Player Matchup

Thanatos
Thanatos
Braden813
Thanatos
Level 11
God Stats
1W - 3L
1,345 SR
Queue Stats
3W - 6L
1,198 Elo+
Party 2
Bellona
Bellona
CptSaltyCashew
Bellona
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 14L
1,500 Elo+
Solo
Olorun
Olorun
DrKuang
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 35L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EsEyeEn
Danzaburou
Level 12
God Stats
1W - 0L
1,400 SR
Queue Stats
3W - 6L
1,198 Elo+
Party 2
Ravana
Ravana
apple122333
Ravana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 6
1,449 SR
1,379 Elo+

VS

Team Averages
Level 10
1,503 SR
1,323 Elo+
Neith
Neith
Biboubi
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,123 Elo+
Solo
Nemesis
Nemesis
hawktownrandy
Nemesis
Level 8
God Stats
1W - 3L
1,508 SR
Queue Stats
2W - 5L
1,368 Elo+
Party 1
Sol
Sol
lovesickxo
Sol
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,341 Elo+
Party 1
Bellona
Bellona
teimyw8
Bellona
Level 12
God Stats
1W - 3L
1,508 SR
Queue Stats
2W - 4L
1,417 Elo+
Party 1
Yemoja
Yemoja
vobe10
Yemoja
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Braden813
Thanatos
15
6 / 2 / 3
10,115
532
5,425
9,085
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 5 / 5
10,869
572
5,388
12,002
9,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
DrKuang
Olorun
20
14 / 0 / 6
13,674
720
21,929
16,528
7,356
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
EsEyeEn
Danzaburou
12
0 / 9 / 7
8,654
455
2,392
12,879
3,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
13
1 / 12 / 9
9,159
482
6,161
14,675
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Biboubi
Neith
14
6 / 4 / 7
8,986
473
10,252
10,329
3,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
14
5 / 5 / 7
9,037
476
6,330
14,745
6,696
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
10 / 4 / 3
9,106
479
10,947
11,207
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
teimyw8
Bellona
13
2 / 7 / 3
8,004
421
8,241
13,724
11,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
vobe10
Yemoja
13
4 / 3 / 9
8,479
446
6,239
10,942
8,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
56
23
Kills
27
28
Deaths
23
30
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
Biboubi
Neith
6
4
7
2.38
W
Thanatos
Braden813
Thanatos
6
2
3
3.75
W
2
5
5
0.9
W
Olorun
DrKuang
Olorun
14
0
6
17
W
Danzaburou
EsEyeEn
Danzaburou
0
9
7
0.39
W
Ravana
1
12
9
0.46
L
Nemesis
5
5
7
1.7
L
10
4
3
2.88
L
Bellona
teimyw8
Bellona
2
7
3
0.5
L
Yemoja
vobe10
Yemoja
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,295
Damage
42,009
65,169
Taken
60,947
29,445
Mitigated
33,068
19,899
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Biboubi
Neith
10,252
4,525
0
3,048
10,329
3,275
1,011
4,164
6,165
0
54,700
W
Thanatos
Braden813
Thanatos
5,425
571
0
5,262
9,085
3,695
564
1,805
7,248
0
33,792
W
5,388
1,632
0
2,619
12,002
9,396
3,114
945
11,057
0
77,940
W
Olorun
DrKuang
Olorun
21,929
11,138
687
9,784
16,528
7,356
10,151
2,984
13,496
118,292
0
W
Danzaburou
EsEyeEn
Danzaburou
2,392
750
0
238
12,879
3,943
1,463
3,805
8,952
0
27,748
W
Ravana
6,161
2,002
0
1,309
14,675
5,055
702
6,970
7,230
0
27,911
L
Nemesis
6,330
3,653
0
2,274
14,745
6,696
0
3,359
11,386
0
42,766
L
10,947
4,169
0
2,803
11,207
3,175
1,394
3,507
7,700
39,709
0
L
Bellona
teimyw8
Bellona
8,241
2,125
0
2,399
13,724
11,211
686
5,527
8,197
0
36,808
L
Yemoja
vobe10
Yemoja
6,239
862
708
106
10,942
8,711
627
5,372
5,570
20,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,471
Gold Earned
43,612
463
Minions Killed
350
0
Camps Cleared
0
1,648,110
Distance Traveled
1,557,610
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,986
473
94
5
0
301,336
1
W
Thanatos
10,115
532
60
3
0
401,802
4
W
Bellona
10,869
572
128
7
0
306,284
0
W
Olorun
13,674
720
189
10
0
332,990
0
W
Danzaburou
8,654
455
43
2
0
337,479
0
W
Ravana
9,159
482
43
2
0
269,555
0
L
Nemesis
9,037
476
68
4
0
344,942
0
L
Sol
9,106
479
77
4
0
281,301
0
L
Bellona
8,004
421
70
4
0
311,938
2
L
Yemoja
8,479
446
41
2
0
318,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role