Player Matchup

Nemesis
Nemesis
Nicktoons_11
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,301 Elo+
Solo
Merlin
Merlin
Toy Tankziez
Merlin
Level 25
God Stats
10W - 10L
1,496 SR
Queue Stats
207W - 218L
1,321 Elo+
Solo
Anubis
Anubis
WaNTeD_CHIZZA
Anubis
Level 17
God Stats
10W - 5L
1,500 SR
Queue Stats
88W - 84L
1,156 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lennygod1
Tsukuyomi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artemis
Artemis
mentalplayer99
Artemis
Level 25
God Stats
9W - 7L
1,181 SR
Queue Stats
108W - 103L
1,218 Elo+
Party 1
Team Averages
Level 17
1,435 SR
1,299 Elo+

VS

Team Averages
Level 14
1,501 SR
1,322 Elo+
Bakasura
Bakasura
Bobzan
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
MAIKEL_TRUJILLO_
Charybdis
Level 24
God Stats
4W - 2L
1,814 SR
Queue Stats
45W - 36L
1,323 Elo+
Solo
Mercury
Mercury
dangrr
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
kimrasu
Sol
Level 7
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 7L
998 Elo+
Solo
Ao Kuang
Ao Kuang
lightenduro_ru
Ao Kuang
Level 18
God Stats
13W - 11L
1,432 SR
Queue Stats
86W - 89L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nicktoons_11
Nemesis
9
1 / 0 / 0
5,421
493
1,014
6,014
1,578
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
12
6 / 3 / 0
7,019
638
10,369
6,336
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
15 / 1 / 1
8,152
741
10,193
7,062
2,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
lennygod1
Tsukuyomi
5
1 / 4 / 5
4,712
428
1,066
2,986
739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 2 / 0
6,821
620
7,302
4,951
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bobzan
Bakasura
7
0 / 7 / 3
4,730
430
1,907
8,194
2,090
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
11
2 / 3 / 1
5,869
534
4,237
7,676
2,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
dangrr
Mercury
6
1 / 10 / 2
4,704
428
2,032
7,569
1,477
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
11
5 / 4 / 2
6,748
613
5,705
11,360
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
10
1 / 3 / 0
5,039
458
2,825
7,804
2,209
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
27
Kills
9
10
Deaths
27
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bobzan
Bakasura
0
7
3
0.21
L
Charybdis
2
3
1
0.83
W
Nemesis
Nicktoons_11
Nemesis
1
0
0
1
W
Merlin
6
3
0
2
W
15
1
1
15.5
L
Mercury
dangrr
Mercury
1
10
2
0.2
L
Sol
5
4
2
1.5
W
Tsukuyomi
lennygod1
Tsukuyomi
1
4
5
0.88
L
Ao Kuang
1
3
0
0.33
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,944
Damage
16,706
27,349
Taken
42,603
8,988
Mitigated
10,948
9,161
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bobzan
Bakasura
1,907
959
0
1,711
8,194
2,090
0
3,663
4,531
0
11,732
L
Charybdis
4,237
2,254
0
1,785
7,676
2,262
0
0
7,676
0
27,328
W
Nemesis
Nicktoons_11
Nemesis
1,014
325
0
1,572
6,014
1,578
0
1,095
4,919
0
20,351
W
Merlin
10,369
2,163
0
2,212
6,336
2,213
708
3,465
2,871
42,336
0
W
10,193
562
0
5,341
7,062
2,900
1,751
2,678
4,384
33,753
0
L
Mercury
dangrr
Mercury
2,032
1,629
0
0
7,569
1,477
0
5,241
2,328
0
7,823
L
Sol
5,705
2,884
0
5,775
11,360
2,910
1,283
5,446
5,914
31,198
0
W
Tsukuyomi
lennygod1
Tsukuyomi
1,066
396
0
36
2,986
739
0
710
2,276
0
5,242
L
Ao Kuang
2,825
1,341
0
1,428
7,804
2,209
0
6,212
1,592
12,212
0
W
7,302
1,640
0
0
4,951
1,558
392
582
4,369
0
34,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,125
Gold Earned
27,090
225
Minions Killed
169
0
Camps Cleared
0
847,884
Distance Traveled
1,016,973
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,730
430
23
2
0
223,411
4
L
Charybdis
5,869
534
55
5
0
185,204
1
W
Nemesis
5,421
493
43
4
0
230,512
0
W
Merlin
7,019
638
58
5
0
160,513
1
W
Anubis
8,152
741
51
5
0
179,889
0
L
Mercury
4,704
428
11
1
0
228,637
1
L
Sol
6,748
613
56
5
0
186,866
1
W
Tsukuyomi
4,712
428
6
1
0
96,597
2
L
Ao Kuang
5,039
458
24
2
0
192,855
0
W
Artemis
6,821
620
67
6
0
180,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role