Player Matchup

Ao Kuang
Ao Kuang
BevanTod
Ao Kuang
Level 72
God Stats
6W - 0L
1,500 SR
Queue Stats
34W - 39L
1,401 Elo+
Party 1
Ares
Ares
TACTICALBURN3R
Ares
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,359 Elo+
Party 1
Fenrir
Fenrir
doplaceme
Fenrir
Level 92
God Stats
27W - 57L
1,345 SR
Queue Stats
93W - 145L
1,354 Elo+
Solo
Team Averages
Level 75
1,448 SR
1,371 Elo+

VS

Team Averages
Level 13
1,500 SR
1,186 Elo+
Jormungandr
Jormungandr
Rouren
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,186 Elo+
Party 2
Guan Yu
Guan Yu
SpookyEvros
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,186 Elo+
Party 2
Ah Puch
Ah Puch
Yull
Ah Puch
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BevanTod
Ao Kuang
15
15 / 3 / 7
11,979
799
16,300
14,082
7,137
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 1 / 21
11,504
767
8,325
19,336
21,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
doplaceme
Fenrir
15
8 / 1 / 10
11,008
734
12,681
14,210
6,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Rouren
Jormungandr
11
3 / 5 / 1
9,339
623
11,860
14,779
17,914
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Guan Yu
SpookyEvros
Guan Yu
11
1 / 8 / 2
8,457
564
6,966
13,936
12,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Yull
Ah Puch
11
1 / 12 / 3
8,778
585
11,968
13,090
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
25
Kills
5
5
Deaths
25
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BevanTod
Ao Kuang
15
3
7
6.17
L
Jormungandr
Rouren
Jormungandr
3
5
1
0.7
L
Guan Yu
SpookyEvros
Guan Yu
1
8
2
0.25
W
2
1
21
12.5
L
Ah Puch
Yull
Ah Puch
1
12
3
0.21
W
Fenrir
doplaceme
Fenrir
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,306
Damage
30,794
47,628
Taken
41,805
35,658
Mitigated
35,154
14,514
Healing
2,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BevanTod
Ao Kuang
16,300
5,260
0
4,684
14,082
7,137
2,168
6,565
7,517
31,532
3,365
L
Jormungandr
Rouren
Jormungandr
11,860
3,880
0
0
14,779
17,914
0
8,265
6,514
27,250
0
L
Guan Yu
SpookyEvros
Guan Yu
6,966
1,562
1,011
1,371
13,936
12,363
0
6,628
7,308
0
13,601
W
8,325
686
0
4,921
19,336
21,565
433
8,784
10,552
23,423
0
L
Ah Puch
Yull
Ah Puch
11,968
1,323
0
144
13,090
4,877
0
8,554
4,536
32,654
0
W
Fenrir
doplaceme
Fenrir
12,681
4,597
0
4,909
14,210
6,956
529
9,191
5,019
0
46,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
26,574
145
Minions Killed
103
10
Camps Cleared
1
849,761
Distance Traveled
626,000
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,979
799
43
3
4
275,101
1
L
Jormungandr
9,339
623
33
2
0
201,515
1
L
Guan Yu
8,457
564
11
1
1
221,668
0
W
Ares
11,504
767
29
2
0
274,230
7
L
Ah Puch
8,778
585
59
4
0
202,817
0
W
Fenrir
11,008
734
73
5
6
300,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role