Player Matchup

Anubis
Anubis
Kyrofy
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
974 Elo+
Party 2
Izanami
Izanami
MacisWack2
Izanami
Level 26
God Stats
8W - 8L
1,801 SR
Queue Stats
130W - 120L
1,418 Elo+
Solo
Zeus
Zeus
Quisignis
Zeus
Level 29
God Stats
2W - 2L
1,807 SR
Queue Stats
17W - 19L
1,383 Elo+
Party 2
Nemesis
Nemesis
l-Pr0congo-l
Nemesis
Level 27
God Stats
2W - 3L
1,570 SR
Queue Stats
10W - 12L
1,233 Elo+
Solo
Yemoja
Yemoja
raf087
Yemoja
Level 8
God Stats
1W - 1L
1,676 SR
Queue Stats
4W - 17L
1,176 Elo+
Solo
Team Averages
Level 21
1,671 SR
1,237 Elo+

VS

Team Averages
Level 26
1,512 SR
1,291 Elo+
Baron Samedi
Baron Samedi
BDLMARCUS
Baron Samedi
Level 44
God Stats
2W - 4L
1,312 SR
Queue Stats
47W - 82L
1,268 Elo+
Party 1
Fenrir
Fenrir
BDLThyagoXD
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 45L
1,310 Elo+
Party 1
King Arthur
King Arthur
Wallacenatc9
King Arthur
Level 21
God Stats
4W - 7L
1,312 SR
Queue Stats
26W - 41L
1,317 Elo+
Party 1
Artemis
Artemis
blee0405
Artemis
Level 27
God Stats
26W - 10L
1,751 SR
Queue Stats
90W - 85L
1,438 Elo+
Solo
Skadi
Skadi
dynasti_thythys
Skadi
Level 14
God Stats
9W - 7L
1,685 SR
Queue Stats
10W - 9L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kyrofy
Anubis
20
16 / 9 / 6
15,242
565
36,256
30,934
18,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
MacisWack2
Izanami
19
3 / 7 / 5
12,469
462
8,919
25,152
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
17
2 / 10 / 1
11,803
437
12,200
18,827
8,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
l-Pr0congo-l
Nemesis
20
6 / 5 / 11
14,159
524
17,751
21,549
15,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
raf087
Yemoja
9
0 / 7 / 2
9,194
341
1,749
9,675
4,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BDLMARCUS
Baron Samedi
20
8 / 5 / 14
14,283
529
21,049
27,631
18,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
15 / 4 / 2
14,844
550
16,574
20,687
16,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
Wallacenatc9
King Arthur
19
4 / 3 / 7
13,387
496
10,950
18,609
13,749
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
blee0405
Artemis
20
7 / 7 / 7
15,060
558
18,180
22,635
7,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 9 / 12
13,300
493
14,169
20,490
6,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
80
27
Kills
38
38
Deaths
28
25
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BDLMARCUS
Baron Samedi
8
5
14
3
W
Fenrir
15
4
2
4
L
Anubis
Kyrofy
Anubis
16
9
6
2.11
L
Izanami
MacisWack2
Izanami
3
7
5
0.79
L
Zeus
2
10
1
0.25
W
King Arthur
Wallacenatc9
King Arthur
4
3
7
2.5
W
Artemis
blee0405
Artemis
7
7
7
1.5
W
4
9
12
1.11
L
Nemesis
l-Pr0congo-l
Nemesis
6
5
11
2.3
L
Yemoja
raf087
Yemoja
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,875
Damage
80,922
106,137
Taken
110,052
54,789
Mitigated
62,813
32,149
Healing
27,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BDLMARCUS
Baron Samedi
21,049
2,668
3,008
11,755
27,631
18,631
1,139
15,781
11,850
74,479
0
W
Fenrir
16,574
3,143
0
3,122
20,687
16,093
298
8,010
12,677
0
102,216
L
Anubis
Kyrofy
Anubis
36,256
955
363
16,890
30,934
18,518
1,311
7,383
23,551
109,634
0
L
Izanami
MacisWack2
Izanami
8,919
5,349
0
6,606
25,152
7,812
3,322
5,022
20,130
0
94,794
L
Zeus
12,200
1,995
162
4,504
18,827
8,398
1,054
2,612
16,215
72,278
0
W
King Arthur
Wallacenatc9
King Arthur
10,950
2,209
0
0
18,609
13,749
1,610
9,016
9,593
0
57,422
W
Artemis
blee0405
Artemis
18,180
12,154
0
8,108
22,635
7,772
9,750
10,417
12,218
0
106,974
W
14,169
7,352
0
1,735
20,490
6,568
1,367
7,058
13,286
0
58,757
L
Nemesis
l-Pr0congo-l
Nemesis
17,751
8,352
0
3,538
21,549
15,677
903
3,957
17,592
0
94,507
L
Yemoja
raf087
Yemoja
1,749
98
86
0
9,675
4,384
0
2,240
7,435
15,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,867
Gold Earned
70,874
584
Minions Killed
544
0
Camps Cleared
0
1,880,291
Distance Traveled
2,325,966
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,283
529
103
4
0
455,927
2
W
Fenrir
14,844
550
129
5
0
479,923
3
L
Anubis
15,242
565
162
6
0
323,135
2
L
Izanami
12,469
462
153
6
0
452,504
0
L
Zeus
11,803
437
113
4
0
383,660
0
W
King Arthur
13,387
496
85
3
0
497,621
2
W
Artemis
15,060
558
145
5
0
415,889
0
W
Skadi
13,300
493
82
3
0
476,606
0
L
Nemesis
14,159
524
126
5
0
489,595
0
L
Yemoja
9,194
341
30
1
0
231,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role