Player Matchup

Ratatoskr
Ratatoskr
Anzechan
Ratatoskr
Level 28
God Stats
6W - 3L
1,615 SR
Queue Stats
116W - 60L
1,745 Elo+
Solo
Charybdis
Charybdis
Dertemon
Charybdis
Level 28
God Stats
12W - 13L
1,533 SR
Queue Stats
22W - 27L
1,411 Elo+
Party 1
Merlin
Merlin
Etamzillat
Merlin
Level 13
God Stats
6W - 3L
1,720 SR
Queue Stats
11W - 6L
1,592 Elo+
Party 1
Discordia
Discordia
Manowan2
Discordia
Level 29
God Stats
1W - 0L
1,528 SR
Queue Stats
25W - 33L
1,371 Elo+
Party 1
Chaac
Chaac
NizP33
Chaac
Level 56
God Stats
12W - 7L
1,482 SR
Queue Stats
28W - 31L
1,475 Elo+
Party 1
Team Averages
Level 31
1,576 SR
1,519 Elo+

VS

Team Averages
Level 24
1,512 SR
1,539 Elo+
Bakasura
Bakasura
EasyEni
Bakasura
Level 26
God Stats
2W - 2L
1,326 SR
Queue Stats
57W - 45L
1,590 Elo+
Party 2
Ra
Ra
EsteveSenpai
Ra
Level 15
God Stats
3W - 7L
1,500 SR
Queue Stats
149W - 133L
1,320 Elo+
Solo
Sol
Sol
Kiyukai
Sol
Level 23
God Stats
29W - 19L
1,589 SR
Queue Stats
32W - 25L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
dyrebar
Cthulhu
Level 25
God Stats
1W - 3L
1,511 SR
Queue Stats
95W - 102L
1,532 Elo+
Solo
Scylla
Scylla
maxysama
Scylla
Level 29
God Stats
28W - 21L
1,633 SR
Queue Stats
46W - 31L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Anzechan
Ratatoskr
19
10 / 2 / 3
11,083
693
12,711
10,955
3,808
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Dertemon
Charybdis
13
3 / 3 / 3
8,087
505
3,501
7,733
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Etamzillat
Merlin
14
3 / 2 / 8
8,171
511
5,240
7,536
2,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Manowan2
Discordia
14
2 / 2 / 8
8,605
538
5,292
7,178
2,632
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
NizP33
Chaac
16
14 / 3 / 5
10,740
671
16,061
13,356
10,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EasyEni
Bakasura
14
4 / 5 / 2
8,665
542
6,401
12,293
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 10 / 1
6,762
423
3,264
10,623
3,850
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
13
2 / 7 / 2
8,235
515
8,367
11,695
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
dyrebar
Cthulhu
13
3 / 4 / 2
7,719
482
4,753
11,074
8,792
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
maxysama
Scylla
14
2 / 6 / 4
8,341
521
5,119
10,987
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
32
Kills
12
12
Deaths
32
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Anzechan
Ratatoskr
10
2
3
5.75
W
Charybdis
Dertemon
Charybdis
3
3
3
1.5
L
Bakasura
EasyEni
Bakasura
4
5
2
1
L
1
10
1
0.15
W
Merlin
Etamzillat
Merlin
3
2
8
3.5
L
Sol
2
7
2
0.43
W
Discordia
Manowan2
Discordia
2
2
8
3
W
Chaac
NizP33
Chaac
14
3
5
5.5
L
Cthulhu
dyrebar
Cthulhu
3
4
2
1
L
Scylla
maxysama
Scylla
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,805
Damage
27,904
46,758
Taken
56,672
21,856
Mitigated
25,161
9,682
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Anzechan
Ratatoskr
12,711
4,914
0
1,022
10,955
3,808
0
2,973
7,913
0
104,345
W
Charybdis
Dertemon
Charybdis
3,501
1,630
164
705
7,733
2,735
2,738
3,272
4,243
0
40,108
L
Bakasura
EasyEni
Bakasura
6,401
4,317
0
1,765
12,293
5,032
413
2,070
10,223
0
45,862
L
3,264
803
183
1,328
10,623
3,850
272
926
9,697
28,237
0
W
Merlin
Etamzillat
Merlin
5,240
383
0
809
7,536
2,094
1,043
4,234
3,249
22,979
0
L
Sol
8,367
2,515
0
1,972
11,695
3,599
769
2,609
9,086
53,743
0
W
Discordia
Manowan2
Discordia
5,292
709
0
1,582
7,178
2,632
806
4,698
2,302
40,744
0
W
Chaac
NizP33
Chaac
16,061
4,547
0
5,400
13,356
10,587
980
5,971
6,161
442
49,108
L
Cthulhu
dyrebar
Cthulhu
4,753
592
0
2,886
11,074
8,792
0
3,849
7,225
18,761
0
L
Scylla
maxysama
Scylla
5,119
1,115
0
750
10,987
3,888
510
1,628
9,359
45,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,686
Gold Earned
39,722
440
Minions Killed
358
0
Camps Cleared
0
1,575,333
Distance Traveled
1,427,957
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,083
693
160
10
0
376,763
4
W
Charybdis
8,087
505
72
5
0
294,213
5
L
Bakasura
8,665
542
103
6
0
343,112
2
L
Ra
6,762
423
57
4
0
262,594
2
W
Merlin
8,171
511
48
3
0
292,815
2
L
Sol
8,235
515
92
6
0
281,281
2
W
Discordia
8,605
538
73
5
0
312,266
6
W
Chaac
10,740
671
87
5
0
299,276
4
L
Cthulhu
7,719
482
35
2
0
283,634
5
L
Scylla
8,341
521
71
4
0
257,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role