Player Matchup

Cthulhu
Cthulhu
Garxchomp
Cthulhu
Level 38
God Stats
3W - 5L
1,403 SR
Queue Stats
55W - 51L
1,468 Elo+
Solo
Kukulkan
Kukulkan
MarleyGh0st420
Kukulkan
Level 29
God Stats
5W - 13L
1,200 SR
Queue Stats
13W - 32L
1,271 Elo+
Party 1
Ao Kuang
Ao Kuang
Pitmoar_14
Ao Kuang
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 31L
1,514 Elo+
Solo
Skadi
Skadi
X9EkV1tk1X5
Skadi
Level 41
God Stats
6W - 8L
1,253 SR
Queue Stats
283W - 301L
1,459 Elo+
Solo
Odin
Odin
mister_jackiee
Odin
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 75L
1,308 Elo+
Party 1
Team Averages
Level 38
1,371 SR
1,404 Elo+

VS

Team Averages
Level 71
1,558 SR
1,534 Elo+
Bacchus
Bacchus
Empzey__
Bacchus
Level 18
God Stats
4W - 2L
1,720 SR
Queue Stats
36W - 26L
1,526 Elo+
Party 2
Tiamat
Tiamat
Pablo_MP5K_QNK
Tiamat
Level 109
God Stats
1W - 0L
1,625 SR
Queue Stats
17W - 9L
1,622 Elo+
Solo
Pele
Pele
SweatyZeus
Pele
Level 48
God Stats
6W - 5L
1,349 SR
Queue Stats
170W - 155L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
starkiller147607
Baron Samedi
Level 93
God Stats
21W - 13L
1,463 SR
Queue Stats
107W - 111L
1,461 Elo+
Party 2
Arachne
Arachne
xX-Lautlos-Xx
Arachne
Level 89
God Stats
26W - 15L
1,630 SR
Queue Stats
252W - 205L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Garxchomp
Cthulhu
18
2 / 5 / 5
11,888
914
14,918
25,059
28,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
18
2 / 10 / 6
11,539
888
17,774
23,537
8,938
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Pitmoar_14
Ao Kuang
18
6 / 8 / 2
12,479
960
17,190
21,844
7,742
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 9 / 7
11,628
894
15,760
24,413
8,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 12 / 7
11,345
873
7,996
22,364
16,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Empzey__
Bacchus
20
3 / 1 / 30
12,996
1,000
13,872
17,396
18,959
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 3 / 24
12,844
988
27,216
15,294
14,897
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
13 / 3 / 18
14,738
1,134
21,829
15,598
8,083
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
starkiller147607
Baron Samedi
20
7 / 2 / 26
13,641
1,049
21,493
14,133
6,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
20
15 / 3 / 18
14,327
1,102
25,733
17,062
7,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
160
12
Kills
44
44
Deaths
12
27
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Empzey__
Bacchus
3
1
30
18
L
Cthulhu
Garxchomp
Cthulhu
2
5
5
0.9
L
Kukulkan
2
10
6
0.5
W
6
3
24
6
L
Ao Kuang
Pitmoar_14
Ao Kuang
6
8
2
0.88
W
13
3
18
7.33
L
1
9
7
0.5
L
1
12
7
0.38
W
Baron Samedi
starkiller147607
Baron Samedi
7
2
26
10
W
Arachne
15
3
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,638
Damage
110,143
117,217
Taken
79,483
70,712
Mitigated
55,990
8,182
Healing
25,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Empzey__
Bacchus
13,872
1,567
0
0
17,396
18,959
0
12,058
5,189
20,637
0
L
Cthulhu
Garxchomp
Cthulhu
14,918
770
699
2,470
25,059
28,849
0
13,328
11,731
35,967
0
L
Kukulkan
17,774
1,580
184
749
23,537
8,938
0
16,167
7,370
39,770
0
W
27,216
987
934
4,631
15,294
14,897
0
8,318
6,903
39,564
0
L
Ao Kuang
Pitmoar_14
Ao Kuang
17,190
5,183
0
2,580
21,844
7,742
0
7,516
14,328
35,800
0
W
21,829
7,888
50
850
15,598
8,083
0
9,073
6,525
0
49,425
L
15,760
7,357
0
988
24,413
8,802
0
12,657
11,756
0
45,488
L
7,996
3,299
296
216
22,364
16,381
0
12,913
9,451
0
30,458
W
Baron Samedi
starkiller147607
Baron Samedi
21,493
1,421
6,739
4,010
14,133
6,700
0
8,983
5,150
58,273
0
W
Arachne
25,733
22,396
0
7,837
17,062
7,351
0
11,111
5,761
0
41,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,879
Gold Earned
68,546
241
Minions Killed
235
6
Camps Cleared
10
1,124,435
Distance Traveled
1,261,025
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,996
1,000
20
2
1
263,003
0
L
Cthulhu
11,888
914
35
3
0
238,649
0
L
Kukulkan
11,539
888
70
5
1
215,110
0
W
Tiamat
12,844
988
20
2
0
219,432
0
L
Ao Kuang
12,479
960
47
4
4
244,715
0
W
Pele
14,738
1,134
57
4
6
276,722
1
L
Skadi
11,628
894
42
3
0
211,248
0
L
Odin
11,345
873
47
4
1
214,713
0
W
Baron Samedi
13,641
1,049
96
7
0
238,146
1
W
Arachne
14,327
1,102
42
3
3
263,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role