Player Matchup

Cthulhu
Cthulhu
DragonTyrus
Cthulhu
Level 99
God Stats
9W - 9L
1,413 SR
Queue Stats
244W - 287L
1,366 Elo+
Party 2
Loki
Loki
Elliott4654
Loki
Level 26
God Stats
6W - 5L
1,538 SR
Queue Stats
13W - 19L
1,319 Elo+
Party 1
Ganesha
Ganesha
Lilbreadboy7
Ganesha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 112L
1,412 Elo+
Party 1
Chronos
Chronos
NESQUIK6647
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 90L
1,392 Elo+
Party 1
Zeus
Zeus
SeeThroopio
Zeus
Level 63
God Stats
1W - 5L
1,376 SR
Queue Stats
111W - 141L
1,346 Elo+
Party 2
Team Averages
Level 64
1,466 SR
1,367 Elo+

VS

Team Averages
Level 63
1,492 SR
1,357 Elo+
Achilles
Achilles
DEERSTABBER
Achilles
Level 80
God Stats
3W - 3L
1,501 SR
Queue Stats
144W - 160L
1,442 Elo+
Party 3
Athena
Athena
KallebyDias
Athena
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,230 Elo+
Solo
Loki
Loki
RaZor-Blade959
Loki
Level 42
God Stats
12W - 11L
1,541 SR
Queue Stats
14W - 20L
1,334 Elo+
Party 3
Rama
Rama
enriqueechevarri
Rama
Level 63
God Stats
5W - 7L
1,424 SR
Queue Stats
146W - 178L
1,352 Elo+
Solo
Ra
Ra
frenci93
Ra
Level 82
God Stats
16W - 12L
1,494 SR
Queue Stats
267W - 261L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DragonTyrus
Cthulhu
14
3 / 1 / 0
8,297
519
8,376
7,501
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
2 / 10 / 0
6,471
404
4,536
11,447
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Lilbreadboy7
Ganesha
7
0 / 5 / 1
5,562
348
2,996
8,993
5,405
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
NESQUIK6647
Chronos
7
1 / 4 / 2
5,842
365
4,332
7,262
2,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 1
8,544
534
6,653
7,263
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DEERSTABBER
Achilles
14
3 / 3 / 3
8,259
516
5,565
11,108
5,134
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
11
3 / 1 / 11
8,187
512
5,576
11,408
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
8 / 0 / 5
10,193
637
4,463
8,118
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 2 / 8
8,867
554
9,506
7,579
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 1 / 7
9,416
589
5,968
8,570
3,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
7
Kills
25
25
Deaths
7
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
DEERSTABBER
Achilles
3
3
3
1.5
L
Cthulhu
DragonTyrus
Cthulhu
3
1
0
3
L
2
10
0
0.2
W
Athena
3
1
11
8.5
L
Ganesha
Lilbreadboy7
Ganesha
0
5
1
0.1
L
Chronos
NESQUIK6647
Chronos
1
4
2
0.5
W
8
0
5
10.5
L
1
5
1
0.3
W
6
2
8
5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,893
Damage
31,078
42,466
Taken
46,783
21,880
Mitigated
24,020
7,400
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DEERSTABBER
Achilles
5,565
1,799
0
3,162
11,108
5,134
0
5,312
4,887
0
43,861
L
Cthulhu
DragonTyrus
Cthulhu
8,376
923
0
1,224
7,501
9,067
113
1,274
6,227
45,046
0
L
4,536
1,101
0
1,896
11,447
3,131
25
2,265
9,182
0
22,147
W
Athena
5,576
1,642
0
1,285
11,408
9,540
235
6,818
4,501
19,378
0
L
Ganesha
Lilbreadboy7
Ganesha
2,996
553
166
593
8,993
5,405
106
2,245
6,748
14,525
0
L
Chronos
NESQUIK6647
Chronos
4,332
1,146
77
1,608
7,262
2,392
675
2,794
4,468
17,677
0
W
4,463
602
0
491
8,118
3,139
996
1,571
6,505
0
65,880
L
6,653
680
0
1,836
7,263
1,885
390
2,966
4,297
51,007
0
W
9,506
8,295
0
1,661
7,579
2,621
2,592
3,707
3,823
0
50,641
W
5,968
485
1,085
4,318
8,570
3,586
0
3,860
4,710
60,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,716
Gold Earned
44,922
283
Minions Killed
401
0
Camps Cleared
0
1,406,667
Distance Traveled
1,528,969
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,259
516
75
5
0
277,572
2
L
Cthulhu
8,297
519
86
5
0
279,866
1
L
Loki
6,471
404
48
3
0
289,611
1
W
Athena
8,187
512
27
2
0
292,981
4
L
Ganesha
5,562
348
10
1
0
282,869
1
L
Chronos
5,842
365
38
2
0
306,798
0
W
Loki
10,193
637
116
7
0
337,513
0
L
Zeus
8,544
534
101
6
0
247,523
5
W
Rama
8,867
554
69
4
0
284,942
1
W
Ra
9,416
589
114
7
0
335,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role