Player Matchup

Sun Wukong
Sun Wukong
AltaNcz
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
FaTe Pingu
Bakasura
Level 29
God Stats
16W - 15L
1,582 SR
Queue Stats
205W - 225L
1,426 Elo+
Party 1
Tiamat
Tiamat
Mango_Gamma_VoiD
Tiamat
Level 35
God Stats
4W - 9L
1,403 SR
Queue Stats
223W - 253L
1,423 Elo+
Party 1
Artemis
Artemis
NightmareBLR
Artemis
Level 21
God Stats
4W - 3L
1,718 SR
Queue Stats
11W - 10L
1,525 Elo+
Solo
Anhur
Anhur
josmile59242
Anhur
Level 26
God Stats
10W - 13L
1,530 SR
Queue Stats
127W - 106L
1,491 Elo+
Solo
Team Averages
Level 23
1,547 SR
1,473 Elo+

VS

Team Averages
Level 21
1,480 SR
1,398 Elo+
Medusa
Medusa
Aiden_Pearce_10
Medusa
Level 26
God Stats
12W - 15L
1,359 SR
Queue Stats
46W - 69L
1,253 Elo+
Party 2
Tyr
Tyr
Amaterasu_098
Tyr
Level 25
God Stats
6W - 3L
1,599 SR
Queue Stats
103W - 80L
1,655 Elo+
Solo
Zeus
Zeus
ItsAmazingH
Zeus
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 17L
1,528 Elo+
Solo
Ares
Ares
PLOchard
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 58L
1,256 Elo+
Party 2
Loki
Loki
titixendre
Loki
Level 24
God Stats
11W - 11L
1,440 SR
Queue Stats
113W - 133L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AltaNcz
Sun Wukong
3
0 / 4 / 0
5,877
267
756
3,338
969
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
FaTe Pingu
Bakasura
18
11 / 8 / 5
12,033
547
15,490
20,501
8,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 7 / 2
10,684
486
15,419
16,030
9,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
NightmareBLR
Artemis
15
0 / 5 / 4
8,666
394
5,702
11,287
3,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 4 / 3
12,955
589
23,614
22,030
8,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 5
9,027
410
6,556
14,385
2,877
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
8 / 0 / 11
14,135
643
17,463
26,608
30,342
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 5 / 5
14,449
657
14,015
11,737
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
0 / 9 / 4
8,667
394
1,528
19,216
6,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
9 / 4 / 7
12,211
555
12,860
14,239
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
29
Kills
28
28
Deaths
29
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
11
5
0.23
L
Sun Wukong
AltaNcz
Sun Wukong
0
4
0
0
W
8
0
11
13.5
L
Bakasura
FaTe Pingu
Bakasura
11
8
5
1.69
W
11
5
5
2.7
L
4
7
2
0.71
L
Artemis
NightmareBLR
Artemis
0
5
4
0.4
W
Ares
0
9
4
0.22
L
14
4
3
3.88
W
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,981
Damage
52,422
73,186
Taken
86,185
31,302
Mitigated
50,067
14,926
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,556
2,811
0
1,258
14,385
2,877
2,987
269
13,705
0
39,149
L
Sun Wukong
AltaNcz
Sun Wukong
756
0
0
0
3,338
969
0
0
3,338
0
4,385
W
17,463
2,183
0
12,911
26,608
30,342
954
7,753
16,803
5,854
78,147
L
Bakasura
FaTe Pingu
Bakasura
15,490
10,916
0
1,336
20,501
8,862
190
6,533
13,968
0
88,066
W
14,015
1,895
0
1,464
11,737
3,845
1,920
3,200
7,592
107,255
0
L
15,419
2,106
0
3,082
16,030
9,387
328
5,520
10,510
67,301
0
L
Artemis
NightmareBLR
Artemis
5,702
3,181
0
3,869
11,287
3,598
500
184
11,103
0
47,755
W
Ares
1,528
80
0
0
19,216
6,420
539
0
18,936
14,419
0
L
23,614
10,740
0
6,639
22,030
8,486
1,035
4,775
17,255
0
119,437
W
12,860
4,097
0
1,481
14,239
6,583
642
3,357
10,391
0
45,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,215
Gold Earned
58,489
556
Minions Killed
496
0
Camps Cleared
0
1,639,747
Distance Traveled
1,980,937
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,027
410
64
3
0
359,284
5
L
Sun Wukong
5,877
267
9
0
0
110,888
0
W
Tyr
14,135
643
162
7
0
444,248
4
L
Bakasura
12,033
547
150
7
0
443,707
1
W
Zeus
14,449
657
183
8
0
349,467
4
L
Tiamat
10,684
486
124
6
0
375,138
2
L
Artemis
8,666
394
72
3
0
336,547
7
W
Ares
8,667
394
22
1
0
373,210
5
L
Anhur
12,955
589
201
9
0
373,467
1
W
Loki
12,211
555
65
3
0
454,728
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role