberus
thecatgirl7
Cerberus
5,036
291
0
755
18,992
17,495
0
8,665
10,327
12,275
0
W
Artemis
zakt4n
Artemis
14,699
11,429
0
1,216
8,192
3,501
0
2,417
5,775
0
36,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,714
Gold Earned
44,838
187
Minions Killed
161
6
Camps Cleared
6
957,102
Distance Traveled
774,636
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,822
980
39
4
0
156,286
0
W
Loki
11,323
1,258
34
4
3
212,183
0
W
Thoth
12,372
1,375
28
3
0
202,714
3
L
Rama
10,461
1,162
71
8
0
165,292
0
L
Osiris
8,167
907
10
1
3
117,346
1
W
Bellona
9,532
1,059
14
2
0
176,301
1
L
Loki
9,084
1,009
20
2
2
180,714
2
W
Hera
10,586
1,176
56
6
2
191,107
1
L
Cerberus
8,304
923
21
2
1
154,998
0
W
Artemis
10,901
1,211
55
6
1
174,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role