Player Matchup

Charybdis
Charybdis
BurntCorn
Charybdis
Level 26
God Stats
3W - 0L
1,805 SR
Queue Stats
78W - 59L
1,602 Elo+
Party 2
Mercury
Mercury
EvilWolfjeje
Mercury
Level 17
God Stats
7W - 4L
1,542 SR
Queue Stats
32W - 20L
1,633 Elo+
Solo
Guan Yu
Guan Yu
ImSoBadHere
Guan Yu
Level 26
God Stats
2W - 0L
1,700 SR
Queue Stats
26W - 14L
1,636 Elo+
Solo
Ymir
Ymir
LordNoodlez
Ymir
Level 29
God Stats
4W - 2L
1,646 SR
Queue Stats
63W - 52L
1,568 Elo+
Party 2
Yemoja
Yemoja
adriansoo12
Yemoja
Level 17
God Stats
5W - 2L
1,576 SR
Queue Stats
32W - 22L
1,591 Elo+
Solo
Team Averages
Level 23
1,654 SR
1,606 Elo+

VS

Team Averages
Level 21
1,456 SR
1,568 Elo+
Ravana
Ravana
DABABA4KT
Ravana
Level 29
God Stats
23W - 19L
1,603 SR
Queue Stats
127W - 129L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Itherel
Morgan Le Fay
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 18L
1,613 Elo+
Party 1
Cernunnos
Cernunnos
SaltyFoxWGun
Cernunnos
Level 15
God Stats
1W - 2L
1,381 SR
Queue Stats
9W - 8L
1,516 Elo+
Party 3
Bellona
Bellona
Skidmarkdan
Bellona
Level 26
God Stats
0W - 1L
1,294 SR
Queue Stats
68W - 55L
1,560 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Zylneos
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BurntCorn
Charybdis
19
4 / 9 / 11
13,123
469
21,525
23,625
8,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
EvilWolfjeje
Mercury
20
13 / 7 / 4
14,843
530
19,531
30,628
13,489
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
ImSoBadHere
Guan Yu
20
9 / 2 / 12
15,776
563
28,930
41,884
54,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 5 / 15
12,844
459
11,081
19,188
23,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
20
9 / 1 / 8
13,800
493
22,271
24,920
12,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DABABA4KT
Ravana
19
0 / 5 / 6
11,981
428
11,252
25,336
18,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Itherel
Morgan Le Fay
18
3 / 9 / 4
11,968
427
17,040
22,288
8,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
SaltyFoxWGun
Cernunnos
17
6 / 10 / 10
12,208
436
20,604
24,905
9,727
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Skidmarkdan
Bellona
18
11 / 6 / 7
12,874
460
24,421
27,413
27,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Cu Chulainn
Zylneos
Cu Chulainn
20
4 / 8 / 1
13,946
498
23,118
28,861
25,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
52
38
Kills
24
24
Deaths
38
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BurntCorn
Charybdis
4
9
11
1.06
L
Ravana
DABABA4KT
Ravana
0
5
6
0.6
W
Mercury
EvilWolfjeje
Mercury
13
7
4
2.14
W
Guan Yu
ImSoBadHere
Guan Yu
9
2
12
7.5
L
Morgan Le Fay
Itherel
Morgan Le Fay
3
9
4
0.56
W
3
5
15
2.1
L
Cernunnos
SaltyFoxWGun
Cernunnos
6
10
10
1.1
L
Bellona
Skidmarkdan
Bellona
11
6
7
2.42
L
Cu Chulainn
Zylneos
Cu Chulainn
4
8
1
0.56
W
Yemoja
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,338
Damage
96,435
140,245
Taken
128,803
112,762
Mitigated
90,166
51,086
Healing
28,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BurntCorn
Charybdis
21,525
13,832
0
3,893
23,625
8,683
1,962
1,705
21,514
0
82,428
L
Ravana
DABABA4KT
Ravana
11,252
2,131
0
8,824
25,336
18,263
0
6,590
18,410
0
90,674
W
Mercury
EvilWolfjeje
Mercury
19,531
11,173
0
3,931
30,628
13,489
1,988
2,977
27,186
0
111,632
W
Guan Yu
ImSoBadHere
Guan Yu
28,930
2,348
5,236
21,148
41,884
54,280
561
6,819
34,707
1,063
121,348
L
Morgan Le Fay
Itherel
Morgan Le Fay
17,040
1,119
234
4,483
22,288
8,870
31
7,252
14,270
75,863
0
W
11,081
2,341
0
500
19,188
23,948
427
722
17,947
32,817
0
L
Cernunnos
SaltyFoxWGun
Cernunnos
20,604
8,777
0
4,240
24,905
9,727
1,605
5,445
19,172
0
71,701
L
Bellona
Skidmarkdan
Bellona
24,421
5,626
0
5,682
27,413
27,830
452
7,148
19,841
0
65,648
L
Cu Chulainn
Zylneos
Cu Chulainn
23,118
6,929
0
4,799
28,861
25,476
484
5,551
23,002
0
103,678
W
Yemoja
22,271
2,209
5,631
10,747
24,920
12,362
1,024
4,817
19,803
76,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,386
Gold Earned
62,977
614
Minions Killed
602
0
Camps Cleared
0
2,635,288
Distance Traveled
2,462,281
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,123
469
113
4
0
434,041
9
L
Ravana
11,981
428
139
5
0
565,595
5
W
Mercury
14,843
530
152
5
0
575,086
2
W
Guan Yu
15,776
563
197
7
0
599,525
1
L
Morgan Le Fay
11,968
427
124
4
0
470,164
1
W
Ymir
12,844
459
38
1
0
510,942
12
L
Cernunnos
12,208
436
114
4
0
415,377
4
L
Bellona
12,874
460
66
2
0
522,318
5
L
Cu Chulainn
13,946
498
159
6
0
488,827
1
W
Yemoja
13,800
493
114
4
0
515,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role