Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Blackheartc
Gilgamesh
Level 32
God Stats
1W - 1L
1,284 SR
Queue Stats
27W - 31L
1,439 Elo+
Party 2
Izanami
Izanami
LKsloth
Izanami
Level 41
God Stats
2W - 0L
1,519 SR
Queue Stats
21W - 12L
1,528 Elo+
Party 3
Vulcan
Vulcan
TheBigBlackDaddy
Vulcan
Level 68
God Stats
4W - 2L
1,596 SR
Queue Stats
91W - 71L
1,567 Elo+
Party 3
Sobek
Sobek
bain97
Sobek
Level 152
God Stats
3W - 3L
1,467 SR
Queue Stats
50W - 50L
1,339 Elo+
Solo
Team Averages
Level 90
1,473 SR
1,475 Elo+

VS

Team Averages
Level 71
1,522 SR
1,460 Elo+
Charybdis
Charybdis
Animamusik
Charybdis
Level 42
God Stats
19W - 23L
1,577 SR
Queue Stats
49W - 55L
1,527 Elo+
Party 1
Chaac
Chaac
DeluxCuts
Chaac
Level 66
God Stats
18W - 10L
1,600 SR
Queue Stats
70W - 69L
1,345 Elo+
Solo
Bastet
Bastet
MitchButkis
Bastet
Level 66
God Stats
125W - 123L
1,474 SR
Queue Stats
870W - 977L
1,411 Elo+
Solo
Scylla
Scylla
ZaddyAttack
Scylla
Level 23
God Stats
2W - 2L
1,480 SR
Queue Stats
12W - 15L
1,503 Elo+
Solo
Sol
Sol
Zavion
Sol
Level 159
God Stats
2W - 4L
1,480 SR
Queue Stats
474W - 470L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
4 / 1 / 12
9,776
889
8,082
5,616
2,200
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Blackheartc
Gilgamesh
17
9 / 1 / 12
11,196
1,018
13,450
15,715
14,495
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
LKsloth
Izanami
16
8 / 2 / 6
10,361
942
12,190
9,275
3,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 4 / 12
9,602
873
10,225
9,035
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
bain97
Sobek
13
1 / 4 / 8
7,752
705
1,858
11,300
9,130
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Animamusik
Charybdis
13
1 / 5 / 6
7,700
700
5,020
9,186
3,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
DeluxCuts
Chaac
14
1 / 6 / 4
8,009
728
5,279
14,535
10,684
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
12
5 / 3 / 1
9,003
818
5,261
7,433
2,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
0 / 7 / 4
7,122
647
7,648
8,873
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Zavion
Sol
15
5 / 4 / 5
9,374
852
13,368
13,278
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
25
Kills
12
12
Deaths
25
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
1
12
10
L
Charybdis
Animamusik
Charybdis
1
5
6
0.8
W
Gilgamesh
Blackheartc
Gilgamesh
9
1
12
15
L
Chaac
DeluxCuts
Chaac
1
6
4
0.5
W
Izanami
LKsloth
Izanami
8
2
6
5.5
L
Bastet
5
3
1
1.83
W
3
4
12
2.25
L
Scylla
0
7
4
0.29
L
Sol
Zavion
Sol
5
4
5
1.88
W
Sobek
bain97
Sobek
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,805
Damage
36,576
50,941
Taken
53,305
33,418
Mitigated
23,623
11,518
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
8,082
149
0
1,720
5,616
2,200
761
1,981
3,635
30,080
0
L
Charybdis
Animamusik
Charybdis
5,020
2,882
0
539
9,186
3,212
323
4,668
4,209
0
12,656
W
Gilgamesh
Blackheartc
Gilgamesh
13,450
3,233
0
4,239
15,715
14,495
154
6,832
8,883
7,423
21,932
L
Chaac
DeluxCuts
Chaac
5,279
330
83
3,132
14,535
10,684
588
2,864
11,133
307
22,849
W
Izanami
LKsloth
Izanami
12,190
8,927
0
1,941
9,275
3,517
3,300
4,090
5,185
0
34,034
L
Bastet
5,261
1,075
0
1,430
7,433
2,228
0
2,823
4,477
0
14,419
W
10,225
3,730
0
440
9,035
4,076
379
3,555
5,480
30,190
0
L
Scylla
7,648
957
0
96
8,873
2,739
0
4,573
4,051
23,057
0
L
Sol
Zavion
Sol
13,368
3,919
0
5,685
13,278
4,760
549
6,837
6,101
33,191
2,539
W
Sobek
bain97
Sobek
1,858
295
0
3,178
11,300
9,130
410
3,824
7,476
9,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,687
Gold Earned
41,208
232
Minions Killed
189
6
Camps Cleared
6
1,154,350
Distance Traveled
854,868
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,776
889
62
6
3
239,989
3
L
Charybdis
7,700
700
23
2
0
176,522
0
W
Gilgamesh
11,196
1,018
39
4
2
231,032
0
L
Chaac
8,009
728
40
4
0
177,676
4
W
Izanami
10,361
942
64
6
1
230,534
1
L
Bastet
9,003
818
18
2
6
130,364
2
W
Vulcan
9,602
873
50
5
0
226,968
0
L
Scylla
7,122
647
42
4
0
183,817
2
L
Sol
9,374
852
66
6
0
186,489
0
W
Sobek
7,752
705
17
2
0
225,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role