Player Matchup

Neith
Neith
Chaftower
Neith
Level 11
God Stats
2W - 2L
1,802 SR
Queue Stats
8W - 6L
1,575 Elo+
Party 2
Merlin
Merlin
Feroz
Merlin
Level 27
God Stats
31W - 17L
1,734 SR
Queue Stats
86W - 59L
1,648 Elo+
Party 1
Kali
Kali
Locanwastaken
Kali
Level 16
God Stats
6W - 2L
1,902 SR
Queue Stats
38W - 17L
1,728 Elo+
Party 1
Thanatos
Thanatos
Zashou
Thanatos
Level 44
God Stats
3W - 1L
1,708 SR
Queue Stats
7W - 6L
1,559 Elo+
Party 2
Xing Tian
Xing Tian
Zolanar
Xing Tian
Level 17
God Stats
2W - 1L
1,795 SR
Queue Stats
49W - 22L
1,706 Elo+
Party 1
Team Averages
Level 23
1,788 SR
1,643 Elo+

VS

Team Averages
Level 24
1,620 SR
1,528 Elo+
Sobek
Sobek
AgneIIof
Sobek
Level 28
God Stats
14W - 8L
1,701 SR
Queue Stats
67W - 64L
1,630 Elo+
Solo
Merlin
Merlin
AncientFrog
Merlin
Level 26
God Stats
7W - 6L
1,562 SR
Queue Stats
23W - 13L
1,591 Elo+
Party 3
Osiris
Osiris
ChubbyLoverXXX
Osiris
Level 29
God Stats
3W - 1L
1,636 SR
Queue Stats
61W - 56L
1,482 Elo+
Solo
Mulan
Mulan
OopsieDoopsieAO
Mulan
Level 20
God Stats
6W - 2L
1,701 SR
Queue Stats
29W - 17L
1,578 Elo+
Party 3
Izanami
Izanami
josefhStalin
Izanami
Level 18
God Stats
4W - 7L
1,500 SR
Queue Stats
382W - 434L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chaftower
Neith
9
0 / 6 / 2
5,448
419
3,250
7,442
1,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Feroz
Merlin
13
1 / 2 / 2
7,548
581
5,101
7,161
2,757
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 2
6,626
510
3,889
9,438
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Zashou
Thanatos
8
1 / 8 / 0
5,591
430
3,265
10,389
2,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Zolanar
Xing Tian
10
0 / 1 / 3
5,936
457
3,028
10,890
6,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AgneIIof
Sobek
10
3 / 1 / 8
7,277
560
4,499
8,814
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
13
1 / 1 / 6
7,835
603
4,643
7,081
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 5
7,182
552
5,296
7,056
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 1
9,130
702
6,090
6,658
6,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
josefhStalin
Izanami
13
6 / 0 / 3
7,806
600
8,730
7,015
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
3
Kills
19
20
Deaths
3
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
AgneIIof
Sobek
3
1
8
7
W
Merlin
1
1
6
4
L
Neith
Chaftower
Neith
0
6
2
0.17
W
3
0
5
5.5
L
Merlin
Feroz
Merlin
1
2
2
1
L
1
3
2
0.67
W
6
1
1
6.5
L
Thanatos
Zashou
Thanatos
1
8
0
0.13
L
Xing Tian
Zolanar
Xing Tian
0
1
3
1.5
W
Izanami
josefhStalin
Izanami
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,533
Damage
29,258
45,320
Taken
36,624
18,288
Mitigated
23,490
12,755
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AgneIIof
Sobek
4,499
982
0
3,877
8,814
8,231
52
1,032
7,782
15,013
0
W
Merlin
4,643
371
0
2,289
7,081
2,977
47
2,699
4,382
58,178
0
L
Neith
Chaftower
Neith
3,250
1,635
0
1,357
7,442
1,570
0
1,542
5,900
0
21,561
W
5,296
1,393
0
2,539
7,056
3,959
173
2,116
4,940
0
49,097
L
Merlin
Feroz
Merlin
5,101
196
0
2,461
7,161
2,757
0
3,814
3,258
39,991
0
L
3,889
1,295
0
3,389
9,438
4,889
0
363
9,028
0
43,870
W
6,090
893
0
2,199
6,658
6,142
2,072
1,062
5,596
0
46,515
L
Thanatos
Zashou
Thanatos
3,265
941
0
3,343
10,389
2,477
0
1,772
8,499
0
17,059
L
Xing Tian
Zolanar
Xing Tian
3,028
431
0
2,205
10,890
6,595
0
1,651
9,052
20,347
0
W
Izanami
josefhStalin
Izanami
8,730
5,688
0
4,165
7,015
2,181
1,122
1,427
5,588
0
48,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,149
Gold Earned
39,230
265
Minions Killed
419
0
Camps Cleared
0
1,227,030
Distance Traveled
1,232,543
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,277
560
12
1
0
258,164
4
W
Merlin
7,835
603
119
9
0
246,864
3
L
Neith
5,448
419
53
4
0
227,769
1
W
Osiris
7,182
552
74
6
0
280,275
4
L
Merlin
7,548
581
90
7
0
246,907
3
L
Kali
6,626
510
76
6
0
264,455
3
W
Mulan
9,130
702
116
9
0
222,059
2
L
Thanatos
5,591
430
22
2
0
222,700
4
L
Xing Tian
5,936
457
24
2
0
265,199
1
W
Izanami
7,806
600
98
8
0
225,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role