Player Matchup

Eset
Eset
Gold IV
HailMayo
Eset
Gold IV
Level 147
God Stats
2W - 4L
1,652 SR
Queue Stats
72W - 71L
1,531 MMR
Solo
Sobek
Sobek
Silver I
ItsDaff__
Sobek
Silver I
Level 154
God Stats
10W - 6L
1,529 SR
Queue Stats
121W - 110L
1,530 MMR
Solo
Awilix
Awilix
Gold II
Rushtiger-
Awilix
Gold II
Level 126
God Stats
1W - 3L
1,686 SR
Queue Stats
136W - 131L
1,629 MMR
Party 1
Chernobog
Chernobog
Silver I
SahDezii
Chernobog
Silver I
Level 129
God Stats
3W - 1L
1,673 SR
Queue Stats
7W - 6L
1,542 MMR
Party 1
Fenrir
Fenrir
Gold III
huggablecash
Fenrir
Gold III
Level 69
God Stats
49W - 50L
1,570 SR
Queue Stats
89W - 88L
1,516 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,622 SR
1,550 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,576 SR
1,550 MMR
Sylvanus
Sylvanus
Gold II
BLINKxONCE
Sylvanus
Gold II
Level 157
God Stats
10W - 5L
1,559 SR
Queue Stats
121W - 122L
1,511 MMR
Solo
Serqet
Serqet
Gold V
SmaugTheDread666
Serqet
Gold V
Level 155
God Stats
5W - 4L
1,495 SR
Queue Stats
100W - 96L
1,571 MMR
Solo
Izanami
Izanami
Gold II
TBDBITLX
Izanami
Gold II
Level 158
God Stats
10W - 7L
1,608 SR
Queue Stats
347W - 341L
1,529 MMR
Solo
Sol
Sol
Gold V
ZDestroyer
Sol
Gold V
Level 120
God Stats
13W - 11L
1,489 SR
Queue Stats
97W - 89L
1,575 MMR
Solo
Hades
Hades
Platinum V
jpedroporto
Hades
Platinum V
Level 113
God Stats
10W - 10L
1,731 SR
Queue Stats
244W - 244L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 5 / 6
9,289
489
9,849
11,244
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
ItsDaff__
Sobek
12
1 / 3 / 10
8,403
442
5,217
18,074
18,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Rushtiger-
Awilix
16
7 / 4 / 3
9,905
521
11,574
14,038
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
SahDezii
Chernobog
16
3 / 3 / 4
9,815
517
8,190
14,011
4,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
14
2 / 5 / 2
8,706
458
7,210
13,638
8,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
Morgan Le FayGilgameshAthenaDanzaburouTiamat

VS

Bans
ArtemisRaijinCu ChulainnOdinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BLINKxONCE
Sylvanus
15
2 / 3 / 10
10,301
542
4,870
13,308
14,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 3 / 6
10,499
553
5,379
11,372
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
TBDBITLX
Izanami
19
8 / 3 / 5
12,679
667
13,498
12,389
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 7
10,627
559
10,062
14,054
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 3
12,103
637
14,170
19,668
14,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
15
Kills
20
20
Deaths
15
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BLINKxONCE
Sylvanus
2
3
10
2.33
L
Eset
2
5
6
1
L
Sobek
ItsDaff__
Sobek
1
3
10
2
L
Awilix
Rushtiger-
Awilix
7
4
3
2.13
L
Chernobog
SahDezii
Chernobog
3
3
4
1.67
W
3
3
6
2
W
Izanami
TBDBITLX
Izanami
8
3
5
3.5
W
2
3
7
1.83
L
Fenrir
2
5
2
0.6
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,040
Damage
47,979
71,005
Taken
70,791
39,958
Mitigated
42,318
17,787
Healing
36,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BLINKxONCE
Sylvanus
4,870
1,045
3,488
4,141
13,308
14,171
181
3,860
9,240
20,823
0
L
Eset
9,849
723
588
3,152
11,244
3,754
224
2,241
8,861
68,115
0
L
Sobek
ItsDaff__
Sobek
5,217
198
0
4,238
18,074
18,133
0
6,258
11,790
18,879
0
L
Awilix
Rushtiger-
Awilix
11,574
4,450
0
790
14,038
4,755
78
4,455
8,926
0
67,234
L
Chernobog
SahDezii
Chernobog
8,190
5,177
0
5,968
14,011
4,404
387
7,885
5,794
0
78,254
W
5,379
1,582
0
3,963
11,372
5,105
390
1,876
9,418
0
55,353
W
Izanami
TBDBITLX
Izanami
13,498
10,249
0
5,023
12,389
4,849
4,468
4,334
7,623
0
114,850
W
10,062
2,872
0
8,111
14,054
3,470
2,350
2,527
11,435
81,243
0
L
Fenrir
7,210
1,497
0
3,051
13,638
8,912
189
8,263
5,375
0
31,583
W
14,170
1,024
1,096
10,883
19,668
14,723
347
2,341
17,283
77,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,118
Gold Earned
56,209
480
Minions Killed
573
0
Camps Cleared
0
1,803,455
Distance Traveled
1,726,217
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,301
542
29
2
0
324,632
6
L
Eset
9,289
489
123
6
0
355,974
8
L
Sobek
8,403
442
26
1
0
391,069
14
L
Awilix
9,905
521
114
6
0
384,242
0
L
Chernobog
9,815
517
148
8
0
340,352
5
W
Serqet
10,499
553
97
5
0
379,643
1
W
Izanami
12,679
667
166
9
0
344,060
9
W
Sol
10,627
559
124
7
0
339,416
3
L
Fenrir
8,706
458
69
4
0
331,818
0
W
Hades
12,103
637
157
8
0
338,466
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role