Player Matchup

Da Ji
Da Ji
SirGoatFace
Da Ji
Level 22
God Stats
4W - 12L
1,453 SR
Queue Stats
9W - 28L
1,274 Elo+
Party 1
Achilles
Achilles
alanzo_dank
Achilles
Level 99
God Stats
36W - 57L
1,478 SR
Queue Stats
48W - 79L
1,316 Elo+
Party 1
Discordia
Discordia
gloseph
Discordia
Level 38
God Stats
34W - 52L
1,460 SR
Queue Stats
70W - 115L
1,345 Elo+
Party 1
Team Averages
Level 53
1,464 SR
1,312 Elo+

VS

Team Averages
Level 45
1,411 SR
1,135 Elo+
Fenrir
Fenrir
Bond07
Fenrir
Level 110
God Stats
115W - 134L
1,436 SR
Queue Stats
185W - 263L
1,371 Elo+
Solo
Hercules
Hercules
DALC356
Hercules
Level 15
God Stats
2W - 3L
1,448 SR
Queue Stats
8W - 26L
1,015 Elo+
Party 2
Merlin
Merlin
Slendy007
Merlin
Level 11
God Stats
0W - 2L
1,350 SR
Queue Stats
0W - 11L
1,020 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 12
9,923
763
9,081
9,039
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
alanzo_dank
Achilles
13
4 / 3 / 12
9,504
731
8,492
12,320
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
gloseph
Discordia
15
11 / 0 / 9
10,336
795
14,320
5,167
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bond07
Fenrir
12
4 / 5 / 2
8,820
678
5,847
11,264
6,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hercules
DALC356
Hercules
11
1 / 6 / 3
7,918
609
3,628
14,658
10,715
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Slendy007
Merlin
11
0 / 12 / 3
7,603
585
2,467
12,096
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
23
Kills
5
6
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bond07
Fenrir
4
5
2
1
L
Hercules
DALC356
Hercules
1
6
3
0.42
W
8
3
12
4.67
L
Merlin
Slendy007
Merlin
0
12
3
0.13
W
Achilles
alanzo_dank
Achilles
4
3
12
3.33
W
Discordia
gloseph
Discordia
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,893
Damage
11,942
26,526
Taken
38,018
15,153
Mitigated
21,713
7,815
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bond07
Fenrir
5,847
839
0
2,542
11,264
6,827
0
3,805
6,843
0
18,489
L
Hercules
DALC356
Hercules
3,628
882
0
1,636
14,658
10,715
0
4,996
8,942
0
12,516
W
9,081
4,070
339
838
9,039
4,061
583
960
8,079
0
14,816
L
Merlin
Slendy007
Merlin
2,467
438
0
0
12,096
4,171
0
5,212
6,310
20,123
0
W
Achilles
alanzo_dank
Achilles
8,492
3,156
251
4,990
12,320
9,335
1,078
1,066
11,254
0
35,252
W
Discordia
gloseph
Discordia
14,320
758
77
1,320
5,167
1,757
1,108
658
4,509
36,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
24,341
124
Minions Killed
73
6
Camps Cleared
3
718,538
Distance Traveled
604,568
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,820
678
26
2
3
228,731
0
L
Hercules
7,918
609
21
2
0
221,421
0
W
Da Ji
9,923
763
12
1
0
235,067
1
L
Merlin
7,603
585
26
2
0
154,416
0
W
Achilles
9,504
731
53
4
5
235,650
1
W
Discordia
10,336
795
59
5
1
247,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role