Player Matchup

Kuzenbo
Kuzenbo
BarbePoilue
Kuzenbo
Level 101
God Stats
18W - 12L
1,584 SR
Queue Stats
48W - 33L
1,538 Elo+
Solo
Ymir
Ymir
Cerlayjux
Ymir
Level 62
God Stats
3W - 1L
1,661 SR
Queue Stats
8W - 7L
1,432 Elo+
Party 3
Baba Yaga
Baba Yaga
Frixul
Baba Yaga
Level 117
God Stats
20W - 15L
1,519 SR
Queue Stats
95W - 108L
1,471 Elo+
Party 3
Charybdis
Charybdis
Lorde Freeza
Charybdis
Level 147
God Stats
3W - 2L
1,307 SR
Queue Stats
153W - 152L
1,446 Elo+
Solo
Fenrir
Fenrir
SplashBoogie
Fenrir
Level 64
God Stats
10W - 8L
1,500 SR
Queue Stats
120W - 113L
1,473 Elo+
Solo
Team Averages
Level 98
1,514 SR
1,472 Elo+

VS

Team Averages
Level 106
1,435 SR
1,474 Elo+
Ares
Ares
 
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FEAR_FAITH
Danzaburou
Level 156
God Stats
10W - 16L
1,448 SR
Queue Stats
429W - 400L
1,414 Elo+
Party 2
Fenrir
Fenrir
The Derpy Derp
Fenrir
Level 64
God Stats
18W - 22L
1,573 SR
Queue Stats
453W - 465L
1,494 Elo+
Party 1
Raijin
Raijin
The Derpy Meme
Raijin
Level 108
God Stats
1W - 4L
1,310 SR
Queue Stats
330W - 332L
1,491 Elo+
Party 1
Freya
Freya
iclapunow
Freya
Level 85
God Stats
0W - 1L
1,347 SR
Queue Stats
492W - 500L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BarbePoilue
Kuzenbo
11
3 / 0 / 2
6,703
609
3,426
5,639
3,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
8
1 / 0 / 3
5,460
496
750
4,764
1,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Frixul
Baba Yaga
11
3 / 0 / 3
6,470
588
3,009
3,258
1,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Lorde Freeza
Charybdis
9
1 / 7 / 3
5,588
508
3,576
7,358
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
10
2 / 2 / 4
6,229
566
3,456
6,252
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 0 / 5
5,979
544
3,088
5,245
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
FEAR_FAITH
Danzaburou
10
4 / 1 / 2
6,568
597
6,404
6,651
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 4 / 1
5,858
533
2,453
6,905
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 1
6,306
573
3,104
4,298
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
iclapunow
Freya
7
0 / 3 / 0
5,054
459
2,076
4,569
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
9
9
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
0
5
4.5
W
Kuzenbo
BarbePoilue
Kuzenbo
3
0
2
4
W
Ymir
1
0
3
2.5
L
Danzaburou
FEAR_FAITH
Danzaburou
4
1
2
5
W
Baba Yaga
Frixul
Baba Yaga
3
0
3
4.5
W
Charybdis
Lorde Freeza
Charybdis
1
7
3
0.36
W
Fenrir
2
2
4
2
L
2
4
1
0.63
L
1
2
1
0.75
L
Freya
iclapunow
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,217
Damage
17,125
27,271
Taken
27,668
10,252
Mitigated
11,723
8,886
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,088
412
130
1,947
5,245
3,834
239
1,241
4,004
12,428
0
W
Kuzenbo
BarbePoilue
Kuzenbo
3,426
1,081
50
2,507
5,639
3,259
0
1,775
3,678
30,075
0
W
Ymir
750
169
0
500
4,764
1,587
0
1,661
3,103
10,160
0
L
Danzaburou
FEAR_FAITH
Danzaburou
6,404
3,313
0
2,895
6,651
2,206
720
626
6,025
0
45,554
W
Baba Yaga
Frixul
Baba Yaga
3,009
470
0
2,350
3,258
1,309
0
1,517
1,741
35,193
0
W
Charybdis
Lorde Freeza
Charybdis
3,576
2,337
0
651
7,358
2,137
0
1,654
5,704
0
24,822
W
Fenrir
3,456
742
0
2,828
6,252
1,960
0
1,447
4,777
0
28,486
L
2,453
493
0
1,928
6,905
2,796
0
1,497
5,408
0
27,947
L
3,104
84
0
825
4,298
1,491
0
1,920
2,378
37,759
0
L
Freya
iclapunow
Freya
2,076
821
0
1,027
4,569
1,396
0
2,125
2,444
15,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,450
Gold Earned
29,765
265
Minions Killed
287
0
Camps Cleared
0
1,079,905
Distance Traveled
950,653
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,979
544
13
1
0
233,629
4
W
Kuzenbo
6,703
609
60
5
0
215,392
0
W
Ymir
5,460
496
25
2
0
235,562
0
L
Danzaburou
6,568
597
83
8
0
197,529
3
W
Baba Yaga
6,470
588
72
7
0
211,573
0
W
Charybdis
5,588
508
43
4
0
172,416
1
W
Fenrir
6,229
566
65
6
0
244,962
3
L
Fenrir
5,858
533
63
6
0
212,821
1
L
Raijin
6,306
573
84
8
0
198,997
0
L
Freya
5,054
459
44
4
0
107,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role