Player Matchup

Baron Samedi
Baron Samedi
C4N4BL3 D4D
Baron Samedi
Level 25
God Stats
18W - 24L
1,418 SR
Queue Stats
74W - 94L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
Jorgechicue1
Cthulhu
Level 8
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 7L
1,156 Elo+
Solo
Camazotz
Camazotz
Kyngg Sol
Camazotz
Level 13
God Stats
2W - 7L
1,324 SR
Queue Stats
19W - 33L
1,299 Elo+
Party 2
Sol
Sol
Mhmu
Sol
Level 19
God Stats
19W - 23L
1,454 SR
Queue Stats
26W - 29L
1,410 Elo+
Solo
Kukulkan
Kukulkan
heavy_devotee2
Kukulkan
Level 21
God Stats
146W - 139L
1,464 SR
Queue Stats
215W - 237L
1,355 Elo+
Solo
Team Averages
Level 17
1,378 SR
1,315 Elo+

VS

Team Averages
Level 15
1,491 SR
1,381 Elo+
Neith
Neith
Alyzs
Neith
Level 5
God Stats
58W - 48L
1,500 SR
Queue Stats
76W - 65L
1,448 Elo+
Party 1
Chang'e
Chang'e
Bautzi-1997
Chang'e
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 42L
1,452 Elo+
Party 1
Skadi
Skadi
D4RK OBLIVION1
Skadi
Level 7
God Stats
19W - 14L
1,363 SR
Queue Stats
31W - 29L
1,122 Elo+
Solo
Da Ji
Da Ji
Sessythewolf
Da Ji
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
70W - 79L
1,437 Elo+
Party 1
Ares
Ares
ventries
Ares
Level 9
God Stats
35W - 21L
1,591 SR
Queue Stats
75W - 64L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C4N4BL3 D4D
Baron Samedi
20
5 / 6 / 16
15,526
1,035
21,870
26,270
22,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Jorgechicue1
Cthulhu
19
0 / 13 / 7
11,936
796
8,691
25,108
25,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
Kyngg Sol
Camazotz
20
8 / 12 / 10
15,486
1,032
26,171
36,031
29,826
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sol
Mhmu
Sol
20
6 / 2 / 12
15,266
1,018
24,164
13,474
5,100
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
20
4 / 1 / 12
15,148
1,010
31,229
5,136
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alyzs
Neith
20
4 / 2 / 18
14,094
940
9,903
10,966
4,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Bautzi-1997
Chang'e
20
7 / 5 / 22
15,612
1,041
29,243
25,611
12,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 8 / 13
16,049
1,070
24,961
23,376
10,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 5 / 15
14,034
936
11,006
26,454
12,771
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
20
6 / 3 / 22
15,477
1,032
23,199
31,057
43,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
124
23
Kills
34
34
Deaths
23
57
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Neith
Alyzs
Neith
4
2
18
6.5
W
Chang'e
Bautzi-1997
Chang'e
7
5
22
3.6
L
Baron Samedi
C4N4BL3 D4D
Baron Samedi
5
6
16
2.17
W
12
8
13
2.31
L
Cthulhu
Jorgechicue1
Cthulhu
0
13
7
0.27
L
Camazotz
Kyngg Sol
Camazotz
8
12
10
1.08
L
Sol
Mhmu
Sol
6
2
12
6
W
5
5
15
2.5
L
Kukulkan
4
1
12
10
W
Ares
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,125
Damage
98,312
106,019
Taken
117,464
85,381
Mitigated
84,237
18,482
Healing
23,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alyzs
Neith
9,903
4,445
0
1,369
10,966
4,621
0
9,039
1,927
0
23,336
W
Chang'e
Bautzi-1997
Chang'e
29,243
7,421
10,838
8,363
25,611
12,273
0
17,813
7,798
54,549
0
L
Baron Samedi
C4N4BL3 D4D
Baron Samedi
21,870
4,128
3,040
5,614
26,270
22,646
0
14,412
11,858
38,645
0
W
24,961
12,993
0
2,169
23,376
10,654
0
16,807
6,569
0
73,070
L
Cthulhu
Jorgechicue1
Cthulhu
8,691
1,384
0
0
25,108
25,352
0
10,454
13,843
19,601
0
L
Camazotz
Kyngg Sol
Camazotz
26,171
10,477
0
5,997
36,031
29,826
0
19,598
16,433
0
60,060
L
Sol
Mhmu
Sol
24,164
6,925
0
3,381
13,474
5,100
0
6,731
6,743
54,853
0
W
11,006
4,400
0
442
26,454
12,771
0
20,803
5,651
0
23,731
L
Kukulkan
31,229
619
0
450
5,136
2,457
0
1,247
3,889
72,997
0
W
Ares
23,199
1,480
0
0
31,057
43,918
0
21,492
9,565
39,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,362
Gold Earned
75,266
278
Minions Killed
288
3
Camps Cleared
5
1,313,997
Distance Traveled
1,364,939
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,094
940
33
2
1
228,344
0
W
Chang'e
15,612
1,041
66
4
1
272,543
0
L
Baron Samedi
15,526
1,035
37
2
0
234,041
2
W
Skadi
16,049
1,070
127
8
1
250,846
0
L
Cthulhu
11,936
796
12
1
2
170,509
1
L
Camazotz
15,486
1,032
65
4
0
268,573
3
L
Sol
15,266
1,018
64
4
1
296,989
0
W
Da Ji
14,034
936
32
2
0
309,189
0
L
Kukulkan
15,148
1,010
100
7
0
343,885
0
W
Ares
15,477
1,032
30
2
2
304,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role