Player Matchup

Arachne
Arachne
CT Ghvst
Arachne
Level 65
God Stats
18W - 10L
1,654 SR
Queue Stats
158W - 166L
1,474 Elo+
Solo
Yemoja
Yemoja
J_Skittles21
Yemoja
Level 149
God Stats
3W - 6L
1,474 SR
Queue Stats
440W - 426L
1,475 Elo+
Solo
Skadi
Skadi
Magni_of_Asgard
Skadi
Level 125
God Stats
7W - 10L
1,467 SR
Queue Stats
326W - 323L
1,522 Elo+
Solo
Ymir
Ymir
PositiveStuff
Ymir
Level 67
God Stats
7W - 13L
1,564 SR
Queue Stats
250W - 254L
1,457 Elo+
Solo
Kukulkan
Kukulkan
xl Badboyy lx
Kukulkan
Level 86
God Stats
2W - 3L
1,549 SR
Queue Stats
11W - 14L
1,602 Elo+
Solo
Team Averages
Level 98
1,542 SR
1,506 Elo+

VS

Team Averages
Level 128
1,418 SR
1,464 Elo+
Tyr
Tyr
Corncoleo
Tyr
Level 129
God Stats
4W - 5L
1,167 SR
Queue Stats
505W - 460L
1,508 Elo+
Party 1
Pele
Pele
Hospital PA
Pele
Level 131
God Stats
5W - 6L
1,449 SR
Queue Stats
172W - 158L
1,450 Elo+
Party 2
Chronos
Chronos
King-FallenAngel
Chronos
Level 106
God Stats
8W - 15L
1,449 SR
Queue Stats
484W - 510L
1,451 Elo+
Solo
Ah Puch
Ah Puch
Rocketeer99
Ah Puch
Level 128
God Stats
8W - 5L
1,553 SR
Queue Stats
829W - 781L
1,454 Elo+
Party 1
Jormungandr
Jormungandr
olDirty6acon
Jormungandr
Level 146
God Stats
5W - 4L
1,473 SR
Queue Stats
216W - 215L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CT Ghvst
Arachne
8
2 / 7 / 1
5,606
561
1,975
7,873
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
7
0 / 3 / 2
4,786
479
2,604
6,782
3,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 3 / 0
5,208
521
4,606
5,107
1,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,686
569
4,483
5,428
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
xl Badboyy lx
Kukulkan
9
1 / 2 / 0
5,621
562
3,304
3,797
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
5,613
561
3,323
7,052
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 1 / 7
6,290
629
4,736
7,918
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 2 / 2
6,072
607
4,559
7,483
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Rocketeer99
Ah Puch
11
6 / 1 / 3
6,735
674
4,360
3,753
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
olDirty6acon
Jormungandr
10
0 / 0 / 2
5,666
567
2,772
5,431
3,521
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
16
16
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
CT Ghvst
Arachne
2
7
1
0.36
W
1
0
5
3.5
W
4
1
7
7.5
L
Yemoja
0
3
2
0.33
W
5
2
2
3
L
1
3
0
0.33
L
0
1
0
0
W
Ah Puch
Rocketeer99
Ah Puch
6
1
3
7.5
W
Jormungandr
olDirty6acon
Jormungandr
0
0
2
1
L
Kukulkan
xl Badboyy lx
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,972
Damage
19,750
28,987
Taken
31,637
10,905
Mitigated
15,500
6,002
Healing
9,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CT Ghvst
Arachne
1,975
1,193
0
1,504
7,873
2,697
0
2,817
5,056
0
20,190
W
3,323
553
0
2,984
7,052
5,739
388
2,652
4,400
0
12,305
W
4,736
1,520
0
972
7,918
2,555
482
2,078
5,840
0
34,267
L
Yemoja
2,604
659
424
352
6,782
3,156
0
2,239
4,543
12,528
0
W
4,559
928
0
2,702
7,483
2,280
1,362
687
6,796
32,223
0
L
4,606
2,082
0
1,138
5,107
1,385
0
2,770
2,337
0
25,979
L
4,483
1,426
0
1,878
5,428
2,509
180
2,223
3,205
29,746
2,755
W
Ah Puch
Rocketeer99
Ah Puch
4,360
157
0
1,200
3,753
1,405
248
1,602
2,151
31,166
0
W
Jormungandr
olDirty6acon
Jormungandr
2,772
779
0
1,210
5,431
3,521
168
3,014
2,417
26,986
0
L
Kukulkan
xl Badboyy lx
Kukulkan
3,304
45
0
706
3,797
1,158
0
1,797
2,000
25,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
30,376
241
Minions Killed
290
0
Camps Cleared
0
880,268
Distance Traveled
954,011
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,606
561
46
5
0
193,075
3
W
Tyr
5,613
561
12
1
0
199,608
1
W
Pele
6,290
629
65
7
0
215,255
2
L
Yemoja
4,786
479
21
2
0
155,856
5
W
Chronos
6,072
607
63
6
0
176,191
0
L
Skadi
5,208
521
57
6
0
162,941
0
L
Ymir
5,686
569
56
6
0
175,865
3
W
Ah Puch
6,735
674
76
8
0
176,720
4
W
Jormungandr
5,666
567
74
7
0
186,237
0
L
Kukulkan
5,621
562
61
6
0
192,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role