Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
AleBat
Ao Kuang
Level 86
God Stats
0W - 1L
1,217 SR
Queue Stats
16W - 12L
1,524 Elo+
Party 3
Yemoja
Yemoja
Nek0Zane
Yemoja
Level 29
God Stats
21W - 23L
1,534 SR
Queue Stats
89W - 81L
1,516 Elo+
Party 1
Ullr
Ullr
Trollololol XP
Ullr
Level 83
God Stats
3W - 5L
1,622 SR
Queue Stats
400W - 390L
1,539 Elo+
Party 1
Zeus
Zeus
Y43tet Gaming
Zeus
Level 26
God Stats
3W - 5L
1,734 SR
Queue Stats
21W - 31L
1,413 Elo+
Solo
Team Averages
Level 51
1,521 SR
1,498 Elo+

VS

Team Averages
Level 100
1,610 SR
1,517 Elo+
Zeus
Zeus
Dark Clawed 269
Zeus
Level 144
God Stats
4W - 7L
1,418 SR
Queue Stats
273W - 243L
1,529 Elo+
Party 2
Nox
Nox
Dark Raptor AC
Nox
Level 160
God Stats
6W - 6L
1,606 SR
Queue Stats
449W - 407L
1,568 Elo+
Party 2
Vamana
Vamana
PinkishRapier72
Vamana
Level 38
God Stats
26W - 32L
1,549 SR
Queue Stats
78W - 77L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
ZaddyAttack
Danzaburou
Level 23
God Stats
3W - 0L
1,765 SR
Queue Stats
12W - 15L
1,429 Elo+
Solo
Achilles
Achilles
oscarescarabajo
Achilles
Level 136
God Stats
4W - 6L
1,710 SR
Queue Stats
164W - 145L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 8 / 1
6,321
575
4,441
14,324
7,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
AleBat
Ao Kuang
13
1 / 7 / 3
7,541
686
5,650
13,572
5,077
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Nek0Zane
Yemoja
13
0 / 2 / 3
7,152
650
1,847
11,817
10,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 1
8,150
741
5,725
10,039
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 2
7,767
706
8,975
6,986
2,599
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 3
10,662
969
16,065
8,290
2,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 7
8,536
776
6,166
5,863
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 0 / 9
7,619
693
3,336
9,320
10,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ZaddyAttack
Danzaburou
17
9 / 1 / 7
10,856
987
14,866
6,177
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
16
3 / 0 / 14
9,228
839
8,796
8,827
9,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
4
Kills
23
23
Deaths
4
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
8
1
0.06
L
Ao Kuang
AleBat
Ao Kuang
1
7
3
0.36
W
10
2
3
5.75
W
1
1
7
4.5
L
Yemoja
Nek0Zane
Yemoja
0
2
3
0.75
W
0
0
9
4.5
L
2
4
1
0.63
L
1
2
2
1
W
Danzaburou
ZaddyAttack
Danzaburou
9
1
7
12.5
W
Achilles
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,638
Damage
49,229
56,738
Taken
38,477
29,796
Mitigated
27,879
5,232
Healing
12,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,441
627
0
542
14,324
7,512
0
4,638
9,285
0
12,520
L
Ao Kuang
AleBat
Ao Kuang
5,650
437
0
1,682
13,572
5,077
0
6,735
6,532
16,439
0
W
16,065
2,688
0
2,329
8,290
2,879
300
4,943
3,347
42,994
0
W
6,166
400
0
1,348
5,863
2,540
604
2,696
3,167
36,086
0
L
Yemoja
Nek0Zane
Yemoja
1,847
235
1,615
1,131
11,817
10,054
0
2,836
8,801
9,990
0
W
3,336
1,139
0
3,826
9,320
10,839
257
3,324
5,996
0
12,892
L
5,725
2,943
0
18
10,039
4,554
0
3,365
6,525
0
33,712
L
8,975
119
0
244
6,986
2,599
0
5,025
1,839
37,180
0
W
Danzaburou
ZaddyAttack
Danzaburou
14,866
8,500
0
1,862
6,177
2,477
218
2,969
3,208
0
46,276
W
Achilles
8,796
1,928
0
3,469
8,827
9,144
502
2,772
6,055
0
18,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,931
Gold Earned
46,901
212
Minions Killed
302
7
Camps Cleared
9
949,490
Distance Traveled
1,113,378
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,321
575
21
2
0
197,950
4
L
Ao Kuang
7,541
686
20
2
3
183,549
3
W
Zeus
10,662
969
69
6
2
193,956
1
W
Nox
8,536
776
87
8
3
216,415
2
L
Yemoja
7,152
650
21
2
0
189,448
0
W
Vamana
7,619
693
23
2
0
235,085
0
L
Ullr
8,150
741
74
7
3
183,997
0
L
Zeus
7,767
706
76
7
1
194,546
2
W
Danzaburou
10,856
987
90
8
3
226,234
4
W
Achilles
9,228
839
33
3
1
241,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role