Player Matchup

Morgan Le Fay
Morgan Le Fay
EmpressCleopatra
Morgan Le Fay
Level 146
God Stats
4W - 1L
1,604 SR
Queue Stats
78W - 23L
1,884 Elo+
Party 1
Ares
Ares
SpeedRunToGM69
Ares
Level 29
God Stats
2W - 1L
1,625 SR
Queue Stats
198W - 17L
1,992 Elo+
Party 1
Osiris
Osiris
polskiberet
Osiris
Level 158
God Stats
3W - 0L
1,739 SR
Queue Stats
113W - 42L
1,846 Elo+
Party 1
Team Averages
Level 111
1,656 SR
1,907 Elo+

VS

Team Averages
Level 23
1,457 SR
1,485 Elo+
Zeus
Zeus
ByEddyxx05
Zeus
Level 26
God Stats
42W - 34L
1,609 SR
Queue Stats
87W - 79L
1,528 Elo+
Party 2
Awilix
Awilix
DaSimio
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 67L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
illumiTriX
Cthulhu
Level 16
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 2L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EmpressCleopatra
Morgan Le Fay
16
9 / 5 / 10
12,293
768
19,068
12,238
7,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
5 / 0 / 13
12,405
775
6,813
12,884
17,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
16
8 / 5 / 11
11,866
742
13,265
18,694
20,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
11,049
691
9,260
12,036
4,261
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
DaSimio
Awilix
15
6 / 7 / 1
11,076
692
9,962
14,246
5,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
illumiTriX
Cthulhu
13
1 / 8 / 7
10,127
633
4,441
18,354
13,382
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
22
Kills
10
10
Deaths
22
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
Awilix
DaSimio
Awilix
6
7
1
0.93
W
Morgan Le Fay
EmpressCleopatra
Morgan Le Fay
9
5
10
2.8
W
5
0
13
11.5
L
Cthulhu
illumiTriX
Cthulhu
1
8
7
0.56
W
Osiris
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,146
Damage
23,663
43,816
Taken
44,636
45,671
Mitigated
23,390
6,868
Healing
2,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,260
1,251
0
0
12,036
4,261
78
4,994
6,742
19,972
0
L
Awilix
DaSimio
Awilix
9,962
3,458
0
250
14,246
5,747
0
8,755
5,073
0
26,581
W
Morgan Le Fay
EmpressCleopatra
Morgan Le Fay
19,068
601
441
1,958
12,238
7,087
410
2,695
9,543
51,711
0
W
6,813
283
0
3,283
12,884
17,928
0
6,736
6,148
13,556
0
L
Cthulhu
illumiTriX
Cthulhu
4,441
343
0
2,432
18,354
13,382
0
10,820
6,940
14,160
0
W
Osiris
13,265
5,039
0
1,186
18,694
20,656
819
4,933
12,129
0
47,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,564
Gold Earned
32,252
137
Minions Killed
66
10
Camps Cleared
1
680,423
Distance Traveled
725,157
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,049
691
21
1
0
211,550
5
L
Awilix
11,076
692
36
2
1
260,557
1
W
Morgan Le Fay
12,293
768
67
4
1
223,070
1
W
Ares
12,405
775
4
0
0
221,166
2
L
Cthulhu
10,127
633
9
1
0
253,050
0
W
Osiris
11,866
742
66
4
9
236,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role