Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GoodGodHeals
Bellona
Level 7
God Stats
3W - 7L
1,253 SR
Queue Stats
93W - 82L
1,288 Elo+
Solo
Cernunnos
Cernunnos
Kirinogai
Cernunnos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,349 Elo+
Solo
Ares
Ares
RoyaleShadow
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Solo
Baron Samedi
Baron Samedi
ZeTyOreD
Baron Samedi
Level 20
God Stats
2W - 6L
1,294 SR
Queue Stats
21W - 26L
1,377 Elo+
Solo
Team Averages
Level 18
1,409 SR
1,364 Elo+

VS

Team Averages
Level 21
1,402 SR
1,260 Elo+
Neith
Neith
BARIN97
Neith
Level 29
God Stats
23W - 27L
1,446 SR
Queue Stats
135W - 160L
1,341 Elo+
Solo
Nemesis
Nemesis
Larok2
Nemesis
Level 3
God Stats
2W - 1L
1,177 SR
Queue Stats
3W - 2L
922 Elo+
Solo
Bastet
Bastet
Wiewich
Bastet
Level 17
God Stats
13W - 8L
1,500 SR
Queue Stats
166W - 197L
1,244 Elo+
Solo
Anhur
Anhur
xDacian
Anhur
Level 28
God Stats
6W - 3L
1,549 SR
Queue Stats
84W - 72L
1,378 Elo+
Party 1
Nike
Nike
xX3n0
Nike
Level 27
God Stats
1W - 0L
1,336 SR
Queue Stats
73W - 62L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 2 / 1
5,886
420
4,501
9,729
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
GoodGodHeals
Bellona
14
8 / 2 / 1
8,542
610
9,263
11,343
10,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Kirinogai
Cernunnos
9
0 / 7 / 0
5,661
404
3,186
9,435
2,186
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
5,611
401
1,386
10,739
3,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
ZeTyOreD
Baron Samedi
9
1 / 4 / 1
5,801
414
4,149
8,963
3,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BARIN97
Neith
14
7 / 0 / 2
8,590
614
10,381
8,847
3,149
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Larok2
Nemesis
11
3 / 3 / 2
7,224
516
3,313
5,658
1,998
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Wiewich
Bastet
11
4 / 1 / 2
7,031
502
3,671
7,982
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
xDacian
Anhur
12
3 / 3 / 4
7,303
522
8,187
6,669
2,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
xX3n0
Nike
12
3 / 3 / 2
7,126
509
6,692
10,649
5,596
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
9
Kills
20
20
Deaths
10
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
1
0.25
W
Neith
BARIN97
Neith
7
0
2
8
L
Bellona
GoodGodHeals
Bellona
8
2
1
4.25
L
Cernunnos
Kirinogai
Cernunnos
0
7
0
0
W
Nemesis
Larok2
Nemesis
3
3
2
1.33
L
0
5
0
0
W
Bastet
Wiewich
Bastet
4
1
2
5
L
Baron Samedi
ZeTyOreD
Baron Samedi
1
4
1
0.38
W
Anhur
xDacian
Anhur
3
3
4
1.67
W
Nike
xX3n0
Nike
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,485
Damage
32,244
50,209
Taken
39,805
21,542
Mitigated
15,190
13,200
Healing
13,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,501
2,156
0
4,301
9,729
2,698
0
0
9,599
0
24,668
W
Neith
BARIN97
Neith
10,381
4,996
0
5,945
8,847
3,149
532
1,362
7,485
0
49,635
L
Bellona
GoodGodHeals
Bellona
9,263
4,196
142
3,690
11,343
10,010
996
0
10,883
0
53,205
L
Cernunnos
Kirinogai
Cernunnos
3,186
1,477
0
1,302
9,435
2,186
143
0
9,223
0
21,364
W
Nemesis
Larok2
Nemesis
3,313
1,659
0
351
5,658
1,998
1,085
1,115
4,543
0
21,858
L
1,386
420
0
1,040
10,739
3,003
0
109
10,630
15,955
0
W
Bastet
Wiewich
Bastet
3,671
1,457
0
2,854
7,982
2,232
0
316
7,666
0
36,540
L
Baron Samedi
ZeTyOreD
Baron Samedi
4,149
342
9
2,716
8,963
3,645
58
0
8,917
19,135
0
W
Anhur
xDacian
Anhur
8,187
3,613
0
1,907
6,669
2,215
352
2,252
4,417
0
31,510
W
Nike
xX3n0
Nike
6,692
848
0
2,939
10,649
5,596
841
490
10,159
0
36,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,501
Gold Earned
37,274
245
Minions Killed
346
0
Camps Cleared
0
1,158,392
Distance Traveled
1,230,640
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,886
420
42
3
0
235,943
1
W
Neith
8,590
614
87
6
0
229,997
0
L
Bellona
8,542
610
113
8
0
265,923
0
L
Cernunnos
5,661
404
31
2
0
222,462
1
W
Nemesis
7,224
516
57
4
0
244,519
1
L
Ares
5,611
401
24
2
0
223,646
0
W
Bastet
7,031
502
68
5
0
288,947
1
L
Baron Samedi
5,801
414
35
3
0
210,418
2
W
Anhur
7,303
522
55
4
0
246,051
0
W
Nike
7,126
509
79
6
0
221,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role