Player Matchup

Medusa
Medusa
Carletesss
Medusa
Level 8
God Stats
2W - 1L
1,300 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Tyr
Tyr
Sololineaplayer
Tyr
Level 8
God Stats
1W - 0L
1,829 SR
Queue Stats
9W - 0L
1,500 Elo+
Solo
Neith
Neith
iMisbelief
Neith
Level 19
God Stats
18W - 28L
1,364 SR
Queue Stats
27W - 47L
1,235 Elo+
Party 1
Nemesis
Nemesis
politebunny
Nemesis
Level 18
God Stats
15W - 24L
1,369 SR
Queue Stats
24W - 42L
1,228 Elo+
Party 1
Sol
Sol
БАНКАКОФИЯ
Sol
Level 11
God Stats
1W - 4L
1,429 SR
Queue Stats
3W - 11L
972 Elo+
Solo
Team Averages
Level 13
1,458 SR
1,287 Elo+

VS

Team Averages
Level 10
1,416 SR
1,395 Elo+
Medusa
Medusa
Distorx
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Nike
Nike
LERZAK69420
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Susano
Susano
MATTYASYPUNTO
Susano
Level 23
God Stats
10W - 21L
1,314 SR
Queue Stats
31W - 47L
1,340 Elo+
Solo
Hera
Hera
Szopen33
Hera
Level 15
God Stats
0W - 2L
1,267 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Izanami
Izanami
Weidzhem
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Carletesss
Medusa
13
4 / 8 / 4
8,555
503
6,807
11,314
3,503
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
15 / 1 / 3
12,087
711
17,172
16,005
15,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
14
8 / 7 / 4
9,442
555
7,292
9,786
3,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
politebunny
Nemesis
12
4 / 3 / 4
8,860
521
4,905
8,628
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 4 / 7
8,396
494
5,578
10,689
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Distorx
Medusa
12
3 / 9 / 7
7,948
468
5,591
12,061
3,914
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 7 / 5
7,763
457
5,276
11,586
5,368
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 5 / 7
9,486
558
7,077
10,876
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
12
3 / 7 / 1
7,644
450
7,477
9,977
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Weidzhem
Izanami
15
10 / 6 / 5
9,276
546
11,098
14,374
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
47
32
Kills
22
23
Deaths
34
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
Carletesss
Medusa
4
8
4
0.75
L
Medusa
Distorx
Medusa
3
9
7
0.72
L
2
7
5
0.64
L
4
5
7
1.5
W
15
1
3
16.5
L
Hera
3
7
1
0.5
L
Izanami
Weidzhem
Izanami
10
6
5
2.08
W
Neith
8
7
4
1.43
W
Nemesis
politebunny
Nemesis
4
3
4
2
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,754
Damage
36,519
56,422
Taken
58,874
28,596
Mitigated
21,230
14,827
Healing
10,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Carletesss
Medusa
6,807
2,464
0
250
11,314
3,503
1,105
1,116
10,198
0
28,210
L
Medusa
Distorx
Medusa
5,591
2,821
0
1,212
12,061
3,914
525
1,388
10,633
0
19,275
L
5,276
725
0
215
11,586
5,368
387
804
10,732
894
22,498
L
7,077
879
0
2,780
10,876
3,738
0
1,078
9,770
0
52,872
W
17,172
3,078
0
9,483
16,005
15,083
0
2,142
13,863
0
103,280
L
Hera
7,477
1,687
0
690
9,977
3,512
0
1,264
8,450
36,260
0
L
Izanami
Weidzhem
Izanami
11,098
7,363
0
5,253
14,374
4,698
1,863
810
13,440
0
53,100
W
Neith
7,292
2,986
0
1,021
9,786
3,265
517
1,212
8,574
0
35,721
W
Nemesis
politebunny
Nemesis
4,905
1,834
0
2,078
8,628
3,896
1,160
748
7,880
0
45,395
W
5,578
1,051
0
1,995
10,689
2,849
558
2,726
7,963
37,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,340
Gold Earned
42,117
430
Minions Killed
315
0
Camps Cleared
0
1,505,772
Distance Traveled
1,507,884
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,555
503
58
3
0
300,501
0
L
Medusa
7,948
468
27
2
0
248,659
3
L
Nike
7,763
457
43
3
0
326,959
2
L
Susano
9,486
558
91
5
0
360,239
0
W
Tyr
12,087
711
179
11
0
336,885
4
L
Hera
7,644
450
69
4
0
297,336
0
L
Izanami
9,276
546
85
5
0
274,691
4
W
Neith
9,442
555
51
3
0
284,785
0
W
Nemesis
8,860
521
68
4
0
305,801
1
W
Sol
8,396
494
74
4
0
277,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role