Player Matchup

Heimdallr
Heimdallr
Cheesy0229
Heimdallr
Level 157
God Stats
6W - 7L
1,612 SR
Queue Stats
501W - 434L
1,596 Elo+
Solo
Ah Puch
Ah Puch
Glorious_Greg
Ah Puch
Level 122
God Stats
5W - 1L
1,679 SR
Queue Stats
48W - 62L
1,402 Elo+
Solo
Chaac
Chaac
marSel_xl
Chaac
Level 68
God Stats
89W - 90L
1,489 SR
Queue Stats
170W - 241L
1,376 Elo+
Solo
Team Averages
Level 116
1,593 SR
1,458 Elo+

VS

Team Averages
Level 91
1,619 SR
1,457 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
KingManii999
Merlin
Level 112
God Stats
2W - 1L
1,665 SR
Queue Stats
36W - 22L
1,612 Elo+
Solo
Sun Wukong
Sun Wukong
rezakhafan2021
Sun Wukong
Level 6
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cheesy0229
Heimdallr
11
7 / 3 / 2
7,796
780
10,288
7,608
2,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
11
0 / 1 / 7
7,195
720
9,364
6,809
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
marSel_xl
Chaac
12
4 / 0 / 6
7,753
775
7,209
9,474
9,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 0 / 1
7,439
744
6,762
10,075
7,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
11
1 / 3 / 2
6,844
684
7,718
7,287
3,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
rezakhafan2021
Sun Wukong
7
0 / 8 / 0
5,778
578
4,147
12,335
6,177
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
4
4
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
0
1
3.5
W
Heimdallr
Cheesy0229
Heimdallr
7
3
2
2.67
W
Ah Puch
0
1
7
3.5
L
Merlin
1
3
2
0.67
W
Chaac
marSel_xl
Chaac
4
0
6
7
L
Sun Wukong
rezakhafan2021
Sun Wukong
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,861
Damage
18,627
23,891
Taken
29,697
15,248
Mitigated
17,075
9,299
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,762
98
147
1,392
10,075
7,830
0
2,711
6,796
23,032
0
W
Heimdallr
Cheesy0229
Heimdallr
10,288
4,970
0
1,380
7,608
2,958
376
5,204
2,404
0
27,317
W
Ah Puch
9,364
629
84
3,536
6,809
2,461
162
3,816
2,993
36,908
0
L
Merlin
7,718
770
0
1,735
7,287
3,068
0
3,445
3,668
25,354
0
W
Chaac
marSel_xl
Chaac
7,209
890
0
4,299
9,474
9,829
0
5,703
3,771
0
15,265
L
Sun Wukong
rezakhafan2021
Sun Wukong
4,147
1,040
0
1,121
12,335
6,177
0
3,664
8,329
0
7,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,744
Gold Earned
20,061
132
Minions Killed
88
5
Camps Cleared
4
609,193
Distance Traveled
614,684
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,439
744
36
4
1
198,700
1
W
Heimdallr
7,796
780
39
4
3
171,628
2
W
Ah Puch
7,195
720
79
8
2
212,653
1
L
Merlin
6,844
684
45
5
3
178,032
6
W
Chaac
7,753
775
14
1
0
224,912
2
L
Sun Wukong
5,778
578
7
1
0
237,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role