Player Matchup

The Morrigan
The Morrigan
Bloodyrat
The Morrigan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,595 Elo+
Solo
Thor
Thor
BurntPanther
Thor
Level 18
God Stats
2W - 0L
1,773 SR
Queue Stats
18W - 6L
1,638 Elo+
Solo
Bacchus
Bacchus
FENERBAHCE67
Bacchus
Level 27
God Stats
1W - 1L
1,319 SR
Queue Stats
56W - 68L
1,553 Elo+
Solo
Apollo
Apollo
Sanctifié
Apollo
Level 29
God Stats
42W - 22L
1,645 SR
Queue Stats
404W - 357L
1,613 Elo+
Solo
Guan Yu
Guan Yu
seibartoot
Guan Yu
Level 29
God Stats
4W - 3L
1,743 SR
Queue Stats
129W - 133L
1,616 Elo+
Solo
Team Averages
Level 23
1,596 SR
1,603 Elo+

VS

Team Averages
Level 48
1,397 SR
1,590 Elo+
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DontDisturbMePls
Scylla
Level 24
God Stats
1W - 3L
1,291 SR
Queue Stats
83W - 69L
1,576 Elo+
Party 1
Hachiman
Hachiman
Magix200
Hachiman
Level 28
God Stats
0W - 3L
1,133 SR
Queue Stats
21W - 21L
1,559 Elo+
Solo
Neith
Neith
SSTAR1
Neith
Level 28
God Stats
39W - 47L
1,560 SR
Queue Stats
375W - 390L
1,529 Elo+
Party 1
Yemoja
Yemoja
gizzi8488
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bloodyrat
The Morrigan
16
3 / 6 / 4
9,927
522
3,041
9,561
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 1 / 1
12,158
640
16,386
12,586
15,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
FENERBAHCE67
Bacchus
16
3 / 2 / 11
10,244
539
7,516
12,290
17,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Sanctifié
Apollo
20
15 / 3 / 1
13,538
713
16,619
17,520
7,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
seibartoot
Guan Yu
15
1 / 6 / 6
9,563
503
3,495
15,505
9,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
12 / 4 / 4
10,785
568
14,052
15,507
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 8 / 5
9,867
519
9,714
11,775
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Magix200
Hachiman
15
1 / 5 / 0
9,041
476
5,348
15,458
3,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
SSTAR1
Neith
13
0 / 8 / 0
8,054
424
2,976
13,061
4,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
gizzi8488
Yemoja
11
1 / 6 / 4
7,887
415
2,396
11,355
7,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
31
Kills
18
18
Deaths
31
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
12
4
4
3.5
W
The Morrigan
Bloodyrat
The Morrigan
3
6
4
0.83
W
9
1
1
9.5
L
4
8
5
0.81
W
Bacchus
FENERBAHCE67
Bacchus
3
2
11
4.25
L
Hachiman
Magix200
Hachiman
1
5
0
0.2
L
Neith
SSTAR1
Neith
0
8
0
0
W
Apollo
Sanctifié
Apollo
15
3
1
5.17
L
Yemoja
gizzi8488
Yemoja
1
6
4
0.5
W
Guan Yu
seibartoot
Guan Yu
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,057
Damage
34,486
67,462
Taken
67,156
52,651
Mitigated
25,272
18,143
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
14,052
7,478
0
1,091
15,507
5,541
1,460
2,902
11,982
0
74,974
W
The Morrigan
Bloodyrat
The Morrigan
3,041
763
0
1,260
9,561
3,076
506
2,646
6,674
40,402
520
W
16,386
2,532
0
2,415
12,586
15,636
450
1,248
11,278
18,208
71,171
L
9,714
689
0
628
11,775
3,329
49
3,472
7,829
43,946
0
W
Bacchus
FENERBAHCE67
Bacchus
7,516
1,100
0
1,628
12,290
17,063
196
1,852
10,323
42,558
0
L
Hachiman
Magix200
Hachiman
5,348
1,923
0
5,879
15,458
3,907
62
1,079
14,251
0
62,359
L
Neith
SSTAR1
Neith
2,976
1,097
0
2,320
13,061
4,784
0
1,866
10,349
0
43,916
W
Apollo
Sanctifié
Apollo
16,619
10,803
0
7,719
17,520
7,765
1,344
2,315
15,123
0
121,274
L
Yemoja
gizzi8488
Yemoja
2,396
378
932
447
11,355
7,711
156
2,384
8,552
14,723
0
W
Guan Yu
seibartoot
Guan Yu
3,495
410
160
4,961
15,505
9,111
0
3,451
11,816
0
52,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,430
Gold Earned
45,634
581
Minions Killed
399
0
Camps Cleared
0
1,844,863
Distance Traveled
1,735,962
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,785
568
119
6
0
394,827
4
W
The Morrigan
9,927
522
76
4
0
344,704
2
W
Thor
12,158
640
165
9
0
380,720
3
L
Scylla
9,867
519
63
3
0
339,347
5
W
Bacchus
10,244
539
62
3
0
364,836
10
L
Hachiman
9,041
476
111
6
0
348,082
5
L
Neith
8,054
424
85
4
0
284,234
3
W
Apollo
13,538
713
186
10
0
374,692
1
L
Yemoja
7,887
415
21
1
0
369,472
2
W
Guan Yu
9,563
503
92
5
0
379,911
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role