Player Matchup

Cabrakan
Cabrakan
ItsAmazingH
Cabrakan
Level 16
God Stats
1W - 1L
1,289 SR
Queue Stats
10W - 5L
1,519 Elo+
Solo
Guan Yu
Guan Yu
RipedAbs
Guan Yu
Level 74
God Stats
69W - 87L
1,505 SR
Queue Stats
566W - 589L
1,510 Elo+
Party 1
Chang'e
Chang'e
Tempouurrii
Chang'e
Level 109
God Stats
13W - 9L
1,548 SR
Queue Stats
58W - 44L
1,539 Elo+
Party 1
Team Averages
Level 66
1,448 SR
1,523 Elo+

VS

Team Averages
Level 72
1,711 SR
1,623 Elo+
Chaac
Chaac
Dio Tenka
Chaac
Level 28
God Stats
28W - 4L
1,891 SR
Queue Stats
98W - 26L
1,767 Elo+
Party 2
Kukulkan
Kukulkan
O Jonasan O
Kukulkan
Level 28
God Stats
13W - 3L
1,833 SR
Queue Stats
99W - 26L
1,767 Elo+
Party 2
Danzaburou
Danzaburou
TDJI
Danzaburou
Level 160
God Stats
364W - 384L
1,410 SR
Queue Stats
1,278W - 1,776L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ItsAmazingH
Cabrakan
16
7 / 2 / 8
12,238
720
12,969
21,573
15,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
RipedAbs
Guan Yu
16
8 / 4 / 11
12,934
761
12,192
29,648
38,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Tempouurrii
Chang'e
16
6 / 1 / 14
12,004
706
12,919
28,396
15,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dio Tenka
Chaac
12
3 / 8 / 3
10,332
608
19,501
20,421
23,062
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
O Jonasan O
Kukulkan
14
1 / 6 / 5
10,530
619
21,453
11,487
4,256
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
TDJI
Danzaburou
14
3 / 7 / 4
11,214
660
13,542
11,292
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
21
Kills
7
7
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dio Tenka
Chaac
3
8
3
0.56
W
Cabrakan
ItsAmazingH
Cabrakan
7
2
8
5.5
L
Kukulkan
O Jonasan O
Kukulkan
1
6
5
0.58
W
Guan Yu
RipedAbs
Guan Yu
8
4
11
3.38
L
Danzaburou
TDJI
Danzaburou
3
7
4
0.71
W
Chang'e
Tempouurrii
Chang'e
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,080
Damage
54,496
79,617
Taken
43,200
69,295
Mitigated
30,543
54,349
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dio Tenka
Chaac
19,501
1,705
0
4,329
20,421
23,062
0
13,518
6,610
779
33,699
W
Cabrakan
ItsAmazingH
Cabrakan
12,969
1,818
1,154
5,529
21,573
15,155
911
5,239
16,334
53,655
0
L
Kukulkan
O Jonasan O
Kukulkan
21,453
2,289
0
1,362
11,487
4,256
0
7,065
4,334
70,004
0
W
Guan Yu
RipedAbs
Guan Yu
12,192
991
9,066
11,345
29,648
38,821
309
7,626
22,022
10,554
21,004
L
Danzaburou
TDJI
Danzaburou
13,542
5,922
0
1,912
11,292
3,225
0
7,954
3,164
0
24,674
W
Chang'e
Tempouurrii
Chang'e
12,919
1,142
11,774
15,481
28,396
15,319
603
10,289
18,107
61,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,176
Gold Earned
32,076
210
Minions Killed
157
11
Camps Cleared
4
911,120
Distance Traveled
778,529
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,332
608
29
2
3
290,713
6
W
Cabrakan
12,238
720
92
5
3
298,868
4
L
Kukulkan
10,530
619
109
6
1
245,018
3
W
Guan Yu
12,934
761
37
2
3
295,709
7
L
Danzaburou
11,214
660
19
1
0
242,798
0
W
Chang'e
12,004
706
81
5
5
316,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role