Player Matchup

Sol
Sol
HuntMeh
Sol
Level 118
God Stats
1W - 1L
1,564 SR
Queue Stats
100W - 52L
1,741 Elo+
Party 2
Fenrir
Fenrir
Monuka
Fenrir
Level 108
God Stats
1W - 0L
1,770 SR
Queue Stats
129W - 74L
1,708 Elo+
Party 2
Danzaburou
Danzaburou
pustiul
Danzaburou
Level 129
God Stats
5W - 0L
1,688 SR
Queue Stats
142W - 78L
1,704 Elo+
Party 2
Team Averages
Level 118
1,674 SR
1,717 Elo+

VS

Team Averages
Level 87
1,559 SR
1,326 Elo+
Charybdis
Charybdis
AlexLlama
Charybdis
Level 121
God Stats
2W - 2L
1,692 SR
Queue Stats
172W - 256L
1,355 Elo+
Party 1
Cernunnos
Cernunnos
Tankien265
Cernunnos
Level 54
God Stats
15W - 23L
1,486 SR
Queue Stats
48W - 64L
1,371 Elo+
Party 1
Scylla
Scylla
VrYmika
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
19 / 2 / 7
10,804
1,080
13,951
10,372
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Monuka
Fenrir
11
1 / 5 / 20
7,950
795
4,846
9,976
6,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
pustiul
Danzaburou
12
7 / 4 / 17
9,347
935
12,392
8,849
3,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlexLlama
Charybdis
10
1 / 10 / 7
7,674
767
2,904
11,775
3,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Tankien265
Cernunnos
12
4 / 9 / 4
8,547
855
7,848
13,451
4,545
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
VrYmika
Scylla
13
5 / 8 / 4
9,319
932
6,267
10,413
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
27
Kills
10
11
Deaths
27
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlexLlama
Charybdis
1
10
7
0.45
W
Sol
19
2
7
11.25
W
Fenrir
Monuka
Fenrir
1
5
20
2.2
L
Cernunnos
Tankien265
Cernunnos
4
9
4
0.67
L
Scylla
VrYmika
Scylla
5
8
4
0.88
W
Danzaburou
pustiul
Danzaburou
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,189
Damage
17,019
29,197
Taken
35,639
14,091
Mitigated
11,384
9,181
Healing
2,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlexLlama
Charybdis
2,904
1,122
0
231
11,775
3,697
0
4,447
7,328
0
15,031
W
Sol
13,951
6,737
0
5,897
10,372
4,330
2,114
2,412
7,960
39,701
4,376
W
Fenrir
Monuka
Fenrir
4,846
1,021
0
1,608
9,976
6,402
648
2,195
7,781
0
13,934
L
Cernunnos
Tankien265
Cernunnos
7,848
4,242
0
1,111
13,451
4,545
0
6,029
7,422
0
21,464
L
Scylla
VrYmika
Scylla
6,267
436
146
733
10,413
3,142
0
2,978
7,435
20,154
0
W
Danzaburou
pustiul
Danzaburou
12,392
4,492
0
1,676
8,849
3,359
448
1,981
6,868
0
31,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,101
Gold Earned
25,540
117
Minions Killed
97
6
Camps Cleared
4
553,175
Distance Traveled
463,515
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,674
767
26
3
1
142,673
1
W
Sol
10,804
1,080
60
6
3
185,377
1
W
Fenrir
7,950
795
13
1
1
177,209
1
L
Cernunnos
8,547
855
41
4
2
147,822
2
L
Scylla
9,319
932
30
3
1
173,020
3
W
Danzaburou
9,347
935
44
4
2
190,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role