Player Matchup

Zhong Kui
Zhong Kui
BLUEJOHNS
Zhong Kui
Level 16
God Stats
0W - 1L
1,373 SR
Queue Stats
9W - 14L
1,459 Elo+
Solo
Artio
Artio
ItzCRlMSON
Artio
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 238L
1,448 Elo+
Party 2
Khepri
Khepri
ItzJoshVR
Khepri
Level 68
God Stats
0W - 3L
1,374 SR
Queue Stats
204W - 218L
1,470 Elo+
Party 2
Ah Puch
Ah Puch
Jerrybeamz
Ah Puch
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 38L
1,311 Elo+
Solo
Agni
Agni
SeraLeona21
Agni
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 72L
1,391 Elo+
Solo
Team Averages
Level 57
1,449 SR
1,416 Elo+

VS

Team Averages
Level 101
1,424 SR
1,489 Elo+
Artio
Artio
DCGxDutch
Artio
Level 134
God Stats
5W - 6L
1,407 SR
Queue Stats
511W - 529L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
DDCzWHITEY
Kukulkan
Level 125
God Stats
12W - 4L
1,599 SR
Queue Stats
487W - 503L
1,507 Elo+
Party 1
Serqet
Serqet
G0LDM00N327
Serqet
Level 142
God Stats
1W - 1L
1,211 SR
Queue Stats
304W - 320L
1,451 Elo+
Party 1
Hou Yi
Hou Yi
TXI Gattuso
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,492 Elo+
Party 1
Baba Yaga
Baba Yaga
True Stormzz
Baba Yaga
Level 87
God Stats
2W - 0L
1,403 SR
Queue Stats
133W - 117L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BLUEJOHNS
Zhong Kui
11
2 / 7 / 7
9,349
550
8,575
10,413
4,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
17
4 / 5 / 12
11,083
652
6,183
25,167
30,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
ItzJoshVR
Khepri
19
1 / 3 / 18
11,850
697
6,492
21,536
31,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Jerrybeamz
Ah Puch
20
8 / 5 / 15
13,453
791
25,787
15,336
7,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 6 / 8
13,802
812
20,552
15,454
7,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DCGxDutch
Artio
19
2 / 8 / 13
11,448
673
5,333
26,736
30,196
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
DDCzWHITEY
Kukulkan
20
8 / 4 / 12
13,775
810
32,029
12,491
4,237
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
17
3 / 4 / 14
11,368
669
6,749
13,501
14,812
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
17
0 / 4 / 7
10,493
617
6,186
10,312
3,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
True Stormzz
Baba Yaga
20
13 / 6 / 11
14,506
853
25,689
19,995
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
83
26
Kills
26
26
Deaths
26
60
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BLUEJOHNS
Zhong Kui
2
7
7
0.79
W
Artio
DCGxDutch
Artio
2
8
13
1.06
W
Kukulkan
DDCzWHITEY
Kukulkan
8
4
12
3.5
W
Serqet
3
4
14
2.5
L
Artio
4
5
12
2
L
Khepri
ItzJoshVR
Khepri
1
3
18
3.33
L
Ah Puch
Jerrybeamz
Ah Puch
8
5
15
3.1
L
11
6
8
2.5
W
Hou Yi
0
4
7
0.88
W
Baba Yaga
True Stormzz
Baba Yaga
13
6
11
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,589
Damage
75,986
87,906
Taken
83,035
81,464
Mitigated
59,707
27,484
Healing
26,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BLUEJOHNS
Zhong Kui
8,575
929
698
1,481
10,413
4,824
0
7,905
2,235
12,672
0
W
Artio
DCGxDutch
Artio
5,333
744
4,246
4,674
26,736
30,196
262
18,820
7,916
16,997
0
W
Kukulkan
DDCzWHITEY
Kukulkan
32,029
2,514
3,639
2,547
12,491
4,237
2,191
10,894
1,597
58,003
0
W
Serqet
6,749
1,466
562
1,479
13,501
14,812
256
11,326
2,175
0
11,027
L
Artio
6,183
1,433
3,153
6,942
25,167
30,308
827
16,622
8,368
8,740
0
L
Khepri
ItzJoshVR
Khepri
6,492
228
959
3,365
21,536
31,713
433
16,070
5,003
13,668
0
L
Ah Puch
Jerrybeamz
Ah Puch
25,787
811
2,441
3,319
15,336
7,210
1,505
11,947
2,853
50,720
0
L
20,552
1,767
1,537
3,589
15,454
7,409
864
10,507
4,845
56,987
0
W
Hou Yi
6,186
2,404
0
1,520
10,312
3,396
860
9,326
986
0
18,772
W
Baba Yaga
True Stormzz
Baba Yaga
25,689
2,048
2,103
5,900
19,995
7,066
2,456
17,223
2,772
50,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,537
Gold Earned
61,590
154
Minions Killed
172
0
Camps Cleared
0
1,549,264
Distance Traveled
1,527,332
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,349
550
7
0
0
343,121
0
W
Artio
11,448
673
16
1
0
305,003
2
W
Kukulkan
13,775
810
73
4
0
319,322
5
W
Serqet
11,368
669
8
0
0
323,183
0
L
Artio
11,083
652
2
0
0
300,328
0
L
Khepri
11,850
697
5
0
0
339,757
0
L
Ah Puch
13,453
791
67
4
0
267,947
1
L
Agni
13,802
812
73
4
0
298,111
0
W
Hou Yi
10,493
617
29
2
0
283,782
3
W
Baba Yaga
14,506
853
46
3
0
296,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role