Player Matchup

Neith
Neith
BlackGeralt
Neith
Level 13
God Stats
0W - 1L
1,217 SR
Queue Stats
18W - 23L
1,041 Elo+
Party 1
Jormungandr
Jormungandr
DRG13
Jormungandr
Level 19
God Stats
0W - 1L
1,686 SR
Queue Stats
1W - 5L
1,232 Elo+
Party 2
Ymir
Ymir
GolDeNPhOeNiX22
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Ra
Ra
SeifoHossam
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,511 Elo+
Party 1
Ravana
Ravana
VergadeVelcro
Ravana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,316 Elo+
Party 2
Team Averages
Level 13
1,481 SR
1,320 Elo+

VS

Team Averages
Level 23
1,425 SR
1,317 Elo+
Athena
Athena
Mantellian
Athena
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 66L
1,369 Elo+
Party 3
Scylla
Scylla
Marquesein
Scylla
Level 29
God Stats
4W - 3L
1,335 SR
Queue Stats
101W - 111L
1,378 Elo+
Solo
Nike
Nike
Motich
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,225 Elo+
Solo
Osiris
Osiris
RealCommodusPvP
Osiris
Level 25
God Stats
48W - 38L
1,531 SR
Queue Stats
78W - 91L
1,372 Elo+
Party 3
Artemis
Artemis
heretodestress
Artemis
Level 17
God Stats
18W - 21L
1,259 SR
Queue Stats
95W - 158L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
6,972
436
5,353
8,505
2,232
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
DRG13
Jormungandr
14
4 / 3 / 0
8,401
525
9,658
13,414
14,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 5 / 0
6,388
399
1,912
12,379
4,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 6 / 0
7,316
457
6,002
10,601
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 8 / 4
7,293
456
5,554
10,641
3,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Mantellian
Athena
14
7 / 1 / 3
9,015
563
8,267
14,035
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Marquesein
Scylla
14
5 / 2 / 2
8,947
559
6,380
7,274
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
Motich
Nike
13
4 / 3 / 9
8,121
508
9,978
12,495
9,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 4
8,556
535
6,431
9,373
6,394
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
9 / 3 / 3
9,192
575
8,722
8,092
2,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
11
Kills
27
28
Deaths
12
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Jormungandr
DRG13
Jormungandr
4
3
0
1.33
L
1
5
0
0.2
W
Athena
Mantellian
Athena
7
1
3
8.5
W
Scylla
Marquesein
Scylla
5
2
2
3
W
Nike
Motich
Nike
4
3
9
2.83
W
2
3
4
1.33
L
2
6
0
0.33
L
2
8
4
0.5
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,479
Damage
39,778
55,540
Taken
51,269
31,838
Mitigated
26,937
6,420
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,353
2,440
0
900
8,505
2,232
0
1,924
6,095
0
26,643
L
Jormungandr
DRG13
Jormungandr
9,658
2,592
0
3,791
13,414
14,149
9
5,019
8,299
42,828
0
L
1,912
339
0
250
12,379
4,639
0
1,726
10,133
12,341
0
W
Athena
Mantellian
Athena
8,267
2,516
0
7,594
14,035
5,737
433
3,470
10,160
55,854
0
W
Scylla
Marquesein
Scylla
6,380
417
0
1,539
7,274
2,679
1,846
3,804
3,421
48,520
0
W
Nike
Motich
Nike
9,978
1,779
0
1,402
12,495
9,289
238
4,321
8,076
7,470
24,179
W
6,431
2,285
0
1,119
9,373
6,394
293
3,532
5,253
0
42,710
L
6,002
1,153
203
1,142
10,601
7,087
0
4,672
5,462
39,882
0
L
5,554
1,783
0
134
10,641
3,731
0
2,768
7,777
0
31,830
W
8,722
4,417
0
2,163
8,092
2,838
2,618
1,317
6,728
0
49,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,370
Gold Earned
43,831
263
Minions Killed
396
0
Camps Cleared
0
1,357,446
Distance Traveled
1,495,909
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,972
436
51
3
0
246,802
0
L
Jormungandr
8,401
525
68
4
0
290,877
1
L
Ymir
6,388
399
24
2
0
287,986
1
W
Athena
9,015
563
83
5
0
322,822
0
W
Scylla
8,947
559
97
6
0
272,842
1
W
Nike
8,121
508
48
3
0
313,117
2
W
Osiris
8,556
535
74
5
0
325,005
3
L
Ra
7,316
457
71
4
0
273,654
0
L
Ravana
7,293
456
49
3
0
258,127
0
W
Artemis
9,192
575
94
6
0
262,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role