Player Matchup

He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Stawww
Heimdallr
Level 140
God Stats
1W - 0L
1,568 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
Zachadius
Bakasura
Level 147
God Stats
11W - 4L
1,718 SR
Queue Stats
304W - 296L
1,575 Elo+
Solo
Horus
Horus
kukenstein
Horus
Level 138
God Stats
4W - 5L
1,471 SR
Queue Stats
201W - 175L
1,675 Elo+
Solo
Izanami
Izanami
xAguilucho99
Izanami
Level 120
God Stats
22W - 17L
1,606 SR
Queue Stats
178W - 166L
1,539 Elo+
Solo
Team Averages
Level 139
1,572 SR
1,558 Elo+

VS

Team Averages
Level 139
1,533 SR
1,516 Elo+
Poseidon
Poseidon
 
Poseidon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Filu42
Sobek
Level 125
God Stats
6W - 5L
1,567 SR
Queue Stats
320W - 298L
1,528 Elo+
Solo
Mulan
Mulan
NutellaFanHUN
Mulan
Level 160
God Stats
24W - 23L
1,596 SR
Queue Stats
240W - 231L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
2 / 0 / 0
6,585
659
4,166
2,995
1,055
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Stawww
Heimdallr
10
2 / 1 / 1
5,604
560
6,955
6,193
1,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Zachadius
Bakasura
11
4 / 0 / 2
6,809
681
3,986
6,019
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
9
1 / 0 / 1
5,034
503
2,222
4,965
1,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
xAguilucho99
Izanami
12
1 / 1 / 2
6,624
662
4,432
6,645
2,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 1 / 0
5,802
580
3,588
4,699
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
 
Achilles
9
0 / 2 / 0
4,930
493
1,428
6,432
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
 
Ullr
8
0 / 2 / 1
4,688
469
3,757
5,752
1,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Filu42
Sobek
5
0 / 3 / 1
4,294
429
1,684
6,648
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 2 / 1
5,064
506
4,747
7,560
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
2
2
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
0
0
2
L
Poseidon
 
Poseidon
1
1
0
1
L
Achilles
 
Achilles
0
2
0
0
L
Ullr
 
Ullr
0
2
1
0.25
L
Sobek
Filu42
Sobek
0
3
1
0.17
L
1
2
1
0.75
W
Heimdallr
Stawww
Heimdallr
2
1
1
2.5
W
Bakasura
Zachadius
Bakasura
4
0
2
5
W
Horus
1
0
1
1.5
W
Izanami
xAguilucho99
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,761
Damage
15,204
26,817
Taken
31,091
8,939
Mitigated
13,876
10,756
Healing
5,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,166
165
0
1,422
2,995
1,055
0
0
2,679
34,066
0
L
Poseidon
 
Poseidon
3,588
419
0
1,066
4,699
1,134
0
0
4,699
39,165
0
L
Achilles
 
Achilles
1,428
112
0
1,376
6,432
3,671
60
4,166
2,266
0
20,188
L
Ullr
 
Ullr
3,757
1,253
0
0
5,752
1,529
0
0
5,677
0
26,414
L
Sobek
Filu42
Sobek
1,684
119
0
1,767
6,648
4,035
0
0
6,298
5,730
0
L
4,747
1,144
0
1,412
7,560
3,507
0
0
7,165
0
25,317
W
Heimdallr
Stawww
Heimdallr
6,955
4,849
0
2,308
6,193
1,971
1,233
713
5,480
0
37,392
W
Bakasura
Zachadius
Bakasura
3,986
2,911
0
1,834
6,019
1,897
335
937
5,082
0
33,365
W
Horus
2,222
1,084
845
2,238
4,965
1,566
234
855
4,110
0
6,393
W
Izanami
xAguilucho99
Izanami
4,432
2,412
0
2,109
6,645
2,450
1,577
2,767
3,878
0
51,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,656
Gold Earned
24,778
332
Minions Killed
251
0
Camps Cleared
0
997,080
Distance Traveled
979,700
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,585
659
72
7
0
179,960
3
L
Poseidon
5,802
580
96
10
0
200,710
5
L
Achilles
4,930
493
41
4
0
189,386
4
L
Ullr
4,688
469
60
6
0
231,156
1
L
Sobek
4,294
429
6
1
0
155,244
0
L
Mulan
5,064
506
48
5
0
203,204
0
W
Heimdallr
5,604
560
77
8
0
175,643
1
W
Bakasura
6,809
681
77
8
0
262,359
3
W
Horus
5,034
503
1
0
0
192,791
7
W
Izanami
6,624
662
105
11
0
186,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role