Player Matchup

Jormungandr
Jormungandr
Kingabdu_52
Jormungandr
Level 109
God Stats
9W - 11L
1,556 SR
Queue Stats
632W - 609L
1,497 Elo+
Solo
Heimdallr
Heimdallr
MSI_LION
Heimdallr
Level 160
God Stats
6W - 5L
1,606 SR
Queue Stats
381W - 384L
1,466 Elo+
Solo
Loki
Loki
QuantumPoncho
Loki
Level 147
God Stats
21W - 12L
1,625 SR
Queue Stats
304W - 280L
1,504 Elo+
Solo
Ymir
Ymir
Tony7112003
Ymir
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 38L
1,278 Elo+
Solo
Scylla
Scylla
lamNyx
Scylla
Level 48
God Stats
19W - 27L
1,502 SR
Queue Stats
380W - 392L
1,346 Elo+
Solo
Team Averages
Level 102
1,558 SR
1,418 Elo+

VS

Team Averages
Level 100
1,446 SR
1,469 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Barbotus
Bacchus
Level 44
God Stats
13W - 9L
1,554 SR
Queue Stats
68W - 80L
1,355 Elo+
Solo
Jormungandr
Jormungandr
MalikTheMarksman
Jormungandr
Level 109
God Stats
4W - 9L
1,488 SR
Queue Stats
438W - 433L
1,501 Elo+
Solo
Freya
Freya
ZzMarcos_15zZ
Freya
Level 99
God Stats
3W - 3L
1,326 SR
Queue Stats
62W - 55L
1,506 Elo+
Solo
Charybdis
Charybdis
iTs-PsYKoZe
Charybdis
Level 124
God Stats
3W - 9L
1,362 SR
Queue Stats
227W - 226L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kingabdu_52
Jormungandr
6
0 / 0 / 0
3,576
715
1,348
4,265
1,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
MSI_LION
Heimdallr
7
2 / 0 / 0
4,113
823
2,069
1,787
513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
2 / 0 / 0
3,664
733
2,232
2,605
605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 2
3,562
712
555
2,051
925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
lamNyx
Scylla
6
0 / 0 / 1
3,691
738
507
1,161
358
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 2 / 0
3,484
697
1,378
3,868
785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Barbotus
Bacchus
4
0 / 1 / 0
3,033
607
472
3,394
1,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
MalikTheMarksman
Jormungandr
7
0 / 0 / 0
3,745
749
2,628
2,617
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

6
0 / 0 / 0
3,690
738
491
1,915
489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
iTs-PsYKoZe
Charybdis
2
0 / 1 / 0
2,692
538
0
739
65
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
L
Bacchus
Barbotus
Bacchus
0
1
0
0
W
Jormungandr
Kingabdu_52
Jormungandr
0
0
0
0
W
Heimdallr
MSI_LION
Heimdallr
2
0
0
2
L
Jormungandr
MalikTheMarksman
Jormungandr
0
0
0
0
W
2
0
0
2
W
0
0
2
1
L
0
0
0
0
L
Charybdis
iTs-PsYKoZe
Charybdis
0
1
0
0
W
Scylla
lamNyx
Scylla
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,711
Damage
4,969
11,869
Taken
12,533
4,257
Mitigated
3,971
3,567
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,378
194
0
1,316
3,868
785
0
475
3,360
0
13,527
L
Bacchus
Barbotus
Bacchus
472
39
82
1,288
3,394
1,749
0
253
3,138
5,765
0
W
Jormungandr
Kingabdu_52
Jormungandr
1,348
501
0
1,776
4,265
1,856
0
2,029
2,236
14,520
0
W
Heimdallr
MSI_LION
Heimdallr
2,069
1,224
0
742
1,787
513
316
447
1,340
0
14,994
L
Jormungandr
MalikTheMarksman
Jormungandr
2,628
1,230
0
1,230
2,617
883
48
1,034
1,348
15,886
0
W
2,232
544
0
164
2,605
605
0
885
1,720
0
10,805
W
555
0
0
336
2,051
925
0
51
2,000
5,123
0
L
491
216
0
1,309
1,915
489
0
339
1,576
11,211
0
L
Charybdis
iTs-PsYKoZe
Charybdis
0
0
0
54
739
65
0
41
698
0
1,787
W
Scylla
lamNyx
Scylla
507
203
0
549
1,161
358
0
179
982
13,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,606
Gold Earned
16,644
131
Minions Killed
116
0
Camps Cleared
0
499,094
Distance Traveled
474,885
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,484
697
34
7
0
103,472
1
L
Bacchus
3,033
607
6
1
0
132,887
1
W
Jormungandr
3,576
715
32
6
0
91,145
2
W
Heimdallr
4,113
823
35
7
0
97,192
2
L
Jormungandr
3,745
749
38
8
0
103,053
0
W
Loki
3,664
733
22
4
0
105,424
1
W
Ymir
3,562
712
12
2
0
99,669
2
L
Freya
3,690
738
36
7
0
106,013
2
L
Charybdis
2,692
538
2
0
0
29,460
0
W
Scylla
3,691
738
30
6
0
105,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role