Player Matchup

Pele
Pele
 
Pele
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Loki_Ende
Izanami
Level 17
God Stats
3W - 3L
1,472 SR
Queue Stats
7W - 7L
1,338 Elo+
Party 2
Nemesis
Nemesis
Mavridis259
Nemesis
Level 7
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Steffen7914
Ra
Level 34
God Stats
0W - 1L
1,542 SR
Queue Stats
11W - 10L
1,377 Elo+
Party 2
Gilgamesh
Gilgamesh
Wenigcraft
Gilgamesh
Level 14
God Stats
1W - 1L
1,322 SR
Queue Stats
4W - 4L
1,353 Elo+
Party 2
Team Averages
Level 24
1,428 SR
1,413 Elo+

VS

Team Averages
Level 25
1,615 SR
1,412 Elo+
Athena
Athena
Miguel_GB995
Athena
Level 29
God Stats
8W - 2L
1,754 SR
Queue Stats
72W - 53L
1,462 Elo+
Solo
Ymir
Ymir
STORM22_Squall
Ymir
Level 25
God Stats
28W - 18L
1,556 SR
Queue Stats
83W - 75L
1,411 Elo+
Party 1
Tyr
Tyr
Sv-inkvizitor
Tyr
Level 27
God Stats
8W - 2L
1,430 SR
Queue Stats
77W - 98L
1,341 Elo+
Solo
Izanami
Izanami
The_ProNagibator
Izanami
Level 17
God Stats
10W - 3L
1,669 SR
Queue Stats
24W - 17L
1,417 Elo+
Solo
Danzaburou
Danzaburou
pyrollee
Danzaburou
Level 25
God Stats
18W - 11L
1,663 SR
Queue Stats
130W - 118L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
8 / 5 / 1
9,351
584
13,728
15,114
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Loki_Ende
Izanami
10
0 / 10 / 3
6,606
413
6,581
12,839
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Mavridis259
Nemesis
10
0 / 7 / 6
6,690
418
3,477
11,349
3,526
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 4 / 2
7,451
466
9,039
7,814
2,719
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Wenigcraft
Gilgamesh
12
2 / 4 / 5
7,954
497
7,841
16,732
15,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
10 / 1 / 3
9,616
601
16,002
15,026
6,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 3 / 13
8,335
521
6,797
13,253
8,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 4 / 9
7,719
482
3,609
12,626
8,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 0
8,619
539
4,531
7,113
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
pyrollee
Danzaburou
15
11 / 4 / 5
10,377
649
15,317
11,604
4,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
13
Kills
30
30
Deaths
14
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
8
5
1
1.7
L
Izanami
Loki_Ende
Izanami
0
10
3
0.15
L
Nemesis
Mavridis259
Nemesis
0
7
6
0.43
W
Athena
10
1
3
11.5
W
4
3
13
3.5
L
3
4
2
1
W
2
4
9
1.63
W
3
2
0
1.5
L
Gilgamesh
Wenigcraft
Gilgamesh
2
4
5
1.13
W
Danzaburou
pyrollee
Danzaburou
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,666
Damage
46,256
63,848
Taken
59,622
29,224
Mitigated
30,168
10,740
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
13,728
4,576
0
4,346
15,114
4,549
0
6,898
8,216
0
55,463
L
Izanami
Loki_Ende
Izanami
6,581
4,189
0
2,642
12,839
3,337
619
3,614
9,225
0
35,735
L
Nemesis
Mavridis259
Nemesis
3,477
797
0
385
11,349
3,526
0
3,694
7,655
0
14,335
W
Athena
16,002
4,826
0
3,741
15,026
6,547
0
2,665
12,361
48,981
0
W
6,797
1,908
0
250
13,253
8,505
1,087
1,307
11,946
21,643
0
L
9,039
954
489
1,915
7,814
2,719
0
3,371
4,443
39,062
0
W
3,609
1,561
0
2,062
12,626
8,144
455
1,434
11,192
0
19,593
W
4,531
3,008
0
1,417
7,113
2,503
4,978
3,287
3,826
0
49,282
L
Gilgamesh
Wenigcraft
Gilgamesh
7,841
2,592
0
963
16,732
15,093
0
5,545
11,187
0
22,994
W
Danzaburou
pyrollee
Danzaburou
15,317
7,646
0
2,226
11,604
4,469
3,518
346
11,258
0
63,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,052
Gold Earned
44,666
271
Minions Killed
372
0
Camps Cleared
0
1,443,047
Distance Traveled
1,474,173
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,351
584
87
5
0
302,829
0
L
Izanami
6,606
413
58
4
0
272,650
0
L
Nemesis
6,690
418
19
1
0
278,587
3
W
Athena
9,616
601
77
5
0
337,845
2
W
Ymir
8,335
521
23
1
0
299,362
6
L
Ra
7,451
466
70
4
0
286,224
0
W
Tyr
7,719
482
36
2
0
290,741
0
W
Izanami
8,619
539
121
8
0
273,274
5
L
Gilgamesh
7,954
497
37
2
0
302,757
2
W
Danzaburou
10,377
649
115
7
0
272,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role