Player Matchup

Cthulhu
Cthulhu
Cracer11
Cthulhu
Level 65
God Stats
0W - 2L
1,407 SR
Queue Stats
60W - 73L
1,425 Elo+
Party 3
Artemis
Artemis
FS Haku
Artemis
Level 22
God Stats
2W - 10L
1,427 SR
Queue Stats
2W - 23L
1,056 Elo+
Party 3
Sun Wukong
Sun Wukong
PaniniHabibi
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,384 Elo+
Party 3
Tiamat
Tiamat
iFrobama
Tiamat
Level 98
God Stats
19W - 8L
1,619 SR
Queue Stats
72W - 58L
1,506 Elo+
Solo
Poseidon
Poseidon
xpoisonpancakex
Poseidon
Level 100
God Stats
0W - 1L
1,452 SR
Queue Stats
5W - 27L
1,169 Elo+
Party 3
Team Averages
Level 59
1,481 SR
1,308 Elo+

VS

Team Averages
Level 70
1,392 SR
1,485 Elo+
Horus
Horus
 
Horus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AndromedaXO4995
Arachne
Level 97
God Stats
3W - 4L
1,223 SR
Queue Stats
19W - 19L
1,618 Elo+
Party 2
Baron Samedi
Baron Samedi
Lillicoa
Baron Samedi
Level 48
God Stats
13W - 8L
1,458 SR
Queue Stats
36W - 36L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
skippypwnu
Danzaburou
Level 47
God Stats
8W - 16L
1,247 SR
Queue Stats
71W - 90L
1,406 Elo+
Solo
Ares
Ares
spacelessruby15
Ares
Level 55
God Stats
3W - 0L
1,533 SR
Queue Stats
176W - 164L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cracer11
Cthulhu
16
1 / 8 / 4
9,734
973
16,151
23,198
19,333
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
FS Haku
Artemis
14
0 / 7 / 2
8,661
866
12,285
13,362
4,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
PaniniHabibi
Sun Wukong
15
2 / 11 / 3
9,763
976
12,760
24,957
22,307
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
iFrobama
Tiamat
15
1 / 7 / 4
9,760
976
13,483
15,947
10,792
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
15
1 / 12 / 2
9,074
907
12,125
14,984
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

80

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
8 / 0 / 21
11,909
1,191
17,551
20,077
21,212
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
14 / 2 / 12
11,578
1,158
17,113
14,427
7,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Lillicoa
Baron Samedi
19
8 / 1 / 18
11,724
1,172
15,282
10,044
5,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
skippypwnu
Danzaburou
18
10 / 1 / 13
11,836
1,184
20,055
11,556
5,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 1 / 23
11,514
1,151
14,749
19,924
29,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
132
5
Kills
45
45
Deaths
5
15
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
0
21
18.5
W
14
2
12
10
L
Cthulhu
Cracer11
Cthulhu
1
8
4
0.38
L
Artemis
FS Haku
Artemis
0
7
2
0.14
W
Baron Samedi
Lillicoa
Baron Samedi
8
1
18
17
L
Sun Wukong
PaniniHabibi
Sun Wukong
2
11
3
0.32
L
Tiamat
iFrobama
Tiamat
1
7
4
0.43
W
Danzaburou
skippypwnu
Danzaburou
10
1
13
16.5
W
5
1
23
16.5
L
Poseidon
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,804
Damage
84,750
92,448
Taken
76,028
60,963
Mitigated
69,011
3,757
Healing
28,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
17,551
8,287
4,279
5,730
20,077
21,212
0
9,956
9,833
0
25,225
W
17,113
11,858
0
4,983
14,427
7,825
0
8,535
5,748
0
23,431
L
Cthulhu
Cracer11
Cthulhu
16,151
1,247
0
1,081
23,198
19,333
0
6,950
16,248
34,532
0
L
Artemis
FS Haku
Artemis
12,285
7,301
0
1,604
13,362
4,850
0
7,627
5,735
0
27,280
W
Baron Samedi
Lillicoa
Baron Samedi
15,282
1,835
3,693
4,081
10,044
5,517
0
5,875
4,085
41,639
0
L
Sun Wukong
PaniniHabibi
Sun Wukong
12,760
2,882
0
456
24,957
22,307
0
8,399
16,558
474
21,713
L
Tiamat
iFrobama
Tiamat
13,483
2,215
0
616
15,947
10,792
0
3,232
12,715
35,525
0
W
Danzaburou
skippypwnu
Danzaburou
20,055
10,299
0
3,096
11,556
5,224
0
7,109
4,401
0
38,168
W
14,749
1,798
1,383
1,454
19,924
29,233
0
9,706
9,938
23,704
0
L
Poseidon
12,125
1,405
0
0
14,984
3,681
0
3,823
11,161
20,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,992
Gold Earned
58,561
167
Minions Killed
144
1
Camps Cleared
8
852,941
Distance Traveled
1,039,477
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,909
1,191
10
1
0
224,579
0
W
Arachne
11,578
1,158
21
2
1
202,682
0
L
Cthulhu
9,734
973
38
4
0
202,477
0
L
Artemis
8,661
866
35
4
0
140,566
0
W
Baron Samedi
11,724
1,172
54
5
3
180,228
0
L
Sun Wukong
9,763
976
23
2
0
195,363
0
L
Tiamat
9,760
976
48
5
1
163,084
0
W
Danzaburou
11,836
1,184
44
4
3
219,792
1
W
Ares
11,514
1,151
15
2
1
212,196
3
L
Poseidon
9,074
907
23
2
0
151,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role