Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ChathamD
Anubis
Level 107
God Stats
3W - 1L
1,620 SR
Queue Stats
28W - 30L
1,389 Elo+
Party 1
Mercury
Mercury
DaddyComet
Mercury
Level 57
God Stats
5W - 2L
1,752 SR
Queue Stats
516W - 500L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
Legitnosepicker8
Zhong Kui
Level 85
God Stats
36W - 22L
1,614 SR
Queue Stats
661W - 649L
1,515 Elo+
Solo
Fafnir
Fafnir
VidagahnTTV
Fafnir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,439 Elo+
Solo
Team Averages
Level 101
1,597 SR
1,457 Elo+

VS

Team Averages
Level 72
1,391 SR
1,364 Elo+
Chiron
Chiron
BruhMan1738
Chiron
Level 68
God Stats
2W - 1L
1,357 SR
Queue Stats
267W - 329L
1,354 Elo+
Party 3
Hun Batz
Hun Batz
EuMesi
Hun Batz
Level 55
God Stats
7W - 14L
1,156 SR
Queue Stats
170W - 272L
1,334 Elo+
Party 2
Bacchus
Bacchus
Skuttlebutts
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 178L
1,430 Elo+
Solo
The Morrigan
The Morrigan
Vachii
The Morrigan
Level 63
God Stats
33W - 40L
1,479 SR
Queue Stats
240W - 341L
1,332 Elo+
Party 2
Bellona
Bellona
felipe3hc
Bellona
Level 69
God Stats
20W - 22L
1,463 SR
Queue Stats
225W - 257L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 1 / 2
6,930
495
3,844
5,376
1,492
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
ChathamD
Anubis
14
8 / 2 / 4
8,915
637
11,090
9,742
4,053
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
DaddyComet
Mercury
14
3 / 2 / 1
8,250
589
3,507
8,930
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
15
2 / 1 / 0
8,654
618
7,163
10,130
9,347
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
12
1 / 0 / 5
7,550
539
4,213
11,212
9,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 2 / 1
7,328
523
4,643
6,847
1,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
EuMesi
Hun Batz
11
0 / 3 / 2
6,709
479
6,122
9,751
2,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
Skuttlebutts
Bacchus
11
0 / 3 / 4
6,503
465
5,805
14,756
10,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Vachii
The Morrigan
12
4 / 6 / 0
7,487
535
3,450
6,452
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
felipe3hc
Bellona
12
1 / 1 / 0
7,324
523
7,028
10,425
7,603
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
6
6
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
2
2
L
Chiron
1
2
1
0.75
W
Anubis
ChathamD
Anubis
8
2
4
5
W
Mercury
DaddyComet
Mercury
3
2
1
1.75
L
Hun Batz
EuMesi
Hun Batz
0
3
2
0.33
W
Zhong Kui
2
1
0
2
L
Bacchus
Skuttlebutts
Bacchus
0
3
4
0.67
L
The Morrigan
Vachii
The Morrigan
4
6
0
0.67
W
Fafnir
1
0
5
3.5
L
Bellona
felipe3hc
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,817
Damage
27,048
45,390
Taken
48,231
28,131
Mitigated
24,665
16,649
Healing
13,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,844
3,007
0
1,186
5,376
1,492
754
1,549
3,692
0
34,325
L
Chiron
4,643
911
511
2,691
6,847
1,882
1,100
3,770
3,077
0
48,187
W
Anubis
ChathamD
Anubis
11,090
1,253
0
4,456
9,742
4,053
695
2,373
7,151
51,562
0
W
Mercury
DaddyComet
Mercury
3,507
2,168
0
342
8,930
3,352
0
1,311
7,453
0
58,624
L
Hun Batz
EuMesi
Hun Batz
6,122
1,082
0
515
9,751
2,799
0
4,001
5,750
0
39,991
W
Zhong Kui
7,163
1,141
0
6,970
10,130
9,347
2,500
0
10,130
53,389
0
L
Bacchus
Skuttlebutts
Bacchus
5,805
688
0
4,582
14,756
10,463
0
5,445
9,311
22,442
0
L
The Morrigan
Vachii
The Morrigan
3,450
484
0
90
6,452
1,918
568
3,065
3,387
31,693
1,883
W
Fafnir
4,213
1,160
0
3,695
11,212
9,887
46
2,183
8,496
24,693
0
L
Bellona
felipe3hc
Bellona
7,028
2,785
0
4,630
10,425
7,603
0
6,185
4,240
0
41,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,299
Gold Earned
35,351
404
Minions Killed
356
0
Camps Cleared
0
1,357,845
Distance Traveled
1,353,469
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,930
495
74
5
0
275,036
0
L
Chiron
7,328
523
99
7
0
264,536
3
W
Anubis
8,915
637
82
6
0
231,070
0
W
Mercury
8,250
589
95
7
0
327,360
1
L
Hun Batz
6,709
479
77
6
0
283,039
0
W
Zhong Kui
8,654
618
120
9
0
268,583
3
L
Bacchus
6,503
465
25
2
0
266,445
2
L
The Morrigan
7,487
535
63
5
0
237,356
3
W
Fafnir
7,550
539
33
2
0
255,796
3
L
Bellona
7,324
523
92
7
0
302,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role