Player Matchup

Hercules
Hercules
ESPARTANML117
Hercules
Level 38
God Stats
6W - 12L
1,309 SR
Queue Stats
80W - 82L
1,386 Elo+
Party 3
Sol
Sol
Fr4nk_BeaDi745
Sol
Level 49
God Stats
9W - 6L
1,612 SR
Queue Stats
488W - 556L
1,385 Elo+
Party 3
Nemesis
Nemesis
MTZXJ
Nemesis
Level 68
God Stats
4W - 6L
1,342 SR
Queue Stats
223W - 213L
1,413 Elo+
Party 1
Bellona
Bellona
lokonox123
Bellona
Level 39
God Stats
29W - 38L
1,415 SR
Queue Stats
147W - 174L
1,407 Elo+
Party 1
Hel
Hel
silfi330
Hel
Level 29
God Stats
31W - 28L
1,606 SR
Queue Stats
197W - 188L
1,410 Elo+
Party 1
Team Averages
Level 45
1,457 SR
1,400 Elo+

VS

Team Averages
Level 74
1,761 SR
1,542 Elo+
Sylvanus
Sylvanus
ArmoredxApple
Sylvanus
Level 117
God Stats
9W - 1L
1,814 SR
Queue Stats
17W - 9L
1,574 Elo+
Party 2
Anhur
Anhur
ButtiusXI
Anhur
Level 98
God Stats
4W - 0L
1,864 SR
Queue Stats
9W - 7L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fivoh
Morgan Le Fay
Level 84
God Stats
1W - 0L
1,979 SR
Queue Stats
3W - 4L
1,416 Elo+
Party 2
Bakasura
Bakasura
OPI_Nenkis
Bakasura
Level 43
God Stats
5W - 9L
1,323 SR
Queue Stats
103W - 120L
1,378 Elo+
Solo
Ymir
Ymir
UnholyAngel42
Ymir
Level 26
God Stats
6W - 0L
1,827 SR
Queue Stats
13W - 3L
1,856 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ESPARTANML117
Hercules
8
0 / 6 / 1
5,486
422
529
9,092
2,061
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 7 / 0
5,306
408
2,053
8,506
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
MTZXJ
Nemesis
11
0 / 3 / 2
6,275
483
3,459
8,350
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
lokonox123
Bellona
11
2 / 5 / 0
6,418
494
4,663
9,945
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 0
6,610
508
1,998
6,312
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArmoredxApple
Sylvanus
12
2 / 1 / 4
7,560
582
6,701
7,124
7,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
ButtiusXI
Anhur
14
10 / 0 / 6
9,432
726
11,569
6,138
2,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Fivoh
Morgan Le Fay
15
6 / 0 / 3
9,018
694
6,205
5,578
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
OPI_Nenkis
Bakasura
12
2 / 1 / 3
7,508
578
2,562
5,475
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 1 / 12
8,198
631
4,801
6,074
4,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
25
25
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ArmoredxApple
Sylvanus
2
1
4
4
W
Anhur
ButtiusXI
Anhur
10
0
6
13
L
Hercules
ESPARTANML117
Hercules
0
6
1
0.08
W
Morgan Le Fay
Fivoh
Morgan Le Fay
6
0
3
7.5
L
0
7
0
0
L
Nemesis
MTZXJ
Nemesis
0
3
2
0.33
W
Bakasura
OPI_Nenkis
Bakasura
2
1
3
3.5
W
5
1
12
11
L
Bellona
lokonox123
Bellona
2
5
0
0.4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,702
Damage
31,838
42,205
Taken
30,389
13,230
Mitigated
19,246
7,383
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ArmoredxApple
Sylvanus
6,701
2,153
525
3,010
7,124
7,896
1,015
171
6,953
26,980
7,971
W
Anhur
ButtiusXI
Anhur
11,569
7,808
0
2,980
6,138
2,059
4,470
1,381
4,707
0
66,751
L
Hercules
ESPARTANML117
Hercules
529
138
21
940
9,092
2,061
146
1,932
7,160
0
11,213
W
Morgan Le Fay
Fivoh
Morgan Le Fay
6,205
806
0
1,684
5,578
2,111
886
1,215
4,199
48,447
0
L
2,053
558
0
1,610
8,506
1,087
0
1,522
6,984
21,953
0
L
Nemesis
MTZXJ
Nemesis
3,459
1,226
0
979
8,350
3,542
0
4,099
4,251
0
38,314
W
Bakasura
OPI_Nenkis
Bakasura
2,562
1,828
0
2,657
5,475
2,265
0
0
5,475
0
26,139
W
4,801
1,527
0
0
6,074
4,915
565
1,113
4,961
17,666
0
L
Bellona
lokonox123
Bellona
4,663
1,048
87
2,025
9,945
5,364
0
5,976
3,969
0
34,745
L
1,998
49
0
1,721
6,312
1,176
0
3,395
2,852
35,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,095
Gold Earned
41,716
305
Minions Killed
376
0
Camps Cleared
0
1,218,923
Distance Traveled
1,240,718
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,560
582
77
6
0
201,752
4
W
Anhur
9,432
726
111
9
0
238,823
1
L
Hercules
5,486
422
23
2
0
215,271
0
W
Morgan Le Fay
9,018
694
97
7
0
240,205
1
L
Sol
5,306
408
49
4
0
210,704
0
L
Nemesis
6,275
483
82
6
0
294,869
1
W
Bakasura
7,508
578
66
5
0
291,406
0
W
Ymir
8,198
631
25
2
0
268,532
5
L
Bellona
6,418
494
72
6
0
267,059
0
L
Hel
6,610
508
79
6
0
231,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role