Player Matchup

Artemis
Artemis
FigStick
Artemis
Level 13
God Stats
1W - 1L
1,729 SR
Queue Stats
12W - 11L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
LentilLad69Nice
Cthulhu
Level 15
God Stats
7W - 3L
1,644 SR
Queue Stats
29W - 17L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
MA0017
Baron Samedi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,615 Elo+
Solo
Nu Wa
Nu Wa
OnionRage
Nu Wa
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,660 Elo+
Solo
Bakasura
Bakasura
Petooh
Bakasura
Level 28
God Stats
0W - 3L
1,314 SR
Queue Stats
81W - 72L
1,597 Elo+
Solo
Team Averages
Level 17
1,538 SR
1,595 Elo+

VS

Team Averages
Level 24
1,572 SR
1,599 Elo+
Bellona
Bellona
Chikaraaa
Bellona
Level 14
God Stats
3W - 8L
1,500 SR
Queue Stats
95W - 89L
1,615 Elo+
Solo
Hou Yi
Hou Yi
DuriOver9000
Hou Yi
Level 29
God Stats
15W - 12L
1,896 SR
Queue Stats
180W - 179L
1,574 Elo+
Solo
Yemoja
Yemoja
Firnen13
Yemoja
Level 18
God Stats
15W - 15L
1,463 SR
Queue Stats
48W - 42L
1,549 Elo+
Solo
Nemesis
Nemesis
SilenceDeaths
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,625 Elo+
Solo
Raijin
Raijin
TheAllFather172
Raijin
Level 29
God Stats
19W - 21L
1,500 SR
Queue Stats
158W - 164L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FigStick
Artemis
16
4 / 10 / 4
10,688
465
9,814
18,652
6,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 3 / 0
12,081
525
15,881
22,165
31,823
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
MA0017
Baron Samedi
16
2 / 5 / 6
10,178
443
12,636
19,882
22,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
OnionRage
Nu Wa
18
10 / 7 / 8
12,182
530
17,797
16,344
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Petooh
Bakasura
16
4 / 14 / 4
10,834
471
10,702
23,936
10,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chikaraaa
Bellona
20
4 / 0 / 2
12,194
530
9,528
17,131
18,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
20
10 / 7 / 3
13,447
585
14,888
16,530
7,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Firnen13
Yemoja
16
0 / 6 / 12
10,822
471
4,794
17,477
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
20
21 / 2 / 10
16,682
725
33,759
23,699
15,252
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 8 / 7
12,988
565
17,885
23,359
10,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
73
23
Kills
39
39
Deaths
23
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chikaraaa
Bellona
4
0
2
5
W
Hou Yi
10
7
3
1.64
L
Artemis
FigStick
Artemis
4
10
4
0.6
W
Yemoja
Firnen13
Yemoja
0
6
12
1
L
3
3
0
1
L
Baron Samedi
MA0017
Baron Samedi
2
5
6
1
L
Nu Wa
OnionRage
Nu Wa
10
7
8
2
L
Bakasura
Petooh
Bakasura
4
14
4
0.43
W
Nemesis
21
2
10
13
W
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,830
Damage
80,854
100,979
Taken
98,196
77,552
Mitigated
66,619
20,788
Healing
30,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chikaraaa
Bellona
9,528
3,492
0
8,888
17,131
18,560
2,504
9,236
7,895
2,824
70,303
W
Hou Yi
14,888
7,411
0
3,502
16,530
7,393
1,254
6,556
9,974
0
110,076
L
Artemis
FigStick
Artemis
9,814
5,269
0
2,786
18,652
6,514
346
1,688
16,964
0
53,657
W
Yemoja
Firnen13
Yemoja
4,794
793
2,975
3,313
17,477
14,587
69
8,917
8,063
21,005
0
L
15,881
1,158
192
4,738
22,165
31,823
540
4,777
17,262
80,532
0
L
Baron Samedi
MA0017
Baron Samedi
12,636
996
841
5,389
19,882
22,592
22
8,048
11,576
46,819
0
L
Nu Wa
OnionRage
Nu Wa
17,797
4,781
0
1,690
16,344
6,255
192
3,381
12,833
70,950
0
L
Bakasura
Petooh
Bakasura
10,702
7,274
0
5,152
23,936
10,368
0
4,673
19,149
0
57,578
W
Nemesis
33,759
22,937
0
4,783
23,699
15,252
276
8,702
14,460
0
172,792
W
17,885
1,816
118
6,781
23,359
10,827
270
13,147
10,136
113,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,963
Gold Earned
66,133
542
Minions Killed
730
0
Camps Cleared
0
1,932,851
Distance Traveled
2,133,018
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,194
530
139
6
0
495,810
0
W
Hou Yi
13,447
585
164
7
0
364,147
2
L
Artemis
10,688
465
98
4
0
371,569
1
W
Yemoja
10,822
471
11
0
0
385,629
11
L
Cthulhu
12,081
525
150
7
0
439,461
5
L
Baron Samedi
10,178
443
54
2
0
359,769
3
L
Nu Wa
12,182
530
130
6
0
374,945
1
L
Bakasura
10,834
471
110
5
0
387,107
12
W
Nemesis
16,682
725
219
10
0
529,941
4
W
Raijin
12,988
565
197
9
0
357,491
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role