Player Matchup

Cthulhu
Cthulhu
LosHermanosPlay4
Cthulhu
Level 77
God Stats
3W - 4L
1,368 SR
Queue Stats
438W - 566L
1,413 Elo+
Solo
Hel
Hel
XxRick
Hel
Level 142
God Stats
4W - 3L
1,317 SR
Queue Stats
91W - 117L
1,380 Elo+
Solo
Hun Batz
Hun Batz
yeremy205
Hun Batz
Level 142
God Stats
2W - 0L
1,730 SR
Queue Stats
15W - 14L
1,536 Elo+
Solo
Team Averages
Level 120
1,472 SR
1,443 Elo+

VS

Team Averages
Level 41
1,403 SR
1,385 Elo+
Set
Set
HomelessKoala
Set
Level 58
God Stats
2W - 2L
1,542 SR
Queue Stats
18W - 24L
1,460 Elo+
Solo
Guan Yu
Guan Yu
KenpachiZarakiUw
Guan Yu
Level 28
God Stats
8W - 4L
1,723 SR
Queue Stats
45W - 46L
1,533 Elo+
Solo
Janus
Janus
diegotebigote70
Janus
Level 37
God Stats
1W - 12L
943 SR
Queue Stats
86W - 284L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
11,987
631
9,692
26,541
35,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hel
XxRick
Hel
14
2 / 3 / 5
11,474
604
8,116
15,803
15,203
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
yeremy205
Hun Batz
17
6 / 3 / 3
12,804
674
27,977
16,933
8,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
8,829
465
414
2,061
696
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 1 / 4
13,204
695
19,728
34,360
34,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 9 / 4
11,825
622
16,381
22,156
5,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
10
Kills
11
11
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
7
1
4
9
W
2
5
2
0.6
W
Hel
XxRick
Hel
2
3
5
1.5
L
4
9
4
0.67
W
Hun Batz
yeremy205
Hun Batz
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,785
Damage
36,523
59,277
Taken
58,577
58,481
Mitigated
40,493
16,861
Healing
20,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
414
235
0
242
2,061
696
0
976
1,085
0
5,800
L
19,728
4,774
2,027
14,433
34,360
34,052
315
8,737
25,623
0
51,856
W
9,692
1,584
0
1,367
26,541
35,146
372
5,827
20,714
34,083
0
W
Hel
XxRick
Hel
8,116
227
8,861
6,002
15,803
15,203
71
5,804
9,999
35,700
0
L
16,381
702
0
3,936
22,156
5,745
0
8,095
14,061
49,831
0
W
Hun Batz
yeremy205
Hun Batz
27,977
11,834
0
631
16,933
8,132
1,790
5,507
11,426
0
75,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,265
Gold Earned
33,858
214
Minions Killed
144
14
Camps Cleared
1
966,988
Distance Traveled
733,722
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,829
465
8
0
0
62,152
1
L
Guan Yu
13,204
695
55
3
1
397,586
3
W
Cthulhu
11,987
631
49
3
1
346,721
0
W
Hel
11,474
604
76
4
2
302,526
3
L
Janus
11,825
622
81
4
0
273,984
1
W
Hun Batz
12,804
674
89
5
11
317,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role