Player Matchup

Gilgamesh
Gilgamesh
BlooDnBlade
Gilgamesh
Level 136
God Stats
18W - 4L
1,689 SR
Queue Stats
248W - 201L
1,461 Elo+
Party 2
Apollo
Apollo
SergejFaerlich
Apollo
Level 126
God Stats
4W - 0L
1,244 SR
Queue Stats
122W - 97L
1,449 Elo+
Party 2
Jormungandr
Jormungandr
kesomannen
Jormungandr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,247 Elo+
Solo
Team Averages
Level 122
1,477 SR
1,385 Elo+

VS

Team Averages
Level 97
1,597 SR
1,423 Elo+
Charybdis
Charybdis
Angelliaume
Charybdis
Level 144
God Stats
0W - 2L
1,476 SR
Queue Stats
42W - 53L
1,425 Elo+
Solo
Chaac
Chaac
EvilChampion91
Chaac
Level 102
God Stats
4W - 4L
1,815 SR
Queue Stats
24W - 31L
1,465 Elo+
Party 1
Anubis
Anubis
EvilZelzeret
Anubis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlooDnBlade
Gilgamesh
15
2 / 4 / 14
11,498
676
8,468
17,581
13,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
12 / 4 / 7
13,792
811
16,493
13,277
4,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
kesomannen
Jormungandr
16
5 / 3 / 11
12,461
733
6,114
13,789
11,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Angelliaume
Charybdis
16
6 / 6 / 5
12,531
737
8,980
11,106
4,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 5
11,311
665
8,782
16,430
12,057
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
14
2 / 8 / 6
10,972
645
10,126
11,703
4,904
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
19
Kills
11
11
Deaths
19
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Angelliaume
Charybdis
6
6
5
1.42
W
Gilgamesh
BlooDnBlade
Gilgamesh
2
4
14
2.25
L
3
5
5
1.1
L
Anubis
2
8
6
0.63
W
12
4
7
3.88
W
Jormungandr
kesomannen
Jormungandr
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,075
Damage
27,888
44,647
Taken
39,239
29,974
Mitigated
20,961
10,424
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Angelliaume
Charybdis
8,980
3,041
0
721
11,106
4,000
923
1,443
9,663
0
30,199
W
Gilgamesh
BlooDnBlade
Gilgamesh
8,468
1,546
893
3,216
17,581
13,506
374
5,395
10,554
0
23,116
L
8,782
616
0
1,664
16,430
12,057
444
2,354
14,076
7
40,713
L
Anubis
10,126
0
0
2,160
11,703
4,904
189
2,684
9,019
34,794
0
W
16,493
8,824
0
5,217
13,277
4,538
2,489
1,954
11,323
0
69,009
W
Jormungandr
kesomannen
Jormungandr
6,114
1,286
0
1,098
13,789
11,930
338
3,850
9,939
48,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
34,814
216
Minions Killed
165
10
Camps Cleared
5
980,842
Distance Traveled
880,288
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,531
737
43
3
2
299,504
5
W
Gilgamesh
11,498
676
27
2
1
345,747
1
L
Chaac
11,311
665
61
4
0
335,573
3
L
Anubis
10,972
645
61
4
3
245,211
1
W
Apollo
13,792
811
125
7
4
322,691
2
W
Jormungandr
12,461
733
64
4
5
312,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role