Player Matchup

Thor
Thor
 
Thor
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
PinKTimX
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,110 Elo+
Party 1
Heimdallr
Heimdallr
elfarian
Heimdallr
Level 19
God Stats
0W - 2L
1,722 SR
Queue Stats
3W - 5L
1,186 Elo+
Solo
Aphrodite
Aphrodite
timijkl
Aphrodite
Level 12
God Stats
1W - 5L
1,115 SR
Queue Stats
15W - 27L
1,110 Elo+
Party 1
Amaterasu
Amaterasu
xMANGUSTA
Amaterasu
Level 7
God Stats
0W - 3L
1,265 SR
Queue Stats
7W - 13L
1,110 Elo+
Party 1
Team Averages
Level 11
1,420 SR
1,203 Elo+

VS

Team Averages
Level 15
1,524 SR
1,330 Elo+
Tiamat
Tiamat
Axelxxl
Tiamat
Level 12
God Stats
4W - 5L
1,657 SR
Queue Stats
8W - 15L
1,292 Elo+
Party 3
Izanami
Izanami
IPixelmanI
Izanami
Level 23
God Stats
4W - 3L
1,668 SR
Queue Stats
15W - 14L
1,391 Elo+
Party 2
Amaterasu
Amaterasu
Livatein
Amaterasu
Level 14
God Stats
2W - 2L
1,155 SR
Queue Stats
10W - 13L
1,362 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PIXELXXL
Tsukuyomi
Level 10
God Stats
3W - 4L
1,345 SR
Queue Stats
7W - 13L
1,293 Elo+
Party 3
Scylla
Scylla
kvi0
Scylla
Level 15
God Stats
4W - 1L
1,797 SR
Queue Stats
19W - 17L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 11 / 1
10,994
423
11,735
22,974
10,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 4
9,804
377
10,728
16,876
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
elfarian
Heimdallr
15
2 / 17 / 3
10,481
403
12,987
23,485
7,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
timijkl
Aphrodite
12
1 / 15 / 1
9,005
346
2,507
24,932
13,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
xMANGUSTA
Amaterasu
14
1 / 11 / 3
9,544
367
9,404
26,961
16,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Axelxxl
Tiamat
20
5 / 0 / 10
15,706
604
15,333
9,673
5,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
IPixelmanI
Izanami
20
20 / 2 / 18
15,270
587
25,339
22,086
8,656
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Livatein
Amaterasu
18
4 / 3 / 22
13,800
531
9,544
24,873
17,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
PIXELXXL
Tsukuyomi
18
9 / 3 / 8
13,885
534
12,311
15,612
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
kvi0
Scylla
20
23 / 3 / 17
16,243
625
33,923
17,754
6,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
136
11
Kills
61
62
Deaths
11
12
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
11
1
0.59
W
Tiamat
Axelxxl
Tiamat
5
0
10
10
W
Izanami
IPixelmanI
Izanami
20
2
18
14.5
W
Amaterasu
Livatein
Amaterasu
4
3
22
5
W
Tsukuyomi
PIXELXXL
Tsukuyomi
9
3
8
4.33
L
1
8
4
0.38
L
Heimdallr
elfarian
Heimdallr
2
17
3
0.21
W
Scylla
kvi0
Scylla
23
3
17
10.5
L
Aphrodite
timijkl
Aphrodite
1
15
1
0.1
L
Amaterasu
xMANGUSTA
Amaterasu
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,361
Damage
96,450
115,228
Taken
89,998
53,012
Mitigated
44,390
15,400
Healing
38,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,735
2,921
0
2,799
22,974
10,254
0
8,006
14,536
0
57,885
W
Tiamat
Axelxxl
Tiamat
15,333
1,773
580
6,110
9,673
5,758
1,444
1,202
8,250
108,617
0
W
Izanami
IPixelmanI
Izanami
25,339
19,321
0
8,533
22,086
8,656
5,923
4,468
17,331
0
111,427
W
Amaterasu
Livatein
Amaterasu
9,544
3,548
0
10,833
24,873
17,867
2,200
4,168
19,909
0
60,357
W
Tsukuyomi
PIXELXXL
Tsukuyomi
12,311
2,061
0
6,206
15,612
5,886
0
1,712
13,828
0
72,198
L
10,728
2,479
0
1,719
16,876
4,949
0
11,103
5,457
43,720
0
L
Heimdallr
elfarian
Heimdallr
12,987
4,452
0
1,923
23,485
7,391
121
10,601
12,428
0
56,638
W
Scylla
kvi0
Scylla
33,923
1,660
356
5,422
17,754
6,223
3,790
2,251
15,383
84,945
0
L
Aphrodite
timijkl
Aphrodite
2,507
1,169
2,414
3,055
24,932
13,835
0
12,486
12,030
13,427
0
L
Amaterasu
xMANGUSTA
Amaterasu
9,404
2,502
0
3,490
26,961
16,583
456
5,999
20,842
1,284
37,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,828
Gold Earned
74,904
321
Minions Killed
639
0
Camps Cleared
0
1,984,431
Distance Traveled
2,691,694
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,994
423
70
3
0
418,240
1
W
Tiamat
15,706
604
220
8
0
545,674
5
W
Izanami
15,270
587
125
5
0
565,873
0
W
Amaterasu
13,800
531
79
3
0
585,644
8
W
Tsukuyomi
13,885
534
103
4
0
428,561
0
L
Sol
9,804
377
91
4
0
432,771
1
L
Heimdallr
10,481
403
73
3
0
395,875
3
W
Scylla
16,243
625
112
4
0
565,942
4
L
Aphrodite
9,005
346
20
1
0
326,485
2
L
Amaterasu
9,544
367
67
3
0
411,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role