Player Matchup

Neith
Neith
Broinatan
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,859 Elo+
Party 1
Sylvanus
Sylvanus
TaikaRahka
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,750 Elo+
Party 1
Fenrir
Fenrir
b00ga
Fenrir
Level 18
God Stats
19W - 10L
1,697 SR
Queue Stats
211W - 127L
1,605 Elo+
Party 1
Team Averages
Level 11
1,566 SR
1,738 Elo+

VS

Team Averages
Level 89
1,613 SR
1,601 Elo+
Morgan Le Fay
Morgan Le Fay
CaStLoST
Morgan Le Fay
Level 121
God Stats
21W - 22L
1,580 SR
Queue Stats
243W - 213L
1,544 Elo+
Party 2
Serqet
Serqet
ExShifu
Serqet
Level 8
God Stats
6W - 5L
1,625 SR
Queue Stats
21W - 23L
1,692 Elo+
Solo
Ares
Ares
isdesp
Ares
Level 139
God Stats
173W - 143L
1,634 SR
Queue Stats
586W - 560L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Broinatan
Neith
15
5 / 1 / 2
10,133
676
12,633
10,861
5,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
TaikaRahka
Sylvanus
13
1 / 2 / 5
8,872
591
6,474
11,190
12,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
b00ga
Fenrir
12
1 / 3 / 5
8,826
588
5,815
14,078
12,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaStLoST
Morgan Le Fay
14
2 / 1 / 2
9,570
638
17,511
12,080
6,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
ExShifu
Serqet
13
2 / 3 / 4
9,240
616
4,897
7,028
5,040
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
isdesp
Ares
13
2 / 3 / 4
9,230
615
8,002
14,499
16,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
7
Kills
6
6
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Broinatan
Neith
5
1
2
6
L
Morgan Le Fay
CaStLoST
Morgan Le Fay
2
1
2
3
L
Serqet
ExShifu
Serqet
2
3
4
1.33
W
Sylvanus
TaikaRahka
Sylvanus
1
2
5
1.75
W
Fenrir
b00ga
Fenrir
1
3
5
1.17
L
Ares
isdesp
Ares
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,922
Damage
30,410
36,129
Taken
33,607
29,999
Mitigated
27,394
14,323
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Broinatan
Neith
12,633
3,976
0
3,371
10,861
5,397
0
8,195
1,958
0
53,680
L
Morgan Le Fay
CaStLoST
Morgan Le Fay
17,511
554
0
4,545
12,080
6,126
52
3,057
8,979
71,985
0
L
Serqet
ExShifu
Serqet
4,897
875
0
76
7,028
5,040
77
1,667
5,232
0
9,853
W
Sylvanus
TaikaRahka
Sylvanus
6,474
1,883
2,992
2,760
11,190
12,456
0
7,430
3,414
15,011
2,621
W
Fenrir
b00ga
Fenrir
5,815
1,108
0
5,200
14,078
12,146
0
10,595
2,973
0
22,148
L
Ares
isdesp
Ares
8,002
222
0
1,048
14,499
16,228
0
1,479
12,498
22,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,831
Gold Earned
28,040
165
Minions Killed
175
6
Camps Cleared
9
864,613
Distance Traveled
842,374
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,133
676
100
7
2
295,706
1
L
Morgan Le Fay
9,570
638
125
8
5
295,105
2
L
Serqet
9,240
616
22
1
3
279,662
3
W
Sylvanus
8,872
591
26
2
1
273,215
1
W
Fenrir
8,826
588
39
3
3
295,692
0
L
Ares
9,230
615
28
2
1
267,607
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role