Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Arcian
Ymir
Level 155
God Stats
11W - 0L
1,958 SR
Queue Stats
364W - 309L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
Storm5586
Zhong Kui
Level 147
God Stats
1W - 0L
1,412 SR
Queue Stats
37W - 40L
1,466 Elo+
Solo
Achilles
Achilles
ZeuKirNe
Achilles
Level 115
God Stats
24W - 23L
1,597 SR
Queue Stats
452W - 409L
1,484 Elo+
Party 1
Team Averages
Level 145
1,593 SR
1,488 Elo+

VS

Team Averages
Level 128
1,506 SR
1,514 Elo+
Tyr
Tyr
ErwinRostock
Tyr
Level 125
God Stats
3W - 5L
1,466 SR
Queue Stats
213W - 223L
1,538 Elo+
Solo
Da Ji
Da Ji
KingKarl35
Da Ji
Level 160
God Stats
10W - 14L
1,267 SR
Queue Stats
988W - 1,028L
1,505 Elo+
Party 2
Hun Batz
Hun Batz
Nebo999
Hun Batz
Level 129
God Stats
4W - 7L
1,417 SR
Queue Stats
337W - 340L
1,525 Elo+
Solo
Ymir
Ymir
ZeitgeistS04
Ymir
Level 67
God Stats
0W - 1L
1,682 SR
Queue Stats
32W - 31L
1,521 Elo+
Solo
Olorun
Olorun
geschulzter
Olorun
Level 158
God Stats
12W - 9L
1,697 SR
Queue Stats
1,278W - 1,254L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
4 / 2 / 15
9,625
802
12,334
10,547
5,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
 
Cupid
15
2 / 2 / 16
9,276
773
15,816
10,215
5,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Arcian
Ymir
17
5 / 1 / 15
10,784
899
9,316
17,289
19,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zhong Kui
Storm5586
Zhong Kui
18
13 / 3 / 11
11,175
931
27,953
14,775
13,425
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
ZeuKirNe
Achilles
16
2 / 4 / 16
9,081
757
8,149
15,159
18,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
8,042
670
8,325
20,802
21,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
12
2 / 7 / 6
7,710
643
5,827
9,301
3,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
Nebo999
Hun Batz
15
1 / 5 / 11
8,478
707
7,338
11,865
5,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 6
8,242
687
10,112
25,489
22,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
17
5 / 6 / 7
10,051
838
12,229
12,472
6,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
49
26
Kills
12
12
Deaths
26
73
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
2
15
5.75
W
Cupid
 
Cupid
2
2
16
5
W
Ymir
Arcian
Ymir
5
1
15
12.5
L
2
5
7
1.1
L
Da Ji
2
7
6
0.71
L
Hun Batz
Nebo999
Hun Batz
1
5
11
1.3
W
Zhong Kui
Storm5586
Zhong Kui
13
3
11
6.17
L
2
3
6
1.67
W
Achilles
ZeuKirNe
Achilles
2
4
16
2.5
L
Olorun
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,568
Damage
43,831
67,985
Taken
79,929
62,182
Mitigated
59,111
27,794
Healing
27,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,334
7,472
850
1,139
10,547
5,669
2,254
3,516
7,031
0
32,065
W
Cupid
 
Cupid
15,816
6,732
6,222
2,929
10,215
5,165
1,720
4,062
6,153
0
31,135
W
Ymir
Arcian
Ymir
9,316
1,520
2,660
4,397
17,289
19,028
406
4,770
12,519
14,945
0
L
8,325
1,289
0
4,453
20,802
21,767
0
8,657
12,145
385
15,131
L
Da Ji
5,827
767
1,088
388
9,301
3,976
0
5,468
3,833
0
7,485
L
Hun Batz
Nebo999
Hun Batz
7,338
835
1,150
1,952
11,865
5,171
156
5,112
6,753
0
19,532
W
Zhong Kui
Storm5586
Zhong Kui
27,953
1,555
0
5,659
14,775
13,425
630
3,748
11,027
42,736
0
L
10,112
515
833
9,723
25,489
22,068
87
10,336
15,153
17,392
0
W
Achilles
ZeuKirNe
Achilles
8,149
942
1,495
2,443
15,159
18,895
453
6,624
8,535
0
16,999
L
Olorun
12,229
5,052
4,095
3,920
12,472
6,129
78
7,696
4,776
24,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,941
Gold Earned
42,523
125
Minions Killed
99
0
Camps Cleared
0
1,097,078
Distance Traveled
1,020,663
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,625
802
34
3
0
199,543
0
W
Cupid
9,276
773
38
3
0
217,805
0
W
Ymir
10,784
899
12
1
0
238,451
0
L
Tyr
8,042
670
19
2
0
226,012
4
L
Da Ji
7,710
643
1
0
0
191,172
1
L
Hun Batz
8,478
707
24
2
0
224,734
0
W
Zhong Kui
11,175
931
34
3
0
215,986
1
L
Ymir
8,242
687
21
2
0
194,219
3
W
Achilles
9,081
757
7
1
0
225,293
0
L
Olorun
10,051
838
34
3
0
184,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role