Player Matchup

Mulan
Mulan
 
Mulan
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ExoticVibes-_-
Zeus
Level 118
God Stats
2W - 3L
1,653 SR
Queue Stats
59W - 54L
1,529 Elo+
Party 1
Athena
Athena
Gokuninja116
Athena
Level 60
God Stats
2W - 1L
1,639 SR
Queue Stats
42W - 56L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
XanDrago0213
Heimdallr
Level 133
God Stats
0W - 1L
1,716 SR
Queue Stats
63W - 63L
1,458 Elo+
Party 1
Cupid
Cupid
pigster294
Cupid
Level 40
God Stats
0W - 1L
1,522 SR
Queue Stats
1W - 2L
1,499 Elo+
Party 1
Team Averages
Level 85
1,606 SR
1,485 Elo+

VS

Team Averages
Level 77
1,470 SR
1,573 Elo+
Ne Zha
Ne Zha
Asura_Ali
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,498 Elo+
Solo
Kukulkan
Kukulkan
GusGaymerPcBr
Kukulkan
Level 147
God Stats
6W - 4L
1,539 SR
Queue Stats
124W - 104L
1,613 Elo+
Solo
Khepri
Khepri
rcmeehan
Khepri
Level 15
God Stats
1W - 0L
1,574 SR
Queue Stats
2W - 0L
1,681 Elo+
Solo
Hercules
Hercules
xOctavianx
Hercules
Level 99
God Stats
5W - 3L
1,245 SR
Queue Stats
99W - 80L
1,593 Elo+
Party 2
Neith
Neith
xXAotxinsaneXx
Neith
Level 19
God Stats
2W - 0L
1,493 SR
Queue Stats
29W - 22L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 8 / 1
8,357
643
9,987
18,796
14,992
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 1
9,107
701
20,711
7,371
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
13
0 / 6 / 2
7,938
611
3,861
18,480
16,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
XanDrago0213
Heimdallr
16
1 / 7 / 2
8,800
677
10,733
13,891
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
14
0 / 4 / 4
8,113
624
3,839
15,067
6,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Asura_Ali
Ne Zha
18
12 / 2 / 3
12,456
958
18,100
16,447
7,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
GusGaymerPcBr
Kukulkan
19
3 / 0 / 10
11,099
854
15,899
13,361
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
rcmeehan
Khepri
15
0 / 2 / 12
9,108
701
4,144
10,435
8,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
xOctavianx
Hercules
18
7 / 0 / 15
12,501
962
12,760
12,250
12,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 2 / 6
11,167
859
11,918
10,963
5,112
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
6
Kills
29
29
Deaths
6
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
8
1
0.31
W
Ne Zha
Asura_Ali
Ne Zha
12
2
3
6.75
L
3
4
1
0.88
L
Athena
0
6
2
0.17
W
Kukulkan
GusGaymerPcBr
Kukulkan
3
0
10
8
L
Heimdallr
XanDrago0213
Heimdallr
1
7
2
0.29
L
Cupid
0
4
4
0.5
W
Khepri
rcmeehan
Khepri
0
2
12
3
W
Hercules
xOctavianx
Hercules
7
0
15
14.5
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,131
Damage
62,821
73,605
Taken
63,456
47,772
Mitigated
40,705
8,553
Healing
17,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,987
1,948
239
1,297
18,796
14,992
86
3,110
15,686
0
28,048
W
Ne Zha
Asura_Ali
Ne Zha
18,100
8,273
0
6,325
16,447
7,829
0
4,575
11,872
0
47,047
L
20,711
471
0
315
7,371
2,876
75
1,455
5,916
42,694
0
L
Athena
3,861
929
102
1,255
18,480
16,922
135
5,069
13,411
11,363
0
W
Kukulkan
GusGaymerPcBr
Kukulkan
15,899
858
132
4,745
13,361
6,185
375
6,224
7,137
60,373
0
L
Heimdallr
XanDrago0213
Heimdallr
10,733
4,800
0
293
13,891
6,844
143
5,311
8,580
0
36,557
L
Cupid
3,839
2,025
1,102
3,950
15,067
6,138
0
5,098
9,969
0
18,285
W
Khepri
rcmeehan
Khepri
4,144
308
0
0
10,435
8,813
451
6,279
4,156
14,343
0
W
Hercules
xOctavianx
Hercules
12,760
4,614
0
4,014
12,250
12,766
219
5,557
6,693
0
27,225
W
11,918
3,670
0
2,049
10,963
5,112
2,384
3,170
7,793
0
38,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,315
Gold Earned
56,331
232
Minions Killed
319
3
Camps Cleared
12
1,135,220
Distance Traveled
1,389,322
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,357
643
47
4
2
234,292
1
W
Ne Zha
12,456
958
56
4
5
309,088
3
L
Zeus
9,107
701
55
4
0
222,887
3
L
Athena
7,938
611
16
1
0
245,924
0
W
Kukulkan
11,099
854
122
9
6
277,126
0
L
Heimdallr
8,800
677
72
6
1
207,483
3
L
Cupid
8,113
624
42
3
0
224,634
0
W
Khepri
9,108
701
16
1
0
281,820
0
W
Hercules
12,501
962
45
3
0
276,926
1
W
Neith
11,167
859
80
6
1
244,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role