Player Matchup

Geb
Geb
AtoMic_vHxpnotic
Geb
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 166L
1,443 Elo+
Party 2
Charybdis
Charybdis
EreurDeLaNature
Charybdis
Level 96
God Stats
0W - 2L
1,287 SR
Queue Stats
191W - 158L
1,418 Elo+
Party 2
Discordia
Discordia
Francesco040704
Discordia
Level 43
God Stats
7W - 11L
1,434 SR
Queue Stats
394W - 409L
1,406 Elo+
Solo
Olorun
Olorun
PommeDeLaTerre
Olorun
Level 25
God Stats
56W - 37L
1,614 SR
Queue Stats
59W - 42L
1,537 Elo+
Party 2
Thor
Thor
blaze_jade33
Thor
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,459 Elo+
Solo
Team Averages
Level 58
1,467 SR
1,452 Elo+

VS

Team Averages
Level 101
1,655 SR
1,634 Elo+
Medusa
Medusa
Chokladhoran
Medusa
Level 13
God Stats
3W - 0L
1,855 SR
Queue Stats
8W - 1L
1,706 Elo+
Party 1
Horus
Horus
GetnToffe
Horus
Level 86
God Stats
16W - 10L
1,676 SR
Queue Stats
216W - 147L
1,585 Elo+
Party 1
Ne Zha
Ne Zha
LucasHolmberg67
Ne Zha
Level 144
God Stats
8W - 6L
1,551 SR
Queue Stats
543W - 366L
1,637 Elo+
Party 1
The Morrigan
The Morrigan
SeppoSpex01
The Morrigan
Level 122
God Stats
4W - 2L
1,557 SR
Queue Stats
341W - 226L
1,604 Elo+
Party 1
Merlin
Merlin
bjorklund74
Merlin
Level 141
God Stats
24W - 13L
1,634 SR
Queue Stats
439W - 309L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 1
3,964
440
1,441
6,982
1,296
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
EreurDeLaNature
Charybdis
5
1 / 7 / 0
4,121
458
2,206
6,656
1,085
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Francesco040704
Discordia
8
0 / 5 / 1
4,592
510
3,252
4,630
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 2 / 0
6,126
681
4,581
5,502
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 5 / 0
4,733
526
1,826
7,410
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
6 / 0 / 3
5,956
662
4,561
4,251
1,143
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
GetnToffe
Horus
8
4 / 0 / 5
5,446
605
3,120
5,042
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
3 / 4 / 1
5,405
601
4,617
7,854
2,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
SeppoSpex01
The Morrigan
10
7 / 0 / 5
6,451
717
6,385
3,113
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
10
3 / 2 / 4
5,898
655
3,915
5,278
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
6
Kills
23
24
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Medusa
6
0
3
7.5
L
Charybdis
EreurDeLaNature
Charybdis
1
7
0
0.14
L
Discordia
Francesco040704
Discordia
0
5
1
0.1
W
Horus
GetnToffe
Horus
4
0
5
6.5
W
3
4
1
0.88
L
4
2
0
2
W
The Morrigan
SeppoSpex01
The Morrigan
7
0
5
9.5
W
Merlin
3
2
4
2.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,306
Damage
22,598
31,180
Taken
25,538
7,598
Mitigated
8,720
7,344
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,441
655
112
1,383
6,982
1,296
0
1,465
5,517
5,152
0
W
Medusa
4,561
2,681
0
2,036
4,251
1,143
871
510
3,741
0
34,473
L
Charybdis
EreurDeLaNature
Charybdis
2,206
1,234
0
460
6,656
1,085
0
1,259
5,397
0
9,724
L
Discordia
Francesco040704
Discordia
3,252
521
0
610
4,630
1,411
0
3,502
1,128
19,058
0
W
Horus
GetnToffe
Horus
3,120
1,946
328
2,226
5,042
2,133
42
891
4,151
0
9,935
W
4,617
1,549
0
2,949
7,854
2,699
0
5,083
2,771
0
25,658
L
4,581
2,326
0
2,798
5,502
1,713
905
582
4,920
32,479
0
W
The Morrigan
SeppoSpex01
The Morrigan
6,385
2,033
0
1,531
3,113
1,152
0
620
2,493
27,679
5,732
W
Merlin
3,915
280
0
1,143
5,278
1,593
0
2,233
3,045
37,010
0
L
1,826
649
0
1,981
7,410
2,093
0
2,559
4,851
0
19,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,536
Gold Earned
29,156
155
Minions Killed
267
0
Camps Cleared
0
771,596
Distance Traveled
854,618
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,964
440
7
1
0
129,075
3
W
Medusa
5,956
662
60
7
0
161,710
0
L
Charybdis
4,121
458
14
2
0
161,410
0
L
Discordia
4,592
510
40
4
0
166,881
0
W
Horus
5,446
605
17
2
0
167,046
5
W
Ne Zha
5,405
601
46
5
0
178,483
3
L
Olorun
6,126
681
56
6
0
139,056
0
W
The Morrigan
6,451
717
60
7
0
181,882
2
W
Merlin
5,898
655
84
9
0
165,497
1
L
Thor
4,733
526
38
4
0
175,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role