Player Matchup

Bacchus
Bacchus
Knightiran
Bacchus
Level 128
God Stats
1W - 1L
1,281 SR
Queue Stats
1W - 2L
1,265 Elo+
Party 3
Neith
Neith
Ljukino
Neith
Level 125
God Stats
67W - 65L
1,556 SR
Queue Stats
594W - 580L
1,509 Elo+
Party 2
Tyr
Tyr
ShayanOdin
Tyr
Level 120
God Stats
6W - 3L
1,535 SR
Queue Stats
28W - 21L
1,485 Elo+
Party 3
Zhong Kui
Zhong Kui
bibidzana
Zhong Kui
Level 125
God Stats
12W - 13L
1,744 SR
Queue Stats
681W - 647L
1,513 Elo+
Party 2
Susano
Susano
xIxHOPLITExIx
Susano
Level 129
God Stats
0W - 2L
1,409 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 3
Team Averages
Level 125
1,505 SR
1,405 Elo+

VS

Team Averages
Level 109
1,427 SR
1,480 Elo+
Khepri
Khepri
 
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Diabliyo-rubenqu
Morgan Le Fay
Level 104
God Stats
6W - 4L
1,595 SR
Queue Stats
232W - 227L
1,516 Elo+
Solo
Charybdis
Charybdis
Karako
Charybdis
Level 160
God Stats
15W - 18L
1,397 SR
Queue Stats
398W - 383L
1,497 Elo+
Party 1
Loki
Loki
andrius112
Loki
Level 84
God Stats
65W - 57L
1,520 SR
Queue Stats
757W - 747L
1,496 Elo+
Party 1
Artio
Artio
sqrl28
Artio
Level 69
God Stats
3W - 8L
1,125 SR
Queue Stats
284W - 289L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Knightiran
Bacchus
12
0 / 3 / 1
7,690
385
3,086
10,719
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Ljukino
Neith
13
0 / 3 / 2
7,929
396
7,703
12,327
3,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 1
9,488
474
6,626
16,626
13,110
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
bibidzana
Zhong Kui
17
2 / 4 / 0
10,037
502
12,268
16,767
11,578
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 0
8,047
402
5,929
14,687
4,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 0 / 9
9,028
451
5,797
13,359
14,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Diabliyo-rubenqu
Morgan Le Fay
18
9 / 1 / 1
11,891
595
14,657
14,332
7,563
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Karako
Charybdis
17
3 / 1 / 4
9,992
500
10,096
9,288
4,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 0 / 5
10,195
510
8,783
10,684
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
sqrl28
Artio
17
0 / 1 / 1
10,478
524
6,940
12,958
15,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
18
18
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
9
5.5
W
Morgan Le Fay
Diabliyo-rubenqu
Morgan Le Fay
9
1
1
9.5
W
Charybdis
Karako
Charybdis
3
1
4
5
L
Bacchus
Knightiran
Bacchus
0
3
1
0.17
L
Neith
Ljukino
Neith
0
3
2
0.33
L
0
2
1
0.25
W
5
0
5
7.5
L
Zhong Kui
bibidzana
Zhong Kui
2
4
0
0.5
W
Artio
sqrl28
Artio
0
1
1
0.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,612
Damage
46,273
71,126
Taken
60,621
42,868
Mitigated
45,844
23,648
Healing
21,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,797
424
0
3,194
13,359
14,809
376
2,286
11,073
22,979
0
W
Morgan Le Fay
Diabliyo-rubenqu
Morgan Le Fay
14,657
2,080
291
6,151
14,332
7,563
1,615
6,540
7,792
87,966
0
W
Charybdis
Karako
Charybdis
10,096
5,938
0
2,866
9,288
4,136
3,021
2,659
6,629
0
95,067
L
Bacchus
Knightiran
Bacchus
3,086
434
64
1,979
10,719
10,332
0
4,193
6,412
21,625
0
L
Neith
Ljukino
Neith
7,703
3,705
0
5,072
12,327
3,590
0
3,493
8,834
0
54,633
L
6,626
777
0
5,422
16,626
13,110
906
7,054
9,483
0
62,433
W
8,783
2,632
0
875
10,684
3,382
0
3,098
7,586
0
71,034
L
Zhong Kui
bibidzana
Zhong Kui
12,268
1,103
0
8,229
16,767
11,578
0
8,561
8,206
76,833
0
W
Artio
sqrl28
Artio
6,940
429
372
7,466
12,958
15,954
0
1,028
11,930
60,203
0
L
5,929
602
126
2,756
14,687
4,258
0
3,890
10,797
0
46,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,191
Gold Earned
51,584
474
Minions Killed
564
0
Camps Cleared
0
1,821,018
Distance Traveled
1,953,476
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,028
451
20
1
0
382,547
4
W
Morgan Le Fay
11,891
595
147
7
0
374,852
3
W
Charybdis
9,992
500
161
8
0
346,941
7
L
Bacchus
7,690
385
20
1
0
326,607
4
L
Neith
7,929
396
114
6
0
344,340
1
L
Tyr
9,488
474
137
7
0
384,464
4
W
Loki
10,195
510
95
5
0
451,758
8
L
Zhong Kui
10,037
502
133
7
0
366,713
8
W
Artio
10,478
524
141
7
0
397,378
4
L
Susano
8,047
402
70
4
0
398,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role