Player Matchup

Loki
Loki
JoshPep
Loki
Level 109
God Stats
5W - 4L
1,527 SR
Queue Stats
48W - 36L
1,571 Elo+
Party 2
Scylla
Scylla
Maceyhophop
Scylla
Level 76
God Stats
3W - 7L
1,394 SR
Queue Stats
74W - 91L
1,412 Elo+
Party 2
Heimdallr
Heimdallr
facepump10
Heimdallr
Level 96
God Stats
31W - 13L
1,640 SR
Queue Stats
271W - 253L
1,491 Elo+
Party 3
Hercules
Hercules
gioeleGioele12
Hercules
Level 29
God Stats
10W - 7L
1,631 SR
Queue Stats
72W - 82L
1,441 Elo+
Party 3
Ganesha
Ganesha
lucxxury
Ganesha
Level 87
God Stats
16W - 7L
1,627 SR
Queue Stats
132W - 119L
1,513 Elo+
Party 3
Team Averages
Level 79
1,564 SR
1,486 Elo+

VS

Team Averages
Level 54
1,512 SR
1,371 Elo+
Charybdis
Charybdis
JACKvFR0ST
Charybdis
Level 75
God Stats
23W - 22L
1,627 SR
Queue Stats
290W - 334L
1,395 Elo+
Party 1
Hades
Hades
Jokef4ce
Hades
Level 34
God Stats
0W - 1L
1,517 SR
Queue Stats
78W - 123L
1,299 Elo+
Party 1
Gilgamesh
Gilgamesh
McKudi
Gilgamesh
Level 17
God Stats
4W - 4L
1,492 SR
Queue Stats
54W - 42L
1,373 Elo+
Party 1
Nemesis
Nemesis
iLakitu
Nemesis
Level 55
God Stats
17W - 28L
1,406 SR
Queue Stats
112W - 150L
1,380 Elo+
Party 1
Ares
Ares
xTimmx3
Ares
Level 88
God Stats
14W - 12L
1,518 SR
Queue Stats
108W - 142L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JoshPep
Loki
20
12 / 2 / 4
12,524
596
13,006
14,514
5,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
19
6 / 4 / 10
12,427
592
13,322
10,239
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
facepump10
Heimdallr
20
18 / 2 / 4
12,612
601
22,996
18,159
8,037
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
17
1 / 2 / 1
10,429
497
4,086
8,794
10,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ganesha
lucxxury
Ganesha
17
0 / 1 / 19
11,148
531
8,112
15,145
16,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JACKvFR0ST
Charybdis
15
1 / 11 / 3
9,153
436
9,167
19,244
5,415
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
Jokef4ce
Hades
15
1 / 9 / 2
9,536
454
4,287
15,026
7,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
McKudi
Gilgamesh
17
0 / 3 / 3
10,285
490
7,427
11,225
8,022
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
iLakitu
Nemesis
17
7 / 5 / 3
11,402
543
8,685
15,807
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
xTimmx3
Ares
13
1 / 9 / 2
8,872
422
9,545
20,375
18,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
37
Kills
10
11
Deaths
37
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
JACKvFR0ST
Charybdis
1
11
3
0.23
L
Hades
Jokef4ce
Hades
1
9
2
0.22
W
Loki
JoshPep
Loki
12
2
4
7
W
Scylla
6
4
10
2.75
L
Gilgamesh
McKudi
Gilgamesh
0
3
3
0.5
W
Heimdallr
facepump10
Heimdallr
18
2
4
10
W
Hercules
1
2
1
0.75
L
Nemesis
iLakitu
Nemesis
7
5
3
1.7
W
Ganesha
lucxxury
Ganesha
0
1
19
9.5
L
Ares
xTimmx3
Ares
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,522
Damage
39,111
66,851
Taken
81,677
44,505
Mitigated
45,065
21,013
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
JACKvFR0ST
Charybdis
9,167
3,333
0
3,977
19,244
5,415
58
3,587
15,635
0
64,123
L
Hades
Jokef4ce
Hades
4,287
183
94
1,300
15,026
7,589
656
6,169
8,599
46,332
0
W
Loki
JoshPep
Loki
13,006
4,086
0
284
14,514
5,528
134
1,449
12,929
0
97,114
W
Scylla
13,322
792
0
1,506
10,239
3,814
0
2,222
7,915
79,816
0
L
Gilgamesh
McKudi
Gilgamesh
7,427
1,599
0
578
11,225
8,022
0
796
9,826
10,382
47,296
W
Heimdallr
facepump10
Heimdallr
22,996
13,290
0
12,502
18,159
8,037
2,513
6,138
11,967
0
98,026
W
Hercules
4,086
772
0
2,757
8,794
10,234
0
1,151
7,643
0
48,270
L
Nemesis
iLakitu
Nemesis
8,685
3,894
0
4,770
15,807
5,662
976
3,143
12,480
0
61,300
W
Ganesha
lucxxury
Ganesha
8,112
860
0
3,964
15,145
16,892
199
4,151
10,936
30,500
0
L
Ares
xTimmx3
Ares
9,545
247
0
1,908
20,375
18,377
745
7,193
13,070
37,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,140
Gold Earned
49,248
531
Minions Killed
478
0
Camps Cleared
0
1,972,659
Distance Traveled
1,923,055
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,153
436
103
5
0
373,753
0
L
Hades
9,536
454
92
4
0
354,305
0
W
Loki
12,524
596
116
6
0
433,794
4
W
Scylla
12,427
592
148
7
0
371,611
2
L
Gilgamesh
10,285
490
137
7
0
392,161
0
W
Heimdallr
12,612
601
160
8
0
385,280
2
W
Hercules
10,429
497
95
5
0
356,667
2
L
Nemesis
11,402
543
107
5
0
443,514
5
W
Ganesha
11,148
531
12
1
0
425,307
0
L
Ares
8,872
422
39
2
0
359,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role