Player Matchup

Ah Puch
Ah Puch
COL_PANDA_AA
Ah Puch
Level 127
God Stats
3W - 2L
1,778 SR
Queue Stats
140W - 142L
1,513 Elo+
Solo
Bakasura
Bakasura
JS31
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 102L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
TSenju
Zhong Kui
Level 142
God Stats
2W - 2L
1,792 SR
Queue Stats
100W - 106L
1,493 Elo+
Solo
Jormungandr
Jormungandr
cognate-buzzard5
Jormungandr
Level 61
God Stats
2W - 8L
1,500 SR
Queue Stats
418W - 418L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
upcedu
Baron Samedi
Level 126
God Stats
6W - 4L
1,610 SR
Queue Stats
264W - 261L
1,513 Elo+
Solo
Team Averages
Level 108
1,636 SR
1,511 Elo+

VS

Team Averages
Level 102
1,365 SR
1,485 Elo+
Odin
Odin
DellaRoy
Odin
Level 147
God Stats
1W - 2L
1,239 SR
Queue Stats
61W - 78L
1,440 Elo+
Solo
Poseidon
Poseidon
GlockoCanvas
Poseidon
Level 101
God Stats
2W - 1L
1,360 SR
Queue Stats
56W - 60L
1,508 Elo+
Party 1
Amaterasu
Amaterasu
Gorilla4194
Amaterasu
Level 45
God Stats
1W - 3L
1,417 SR
Queue Stats
78W - 73L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
Reallyshadylamp
Guan Yu
Level 117
God Stats
2W - 0L
1,475 SR
Queue Stats
58W - 57L
1,455 Elo+
Solo
Hercules
Hercules
W45A
Hercules
Level 98
God Stats
2W - 3L
1,332 SR
Queue Stats
120W - 111L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
COL_PANDA_AA
Ah Puch
20
7 / 3 / 9
13,567
904
22,118
9,917
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
JS31
Bakasura
19
5 / 5 / 9
11,212
747
17,289
17,934
7,832
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
TSenju
Zhong Kui
17
5 / 7 / 10
10,717
714
19,548
19,104
9,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
cognate-buzzard5
Jormungandr
8
0 / 1 / 3
7,701
513
744
2,391
1,267
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
upcedu
Baron Samedi
17
2 / 6 / 11
10,435
696
13,838
14,878
6,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
0 / 4 / 16
9,998
667
7,477
16,064
14,972
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
GlockoCanvas
Poseidon
20
9 / 4 / 13
12,523
835
17,901
15,243
6,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Gorilla4194
Amaterasu
17
4 / 6 / 15
10,787
719
13,080
16,930
14,706
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 3 / 17
11,076
738
6,769
17,596
21,696
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
W45A
Hercules
18
7 / 4 / 11
11,152
743
7,254
25,112
19,278
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
94
19
Kills
22
22
Deaths
21
42
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
COL_PANDA_AA
Ah Puch
7
3
9
3.83
W
Odin
0
4
16
2
W
Poseidon
GlockoCanvas
Poseidon
9
4
13
3.88
W
Amaterasu
Gorilla4194
Amaterasu
4
6
15
1.92
L
Bakasura
JS31
Bakasura
5
5
9
1.9
W
2
3
17
3.5
L
Zhong Kui
TSenju
Zhong Kui
5
7
10
1.43
W
Hercules
W45A
Hercules
7
4
11
3.13
L
Jormungandr
cognate-buzzard5
Jormungandr
0
1
3
1.5
L
Baron Samedi
upcedu
Baron Samedi
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,537
Damage
52,481
64,224
Taken
90,945
29,484
Mitigated
76,845
24,124
Healing
39,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
COL_PANDA_AA
Ah Puch
22,118
558
384
2,259
9,917
4,295
154
3,008
6,909
53,498
0
W
Odin
7,477
1,549
3,060
1,446
16,064
14,972
1,085
7,337
8,087
3,150
21,970
W
Poseidon
GlockoCanvas
Poseidon
17,901
3,499
3,351
3,696
15,243
6,193
1,147
10,355
4,403
51,892
0
W
Amaterasu
Gorilla4194
Amaterasu
13,080
5,598
1,850
4,245
16,930
14,706
2,562
13,616
2,502
0
22,977
L
Bakasura
JS31
Bakasura
17,289
10,398
1,097
7,083
17,934
7,832
300
4,340
13,594
0
21,295
W
6,769
893
6,127
5,109
17,596
21,696
635
9,083
7,382
0
14,608
L
Zhong Kui
TSenju
Zhong Kui
19,548
790
600
5,197
19,104
9,600
689
5,248
13,841
28,293
0
W
Hercules
W45A
Hercules
7,254
1,883
2,241
8,480
25,112
19,278
161
14,098
9,394
0
17,143
L
Jormungandr
cognate-buzzard5
Jormungandr
744
268
0
129
2,391
1,267
0
750
1,641
1,955
0
L
Baron Samedi
upcedu
Baron Samedi
13,838
866
3,261
4,114
14,878
6,490
424
5,162
9,575
24,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,632
Gold Earned
55,536
152
Minions Killed
159
0
Camps Cleared
0
1,055,276
Distance Traveled
1,395,877
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,567
904
67
4
0
260,405
4
W
Odin
9,998
667
25
2
0
252,201
1
W
Poseidon
12,523
835
72
5
0
287,395
0
W
Amaterasu
10,787
719
26
2
0
257,486
0
L
Bakasura
11,212
747
36
2
0
288,556
0
W
Guan Yu
11,076
738
15
1
0
311,636
0
L
Zhong Kui
10,717
714
23
2
0
222,063
0
W
Hercules
11,152
743
21
1
0
287,159
0
L
Jormungandr
7,701
513
6
0
0
29,241
0
L
Baron Samedi
10,435
696
20
1
0
255,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role