Player Matchup

Terra
Terra
GoodGodHeals
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 82L
1,358 Elo+
Solo
Skadi
Skadi
MaikeIsabell
Skadi
Level 8
God Stats
3W - 3L
1,385 SR
Queue Stats
5W - 7L
1,336 Elo+
Party 2
Amaterasu
Amaterasu
Serendil
Amaterasu
Level 10
God Stats
5W - 5L
1,403 SR
Queue Stats
5W - 6L
1,399 Elo+
Party 2
Set
Set
Thadoran
Set
Level 104
God Stats
0W - 8L
1,090 SR
Queue Stats
198W - 181L
1,406 Elo+
Party 2
Ra
Ra
derVirg
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,215 Elo+
Party 2
Team Averages
Level 26
1,375 SR
1,343 Elo+

VS

Team Averages
Level 24
1,525 SR
1,430 Elo+
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Brasffo
King Arthur
Level 18
God Stats
13W - 11L
1,564 SR
Queue Stats
15W - 15L
1,387 Elo+
Party 3
Hades
Hades
Nohrellas
Hades
Level 27
God Stats
14W - 10L
1,560 SR
Queue Stats
77W - 81L
1,340 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pedro112
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 100L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
9,387
408
10,592
26,979
24,219
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 9 / 3
8,733
380
6,696
18,564
5,713
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Serendil
Amaterasu
18
7 / 8 / 2
12,138
528
10,826
23,487
15,438
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 9 / 5
12,061
524
16,442
20,616
8,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 9 / 4
10,841
471
5,924
12,537
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
17 / 6 / 6
13,960
607
18,691
21,569
12,469
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
 
Cthulhu
16
1 / 2 / 9
9,835
428
10,181
14,809
14,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Brasffo
King Arthur
17
2 / 4 / 4
11,794
513
7,807
12,653
11,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Nohrellas
Hades
20
13 / 4 / 6
14,597
635
22,091
22,366
18,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
pedro112
Ah Muzen Cab
18
8 / 6 / 3
11,341
493
20,162
17,156
7,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
21
Kills
41
43
Deaths
22
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
17
6
6
3.33
W
Cthulhu
 
Cthulhu
1
2
9
2.75
W
King Arthur
Brasffo
King Arthur
2
4
4
1
L
3
8
2
0.5
L
0
9
3
0.17
W
Hades
Nohrellas
Hades
13
4
6
4
L
Amaterasu
Serendil
Amaterasu
7
8
2
1
L
10
9
5
1.39
L
1
9
4
0.33
W
Ah Muzen Cab
pedro112
Ah Muzen Cab
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,480
Damage
78,932
102,183
Taken
88,553
55,959
Mitigated
63,737
28,927
Healing
42,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,691
4,505
0
16,927
21,569
12,469
19
1,953
19,616
0
108,304
W
Cthulhu
 
Cthulhu
10,181
924
83
3,438
14,809
14,014
630
4,928
9,881
38,343
0
W
King Arthur
Brasffo
King Arthur
7,807
1,253
0
2,256
12,653
11,121
1,277
1,267
11,386
166
61,817
L
10,592
1,560
2,013
9,739
26,979
24,219
905
5,262
21,717
50,805
0
L
6,696
3,782
0
3,890
18,564
5,713
782
3,302
15,262
0
38,884
W
Hades
Nohrellas
Hades
22,091
1,975
39
11,982
22,366
18,471
1,123
2,845
19,521
102,638
0
L
Amaterasu
Serendil
Amaterasu
10,826
5,122
0
7,698
23,487
15,438
0
8,430
15,057
0
50,107
L
16,442
7,626
46
3,189
20,616
8,174
0
7,118
13,498
0
63,266
L
5,924
620
1,538
814
12,537
2,415
733
8,326
4,211
58,885
0
W
Ah Muzen Cab
pedro112
Ah Muzen Cab
20,162
11,191
0
8,056
17,156
7,662
2,766
5,603
11,553
0
85,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,160
Gold Earned
61,527
467
Minions Killed
590
0
Camps Cleared
0
1,870,442
Distance Traveled
2,051,005
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,960
607
139
6
0
467,128
1
W
Cthulhu
9,835
428
73
3
0
473,251
0
W
King Arthur
11,794
513
109
5
0
378,966
6
L
Terra
9,387
408
94
4
0
389,542
0
L
Skadi
8,733
380
91
4
0
304,011
5
W
Hades
14,597
635
161
7
0
366,331
0
L
Amaterasu
12,138
528
80
3
0
365,805
4
L
Set
12,061
524
81
4
0
425,845
7
L
Ra
10,841
471
121
5
0
385,239
1
W
Ah Muzen Cab
11,341
493
108
5
0
365,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role