Player Matchup

Loki
Loki
GnarlyXannyMan
Loki
Level 26
God Stats
6W - 8L
1,519 SR
Queue Stats
122W - 137L
1,412 Elo+
Solo
Heimdallr
Heimdallr
Sonny_The_King0_
Heimdallr
Level 17
God Stats
6W - 7L
1,514 SR
Queue Stats
48W - 63L
1,282 Elo+
Party 1
Agni
Agni
acekid133
Agni
Level 18
God Stats
12W - 9L
1,520 SR
Queue Stats
91W - 88L
1,378 Elo+
Solo
Bakasura
Bakasura
markusstahl24
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 124L
1,320 Elo+
Party 1
Sylvanus
Sylvanus
outlawfeline
Sylvanus
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 154L
1,466 Elo+
Solo
Team Averages
Level 22
1,511 SR
1,372 Elo+

VS

Team Averages
Level 15
1,476 SR
1,220 Elo+
Sol
Sol
MacKayverr
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 92L
1,233 Elo+
Party 2
Cu Chulainn
Cu Chulainn
The Arroh
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,205 Elo+
Party 2
Danzaburou
Danzaburou
UNKNOWN NATAS
Danzaburou
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,080 Elo+
Solo
Sun Wukong
Sun Wukong
Xwolf521
Sun Wukong
Level 24
God Stats
64W - 49L
1,477 SR
Queue Stats
198W - 212L
1,303 Elo+
Solo
Fenrir
Fenrir
x1xinchxpinchx
Fenrir
Level 15
God Stats
24W - 22L
1,404 SR
Queue Stats
49W - 60L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 9
11,569
1,052
11,135
15,556
6,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
19
8 / 9 / 14
13,271
1,206
25,279
22,064
11,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
18
7 / 13 / 9
12,238
1,113
18,526
21,311
8,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
markusstahl24
Bakasura
18
2 / 17 / 10
10,993
999
10,889
27,466
14,763
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
outlawfeline
Sylvanus
19
8 / 6 / 16
13,434
1,221
18,589
27,002
25,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 21
11,797
1,072
9,767
9,429
3,209
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
The Arroh
Cu Chulainn
19
11 / 11 / 15
12,910
1,174
21,008
23,455
12,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
UNKNOWN NATAS
Danzaburou
20
17 / 4 / 18
14,740
1,340
40,908
16,771
6,941
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Xwolf521
Sun Wukong
20
7 / 6 / 25
13,300
1,209
17,147
22,055
16,846
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
11 / 7 / 24
13,609
1,237
13,954
19,270
7,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
154
31
Kills
51
52
Deaths
31
58
Assists
103
Player
Kills
Deaths
Assists
KDA
L
6
7
9
1.5
W
5
3
21
5.17
L
Heimdallr
8
9
14
1.67
W
Cu Chulainn
The Arroh
Cu Chulainn
11
11
15
1.68
W
Danzaburou
UNKNOWN NATAS
Danzaburou
17
4
18
6.5
W
Sun Wukong
Xwolf521
Sun Wukong
7
6
25
3.25
L
Agni
7
13
9
0.88
L
Bakasura
markusstahl24
Bakasura
2
17
10
0.41
L
Sylvanus
outlawfeline
Sylvanus
8
6
16
2.67
W
11
7
24
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,418
Damage
102,784
113,399
Taken
90,980
67,065
Mitigated
47,481
11,173
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,135
4,301
0
21
15,556
6,520
0
1,880
13,676
0
19,169
W
9,767
6,270
0
2,386
9,429
3,209
0
3,450
5,929
25,586
0
L
Heimdallr
25,279
19,555
0
1,933
22,064
11,988
0
513
21,551
0
52,300
W
Cu Chulainn
The Arroh
Cu Chulainn
21,008
10,265
0
939
23,455
12,579
0
11,954
11,411
0
34,653
W
Danzaburou
UNKNOWN NATAS
Danzaburou
40,908
29,466
0
5,431
16,771
6,941
0
5,058
11,291
0
77,242
W
Sun Wukong
Xwolf521
Sun Wukong
17,147
4,389
0
1,346
22,055
16,846
0
9,246
11,950
729
31,994
L
Agni
18,526
3,430
0
539
21,311
8,641
0
1,415
19,896
29,647
0
L
Bakasura
markusstahl24
Bakasura
10,889
6,216
0
1,553
27,466
14,763
0
4,624
22,842
0
36,581
L
Sylvanus
outlawfeline
Sylvanus
18,589
8,188
2,270
4,857
27,002
25,153
0
1,998
25,004
38,830
0
W
13,954
5,837
0
1,516
19,270
7,906
0
7,407
11,728
0
21,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,505
Gold Earned
66,356
188
Minions Killed
202
3
Camps Cleared
2
856,914
Distance Traveled
991,191
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,569
1,052
20
2
1
148,071
0
W
Sol
11,797
1,072
29
3
0
199,404
1
L
Heimdallr
13,271
1,206
41
4
0
163,579
0
W
Cu Chulainn
12,910
1,174
34
3
1
164,085
2
W
Danzaburou
14,740
1,340
82
7
0
187,118
0
W
Sun Wukong
13,300
1,209
38
3
0
195,133
1
L
Agni
12,238
1,113
28
3
1
186,857
0
L
Bakasura
10,993
999
64
6
0
180,130
0
L
Sylvanus
13,434
1,221
35
3
1
178,277
0
W
Fenrir
13,609
1,237
19
2
1
245,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role