Player Matchup

Hou Yi
Hou Yi
BerkMcFlyTTV
Hou Yi
Level 25
God Stats
4W - 1L
1,771 SR
Queue Stats
38W - 26L
1,667 Elo+
Solo
Agni
Agni
DeogFellowellow
Agni
Level 29
God Stats
6W - 7L
1,436 SR
Queue Stats
10W - 19L
1,259 Elo+
Solo
Ravana
Ravana
I Live To C4
Ravana
Level 29
God Stats
2W - 1L
1,513 SR
Queue Stats
37W - 38L
1,352 Elo+
Solo
Zhong Kui
Zhong Kui
SIMPLECOMPOSURE
Zhong Kui
Level 29
God Stats
7W - 4L
1,596 SR
Queue Stats
41W - 69L
1,356 Elo+
Solo
Bacchus
Bacchus
l Science I
Bacchus
Level 21
God Stats
2W - 4L
1,329 SR
Queue Stats
12W - 14L
1,566 Elo+
Solo
Team Averages
Level 27
1,529 SR
1,440 Elo+

VS

Team Averages
Level 22
1,405 SR
1,457 Elo+
Ares
Ares
 
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Beninewolf
Sun Wukong
Level 28
God Stats
5W - 3L
1,443 SR
Queue Stats
73W - 75L
1,556 Elo+
Solo
Fenrir
Fenrir
Elmarinoloko445
Fenrir
Level 16
God Stats
2W - 8L
1,077 SR
Queue Stats
23W - 43L
1,385 Elo+
Solo
Danzaburou
Danzaburou
k1000osilva
Danzaburou
Level 15
God Stats
3W - 3L
1,645 SR
Queue Stats
310W - 325L
1,632 Elo+
Solo
Pele
Pele
mastercheifrich
Pele
Level 26
God Stats
14W - 18L
1,361 SR
Queue Stats
14W - 18L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
26 / 0 / 5
15,667
712
41,264
20,203
9,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 9 / 2
11,284
513
5,645
12,384
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
15
3 / 4 / 5
10,310
469
7,579
12,405
7,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
SIMPLECOMPOSURE
Zhong Kui
17
9 / 4 / 4
12,006
546
16,395
14,805
12,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
l Science I
Bacchus
14
0 / 3 / 4
9,448
429
3,617
17,299
19,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 9 / 4
7,848
357
4,166
26,225
28,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Beninewolf
Sun Wukong
17
13 / 6 / 1
11,595
527
20,673
18,846
11,429
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 7 / 1
8,450
384
5,929
18,849
15,045
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
k1000osilva
Danzaburou
15
4 / 8 / 1
9,763
444
11,143
17,731
7,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 11 / 2
7,706
350
5,572
22,995
5,522
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
41
Kills
20
20
Deaths
41
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
9
4
0.33
L
Sun Wukong
Beninewolf
Sun Wukong
13
6
1
2.25
W
Hou Yi
26
0
5
28.5
W
3
9
2
0.44
L
2
7
1
0.36
W
Ravana
3
4
5
1.38
W
Zhong Kui
SIMPLECOMPOSURE
Zhong Kui
9
4
4
2.75
L
Danzaburou
k1000osilva
Danzaburou
4
8
1
0.56
W
Bacchus
l Science I
Bacchus
0
3
4
0.67
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,500
Damage
47,483
77,096
Taken
104,646
53,702
Mitigated
68,107
27,082
Healing
15,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,166
367
0
1,167
26,225
28,812
0
8,046
17,558
16,592
0
L
Sun Wukong
Beninewolf
Sun Wukong
20,673
5,985
0
5,919
18,846
11,429
0
6,489
11,919
0
58,390
W
Hou Yi
41,264
30,920
0
13,868
20,203
9,699
3,907
1,232
18,971
0
154,884
W
5,645
505
207
671
12,384
4,059
2,569
0
12,384
59,949
0
L
5,929
2,126
0
1,791
18,849
15,045
0
4,072
14,755
0
35,603
W
Ravana
7,579
3,201
0
3,106
12,405
7,564
1,100
487
11,918
0
48,904
W
Zhong Kui
SIMPLECOMPOSURE
Zhong Kui
16,395
2,553
145
5,667
14,805
12,520
5,571
854
13,951
66,204
0
L
Danzaburou
k1000osilva
Danzaburou
11,143
4,972
245
2,536
17,731
7,299
0
4,556
13,175
0
59,735
W
Bacchus
l Science I
Bacchus
3,617
376
39
3,379
17,299
19,860
1,236
1,700
15,599
31,156
0
L
5,572
1,454
0
3,404
22,995
5,522
1,013
1,938
21,005
0
32,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,715
Gold Earned
45,362
582
Minions Killed
318
0
Camps Cleared
0
1,884,722
Distance Traveled
1,731,614
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,848
357
20
1
0
318,708
5
L
Sun Wukong
11,595
527
91
4
0
376,532
1
W
Hou Yi
15,667
712
204
9
0
424,872
0
W
Agni
11,284
513
125
6
0
332,299
0
L
Fenrir
8,450
384
53
2
0
324,383
4
W
Ravana
10,310
469
76
3
0
395,676
1
W
Zhong Kui
12,006
546
118
5
0
352,085
7
L
Danzaburou
9,763
444
108
5
0
345,567
2
W
Bacchus
9,448
429
59
3
0
379,790
1
L
Pele
7,706
350
46
2
0
366,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role