Player Matchup

Ymir
Ymir
I Rxpid l
Ymir
Level 22
God Stats
12W - 18L
1,386 SR
Queue Stats
41W - 43L
1,378 Elo+
Party 2
Arachne
Arachne
I____EMAM____I
Arachne
Level 28
God Stats
9W - 3L
1,509 SR
Queue Stats
69W - 110L
1,255 Elo+
Party 1
Cabrakan
Cabrakan
MrPops1459
Cabrakan
Level 104
God Stats
18W - 15L
1,592 SR
Queue Stats
420W - 405L
1,407 Elo+
Party 2
Izanami
Izanami
PAPA COOMBS2155
Izanami
Level 82
God Stats
24W - 28L
1,500 SR
Queue Stats
317W - 334L
1,375 Elo+
Party 2
Kukulkan
Kukulkan
jonsnow_r6
Kukulkan
Level 97
God Stats
65W - 100L
1,458 SR
Queue Stats
89W - 150L
1,269 Elo+
Party 1
Team Averages
Level 67
1,489 SR
1,337 Elo+

VS

Team Averages
Level 49
1,417 SR
1,326 Elo+
Bastet
Bastet
BrownieLife97
Bastet
Level 100
God Stats
2W - 7L
1,315 SR
Queue Stats
340W - 368L
1,332 Elo+
Party 3
Sol
Sol
GoldenDevil92
Sol
Level 34
God Stats
8W - 7L
1,532 SR
Queue Stats
56W - 62L
1,366 Elo+
Solo
Sylvanus
Sylvanus
GooeyHammer
Sylvanus
Level 28
God Stats
10W - 11L
1,423 SR
Queue Stats
108W - 149L
1,367 Elo+
Party 3
Apollo
Apollo
Theleaper5000
Apollo
Level 35
God Stats
6W - 9L
1,449 SR
Queue Stats
40W - 55L
1,308 Elo+
Solo
Neith
Neith
tema611
Neith
Level 47
God Stats
184W - 193L
1,367 SR
Queue Stats
243W - 269L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 1 / 14
10,178
509
4,132
13,322
15,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 0 / 8
10,193
510
4,368
8,478
5,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
MrPops1459
Cabrakan
19
13 / 1 / 6
12,272
614
21,035
14,905
17,734
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
11 / 1 / 12
11,768
588
22,691
16,326
6,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
jonsnow_r6
Kukulkan
18
8 / 1 / 3
12,083
604
13,110
8,744
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
8,561
428
7,768
16,001
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 0
8,439
422
4,071
15,568
4,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
GooeyHammer
Sylvanus
12
0 / 11 / 0
7,210
361
5,632
19,614
15,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 7 / 0
7,870
394
9,735
15,811
4,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
tema611
Neith
14
1 / 5 / 0
8,456
423
4,806
15,525
5,332
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
5
38
Kills
4
4
Deaths
38
43
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
0
6
0
0
L
Sylvanus
GooeyHammer
Sylvanus
0
11
0
0
W
Ymir
2
1
14
9
W
4
0
8
8
W
Cabrakan
MrPops1459
Cabrakan
13
1
6
16
W
11
1
12
17
L
1
7
0
0.14
W
Kukulkan
jonsnow_r6
Kukulkan
8
1
3
9.5
L
Neith
tema611
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,336
Damage
32,012
61,775
Taken
82,519
49,163
Mitigated
35,955
20,934
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,768
1,749
0
1,236
16,001
5,825
0
6,690
9,311
0
41,404
L
4,071
678
0
5,317
15,568
4,965
828
10,606
4,962
48,182
0
L
Sylvanus
GooeyHammer
Sylvanus
5,632
2,318
989
1,947
19,614
15,378
0
5,196
14,418
27,074
8,487
W
Ymir
4,132
723
992
1,665
13,322
15,324
528
1,458
11,864
20,936
0
W
4,368
2,721
0
3,150
8,478
5,051
7
1,622
6,856
0
49,756
W
Cabrakan
MrPops1459
Cabrakan
21,035
3,769
0
3,273
14,905
17,734
2,150
666
14,239
79,100
0
W
22,691
16,744
0
8,493
16,326
6,741
7,428
3,354
12,972
0
97,062
L
9,735
5,011
0
1,993
15,811
4,455
2,035
5,563
10,248
0
54,830
W
Kukulkan
jonsnow_r6
Kukulkan
13,110
905
254
3,107
8,744
4,313
859
1,698
7,046
81,892
0
L
Neith
tema611
Neith
4,806
1,765
0
6,898
15,525
5,332
1,050
10,222
5,303
0
48,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,494
Gold Earned
40,536
558
Minions Killed
403
0
Camps Cleared
0
1,892,479
Distance Traveled
1,469,738
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,561
428
62
3
0
309,534
4
L
Sol
8,439
422
110
6
0
292,839
2
L
Sylvanus
7,210
361
59
3
0
275,860
4
W
Ymir
10,178
509
35
2
0
376,647
2
W
Arachne
10,193
510
89
4
0
449,069
2
W
Cabrakan
12,272
614
125
6
0
356,921
1
W
Izanami
11,768
588
165
8
0
332,769
0
L
Apollo
7,870
394
83
4
0
311,292
6
W
Kukulkan
12,083
604
144
7
0
377,073
4
L
Neith
8,456
423
89
4
0
280,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role