Player Matchup

Cu Chulainn
Cu Chulainn
BigPaploo
Cu Chulainn
Level 18
God Stats
25W - 32L
1,319 SR
Queue Stats
106W - 113L
1,513 Elo+
Party 1
Yemoja
Yemoja
MageSkadiAtBest
Yemoja
Level 30
God Stats
11W - 3L
1,760 SR
Queue Stats
49W - 50L
1,496 Elo+
Solo
Cabrakan
Cabrakan
PureVyce
Cabrakan
Level 25
God Stats
4W - 2L
1,710 SR
Queue Stats
48W - 42L
1,555 Elo+
Solo
Danzaburou
Danzaburou
SoraShadowHaven
Danzaburou
Level 25
God Stats
31W - 34L
1,467 SR
Queue Stats
56W - 65L
1,455 Elo+
Solo
Kali
Kali
mattygisop
Kali
Level 17
God Stats
9W - 22L
1,554 SR
Queue Stats
34W - 45L
1,515 Elo+
Party 1
Team Averages
Level 23
1,562 SR
1,507 Elo+

VS

Team Averages
Level 22
1,513 SR
1,543 Elo+
Bellona
Bellona
 
Bellona
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Pablo2Faded
Artemis
Level 26
God Stats
9W - 5L
1,533 SR
Queue Stats
182W - 149L
1,563 Elo+
Solo
Ra
Ra
SebasAy
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
radnastyy
Pele
Level 28
God Stats
14W - 14L
1,589 SR
Queue Stats
138W - 151L
1,560 Elo+
Solo
Anhur
Anhur
Ăllison
Anhur
Level 24
God Stats
4W - 4L
1,444 SR
Queue Stats
49W - 27L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigPaploo
Cu Chulainn
13
1 / 4 / 2
7,667
451
4,798
14,712
9,916
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 8
8,043
473
6,385
8,715
3,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
PureVyce
Cabrakan
16
7 / 3 / 5
9,948
585
9,230
16,913
15,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SoraShadowHaven
Danzaburou
15
3 / 4 / 3
9,498
559
6,194
12,181
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 2 / 5
10,737
632
9,371
11,736
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 2 / 1
8,939
526
9,759
11,728
10,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Pablo2Faded
Artemis
15
3 / 4 / 2
9,052
532
9,450
11,727
2,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 11 / 2
6,874
404
3,245
8,996
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
15
5 / 2 / 3
9,456
556
9,647
10,100
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Ăllison
Anhur
14
1 / 5 / 1
8,736
514
5,301
10,180
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
24
Kills
13
13
Deaths
24
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
2
1
1.75
W
Cu Chulainn
BigPaploo
Cu Chulainn
1
4
2
0.5
W
4
0
8
8
L
Artemis
Pablo2Faded
Artemis
3
4
2
1
W
Cabrakan
PureVyce
Cabrakan
7
3
5
3.17
L
1
11
2
0.18
W
Danzaburou
SoraShadowHaven
Danzaburou
3
4
3
1.13
W
9
2
5
5.75
L
Pele
5
2
3
3.25
L
Anhur
Ăllison
Anhur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,978
Damage
37,402
64,257
Taken
52,731
38,927
Mitigated
23,440
24,390
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,759
2,308
0
3,475
11,728
10,646
0
2,019
9,021
9,862
43,812
W
Cu Chulainn
BigPaploo
Cu Chulainn
4,798
971
0
4,141
14,712
9,916
647
1,445
13,267
0
34,215
W
6,385
1,446
3,629
3,655
8,715
3,593
794
515
8,200
24,818
0
L
Artemis
Pablo2Faded
Artemis
9,450
4,470
0
3,262
11,727
2,902
756
2,949
8,778
0
55,452
W
Cabrakan
PureVyce
Cabrakan
9,230
805
0
3,785
16,913
15,883
368
1,354
15,559
61,159
0
L
3,245
823
134
220
8,996
2,146
52
4,308
4,672
16,378
0
W
Danzaburou
SoraShadowHaven
Danzaburou
6,194
2,882
0
2,839
12,181
3,757
270
0
12,181
0
59,459
W
9,371
3,983
0
6,341
11,736
5,778
0
2,068
9,668
0
62,326
L
Pele
9,647
1,987
0
935
10,100
4,145
0
3,860
6,144
0
56,003
L
Anhur
Ăllison
Anhur
5,301
2,695
0
918
10,180
3,601
1,016
2,479
7,701
0
57,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,893
Gold Earned
43,057
429
Minions Killed
453
0
Camps Cleared
0
1,618,594
Distance Traveled
1,595,184
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,939
526
113
7
0
356,077
1
W
Cu Chulainn
7,667
451
65
4
0
297,959
7
W
Yemoja
8,043
473
29
2
0
331,057
9
L
Artemis
9,052
532
102
6
0
295,681
3
W
Cabrakan
9,948
585
111
7
0
316,181
3
L
Ra
6,874
404
31
2
0
240,208
0
W
Danzaburou
9,498
559
115
7
0
281,091
3
W
Kali
10,737
632
109
6
0
392,306
0
L
Pele
9,456
556
91
5
0
374,717
1
L
Anhur
8,736
514
116
7
0
328,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role